LSPL · Summer
Jul 12, 2016, 12:24 PM · 32.7 min28Kills9
66.3kGold54.7k
95,160Damage54,749
Scouting line
Royal Club closed it: +11.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Letme
6/1/14
Cola
5/4/1
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—
—
—
—
—
inSec
6/4/15
AMEL
0/6/1
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—
—
—
—
—
Corn
9/2/12
Naehyun
0/6/2
—
—
—
—
—
—
Bvoy
4/3/13
Moon
4/6/2
—
—
—
—
—
—
Ley
3/0/18
Soul
0/6/4
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—
—
—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Letme
Shen · 6/1/14
95
Better in 9 x 5 of 14
Cola
Trundle · 5/4/1![]()
- 6
- Kills
- 5
- 1
- Deaths
- 4
- 14
- Assists
- 1
- 20.0
- KDA
- 1.5
- 71%
- Kill participation
- 67%
- 246
- CS
- 264
- 7.5
- CS per minute
- 8.1
- 13,360
- Gold
- 12,600
- 20%
- Gold share
- 23%
- 23,747
- Damage to champions
- 19,046
- 725
- Damage per minute
- 582
- 25%
- Damage share
- 35%
- 606
- Damage taken per minute
- 1,221
- 13
- Wards placed
- 8
- 1
- Wards killed
- 2
Draft
Royal Club
Blue side
ShenLetme
HecariminSec
KassadinCorn
JhinBvoy
AlistarLey
Bans


Team KungFu
Red side
TrundleCola
GragasAMEL
CassiopeiaNaehyun
LucianMoon
ThreshSoul
Bans


Objectives
Team KungFu
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 10
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Club leads; below, Team KungFu.
Biggest lead: Royal Club +11,512, Team KungFu +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | Royal Club +11,512 |
Blue side
Royal Club
VictoryRed side
Team KungFu
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/1/14 | 6/4/15 | 9/2/12 | 4/3/13 | 3/0/18 | 5/4/1 | 0/6/1 | 0/6/2 | 4/6/2 | 0/6/4 |
| Kill participation | 71.4% | 75% | 75% | 60.7% | 75% | 66.7% | 11.1% | 22.2% | 66.7% | 44.4% |
| CS | 246 | 138 | 273 | 263 | 35 | 264 | 121 | 274 | 302 | 47 |
| CS per minute | 7.5 | 4.2 | 8.3 | 8.0 | 1.1 | 8.1 | 3.7 | 8.4 | 9.2 | 1.4 |
| Gold | 13,360 | 13,443 | 15,041 | 13,517 | 10,899 | 12,600 | 9,666 | 11,228 | 13,520 | 7,734 |
| Gold share | 20.2% | 20.3% | 22.7% | 20.4% | 16.4% | 23% | 17.7% | 20.5% | 24.7% | 14.1% |
| Earned gold per minute | 285 | 287 | 336 | 290 | 210 | 262 | 172 | 220 | 290 | 113 |
| Damage to champions | 23,747 | 18,248 | 30,200 | 16,442 | 6,523 | 19,046 | 10,178 | 6,781 | 14,953 | 3,791 |
| Damage share | 25% | 19.2% | 31.7% | 17.3% | 6.9% | 34.8% | 18.6% | 12.4% | 27.3% | 6.9% |
| Damage per minute | 725 | 557 | 923 | 502 | 199 | 582 | 311 | 207 | 457 | 116 |
| Damage taken per minute | 606 | 1,218 | 525 | 295 | 479 | 1,221 | 948 | 448 | 584 | 454 |
| Wards placed | 13 | 10 | 18 | 14 | 47 | 8 | 26 | 16 | 12 | 33 |
| Wards killed | 1 | 16 | 3 | 3 | 22 | 2 | 12 | 6 | 8 | 14 |
| Control wards | 2 | 3 | 3 | 2 | 11 | 1 | 4 | 4 | 3 | 7 |
| Own jungle monsters | 0 | 93 | 3 | 7 | 0 | 5 | 86 | 19 | 6 | 0 |
| Enemy jungle monsters | 2 | 12 | 5 | 3 | 0 | 0 | 12 | 4 | 1 | 1 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 963-1091
Methodology →