Scouting line
Douyu DHM closed it: +12.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Lies
2/2/11
DHMLies
0/3/1
—
—
—
—
—
—
JYP
5/1/10
EQXQ9shimmer
1/4/2
—
—
—
—
—
—
DHMPokeman
4/0/7
EQXEDGYouth
4/4/1
—
—
—
—
—
—
DHMjiazhu
5/1/9
EQXRNGnety
0/3/2
—
—
—
—
—
—
DHMXiaojin
0/1/13
Wunai3
0/2/3
—
—
—
—
—
—
Draft
Douyu DHM
Douyu DHM
Blue side
JaxLies
KindredJYP
RyzeDHMPokeman
VarusDHMjiazhu
BraumDHMXiaojin
Bans—
EQX
EQX
Red side
JaxDHMLies
WukongEQXQ9shimmer
AkaliEQXEDGYouth
ZeriEQXRNGnety
YuumiWunai3
Bans—
Douyu DHMDouyu DHM
Objectives
EQXEQX
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 9
- Towers
- 2
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
- Douyu DHM First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Douyu DHM leads; below, EQX.
Biggest lead: Douyu DHM +12,584, EQX +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | Douyu DHM +12,584 |
Blue side
Douyu DHM
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 2 / 11(6.5) | 284 8.2/m | ||
| JYPJYP | 5 / 1 / 10(15) | 273 7.9/m | |
| DHMPokemanDHMPokeman | 4 / 0 / 7(11) | 311 9.0/m | |
| DHMjiazhuDHMjiazhu | 5 / 1 / 9(14) | 315 9.1/m | |
| DHMXiaojinDHMXiaojin | 0 / 1 / 13(13) | 49 1.4/m |
Red side
EQX
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| DHMLiesDHMLies | 0 / 3 / 1(0.33) | 254 7.3/m | |
| EQXQ9shimmerEQXQ9shimmer | 1 / 4 / 2(0.75) | 174 5.0/m | |
| EQXEDGYouthEQXEDGYouth | 4 / 4 / 1(1.25) | 278 8.0/m | |
| EQXRNGnetyEQXRNGnety | 0 / 3 / 2(0.67) | 347 10.0/m | |
| Wunai3Wunai3 | 0 / 2 / 3(1.5) | 8 0.2/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/11 | 5/1/10 | 4/0/7 | 5/1/9 | 0/1/13 | 0/3/1 | 1/4/2 | 4/4/1 | 0/3/2 | 0/2/3 |
| Kill participation | 81.3% | 93.8% | 68.8% | 87.5% | 81.3% | 20% | 60% | 100% | 40% | 60% |
| CS | 284 | 273 | 311 | 315 | 49 | 254 | 174 | 278 | 347 | 8 |
| CS per minute | 8.2 | 7.9 | 9.0 | 9.1 | 1.4 | 7.3 | 5.0 | 8.0 | 10.0 | 0.2 |
| Gold | 14,981 | 15,810 | 13,977 | 14,907 | 8,583 | 11,729 | 9,840 | 13,278 | 13,585 | 7,242 |
| Gold share | 21.9% | 23.2% | 20.5% | 21.8% | 12.6% | 21.1% | 17.7% | 23.8% | 24.4% | 13% |
| Earned gold per minute | 303 | 327 | 274 | 301 | 118 | 209 | 154 | 254 | 263 | 79 |
| Damage to champions | 17,458 | 12,277 | 19,349 | 13,541 | 3,705 | 3,993 | 6,011 | 24,944 | 22,539 | 8,599 |
| Damage share | 26.3% | 18.5% | 29.2% | 20.4% | 5.6% | 6% | 9.1% | 37.7% | 34.1% | 13% |
| Damage per minute | 505 | 355 | 560 | 392 | 107 | 116 | 174 | 722 | 652 | 249 |
| Damage taken per minute | 777 | 544 | 480 | 416 | 528 | 449 | 821 | 763 | 441 | 196 |
| Vision score | 33 | 80 | 70 | 75 | 126 | 37 | 71 | 41 | 51 | 76 |
| Wards placed | 16 | 6 | 17 | 16 | 65 | 15 | 15 | 7 | 14 | 57 |
| Wards killed | 0 | 25 | 4 | 14 | 19 | 6 | 17 | 8 | 15 | 6 |
| Control wards | 4 | 5 | 7 | 4 | 17 | 4 | 16 | 6 | 6 | 16 |
| Gold spent | 14,349 | 13,994 | 13,160 | 13,090 | 7,580 | 10,819 | 9,730 | 12,779 | 13,034 | 6,755 |
| Own jungle monsters | 6 | 152 | 20 | 8 | 0 | 13 | 110 | 4 | 20 | 0 |
| Enemy jungle monsters | 10 | 9 | 4 | 0 | 0 | 0 | 2 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9636-9636_game_1
Methodology →