DCup · Patch 12.23
Dec 14, 2022, 08:01 AM · 29.7 min8Kills19
48.1kGold60.3k
59,402Damage75,189
Scouting line
DYU (Chinese Team) closed it: +12.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
LMLchaomeng
0/7/3
Alielie
8/1/4
—
—
—
—
—
—
Mlxg
1/4/6
Geju
5/0/11
—
—
—
—
—
—
LMLbeifeng
4/0/1
JT
4/2/6
—
—
—
—
—
—
LMLhanqianluo
2/5/3
DYUShiye
2/4/6
—
—
—
—
—
—
LMLgoujiang
1/3/5
Sora
0/1/14
—
—
—
—
—
—
Draft
Huya LML
Huya LML
Blue side
K'SanteLMLchaomeng
SejuaniMlxg
AkaliLMLbeifeng
ZeriLMLhanqianluo
YuumiLMLgoujiang
Bans—
DYU (Chinese Team)
DYU (Chinese Team)
Red side
FioraAlielie
WukongGeju
VexJT
KalistaDYUShiye
SorakaSora
Bans—
Huya LMLHuya LML
Objectives
DYU (Chinese Team)DYU (Chinese Team)
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
- DYU (Chinese Team) First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Huya LML leads; below, DYU (Chinese Team).
Biggest lead: Huya LML +0, DYU (Chinese Team) +12,225. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | DYU (Chinese Team) +12,225 |
Blue side
Huya LML
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| LMLchaomengLMLchaomeng | 0 / 7 / 3(0.43) | 195 6.6/m | |
| 1 / 4 / 6(1.75) | 159 5.4/m | ||
| LMLbeifengLMLbeifeng | 4 / 0 / 1(5) | 257 8.7/m | |
| LMLhanqianluoLMLhanqianluo | 2 / 5 / 3(1) | 259 8.7/m | |
| LMLgoujiangLMLgoujiang | 1 / 3 / 5(2) | 12 0.4/m |
Red side
DYU (Chinese Team)
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/7/3 | 1/4/6 | 4/0/1 | 2/5/3 | 1/3/5 | 8/1/4 | 5/0/11 | 4/2/6 | 2/4/6 | 0/1/14 |
| Kill participation | 37.5% | 87.5% | 62.5% | 62.5% | 75% | 63.2% | 84.2% | 52.6% | 42.1% | 73.7% |
| CS | 195 | 159 | 257 | 259 | 12 | 279 | 184 | 238 | 269 | 20 |
| CS per minute | 6.6 | 5.4 | 8.7 | 8.7 | 0.4 | 9.4 | 6.2 | 8.0 | 9.1 | 0.7 |
| Gold | 8,793 | 9,384 | 11,140 | 11,995 | 6,747 | 15,919 | 12,891 | 11,409 | 12,433 | 7,632 |
| Gold share | 18.3% | 19.5% | 23.2% | 25% | 14% | 26.4% | 21.4% | 18.9% | 20.6% | 12.7% |
| Earned gold per minute | 165 | 185 | 244 | 273 | 96 | 405 | 303 | 253 | 288 | 126 |
| Damage to champions | 9,819 | 9,108 | 10,581 | 21,421 | 8,473 | 23,479 | 15,268 | 17,235 | 14,811 | 4,396 |
| Damage share | 16.5% | 15.3% | 17.8% | 36.1% | 14.3% | 31.2% | 20.3% | 22.9% | 19.7% | 5.8% |
| Damage per minute | 331 | 307 | 357 | 722 | 286 | 792 | 515 | 581 | 500 | 148 |
| Damage taken per minute | 878 | 907 | 628 | 567 | 275 | 812 | 779 | 362 | 822 | 376 |
| Vision score | 19 | 48 | 26 | 43 | 62 | 36 | 38 | 36 | 26 | 83 |
| Wards placed | 6 | 10 | 7 | 10 | 27 | 10 | 8 | 11 | 10 | 41 |
| Wards killed | 4 | 8 | 5 | 12 | 6 | 2 | 7 | 2 | 7 | 10 |
| Control wards | 3 | 10 | 5 | 2 | 3 | 3 | 10 | 8 | 6 | 13 |
| Gold spent | 8,165 | 9,314 | 10,544 | 11,619 | 6,305 | 14,659 | 11,940 | 9,940 | 11,690 | 6,665 |
| Own jungle monsters | 0 | 105 | 0 | 9 | 0 | 4 | 95 | 6 | 24 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 12 | 8 | 6 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9637-9637_game_1
Methodology →