DCup · Patch 12.23
Dec 14, 2022, 09:39 AM · 28.6 min18Kills15
55.4kGold52.5k
52,982Damage69,433
Scouting line
Bilibili Live closed it: +3.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
BLIFengcai
0/4/2
XHB
2/5/5
—
—
—
—
—
—
BILMiaoXianRen
6/3/6
Noregret
2/2/0
—
—
—
—
—
—
BLICixue
3/1/7
Desire
4/1/4
—
—
—
—
—
—
BLIHealer
9/2/6
Ever
6/5/4
—
—
—
—
—
—
Summer
0/5/12
Kabishou
1/5/9
—
—
—
—
—
—
Draft
Bilibili Live
Bilibili Live
Blue side
MordekaiserBLIFengcai
ViegoBILMiaoXianRen
TalonBLICixue
Kai'SaBLIHealer
AmumuSummer
Bans—
Shu Dai Xiong Gaming
Red side
KarmaXHB
WukongNoregret
AzirDesire
LucianEver
NamiKabishou
Bans—
Bilibili LiveBilibili Live
Objectives
Shu Dai Xiong Gaming
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 6
- Towers
- 7
- 0
- Plates
- 0
- 1
- Inhibitors
- 1
- Bilibili Live First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Live leads; below, Shu Dai Xiong Gaming.
Biggest lead: Bilibili Live +2,981, Shu Dai Xiong Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Bilibili Live +2,981 |
Blue side
Bilibili Live
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| BLIFengcaiBLIFengcai | 0 / 4 / 2(0.5) | 181 6.3/m | |
| BILMiaoXianRenBILMiaoXianRen | 6 / 3 / 6(4) | 169 5.9/m | |
| BLICixueBLICixueFB | 3 / 1 / 7(10) | 252 8.8/m | |
| BLIHealerBLIHealer | 9 / 2 / 6(7.5) | 255 8.9/m | |
| SummerSummer | 0 / 5 / 12(2.4) | 33 1.2/m |
Red side
Shu Dai Xiong Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/2 | 6/3/6 | 3/1/7 | 9/2/6 | 0/5/12 | 2/5/5 | 2/2/0 | 4/1/4 | 6/5/4 | 1/5/9 |
| Kill participation | 11.1% | 66.7% | 55.6% | 83.3% | 66.7% | 46.7% | 13.3% | 53.3% | 66.7% | 66.7% |
| CS | 181 | 169 | 252 | 255 | 33 | 166 | 157 | 258 | 280 | 5 |
| CS per minute | 6.3 | 5.9 | 8.8 | 8.9 | 1.2 | 5.8 | 5.5 | 9.0 | 9.8 | 0.2 |
| Gold | 8,979 | 12,668 | 12,554 | 14,192 | 7,052 | 8,703 | 9,209 | 12,722 | 14,168 | 7,662 |
| Gold share | 16.2% | 22.8% | 22.6% | 25.6% | 12.7% | 16.6% | 17.6% | 24.2% | 27% | 14.6% |
| Earned gold per minute | 182 | 312 | 308 | 365 | 115 | 173 | 191 | 314 | 364 | 136 |
| Damage to champions | 9,586 | 9,950 | 12,599 | 15,259 | 5,588 | 12,687 | 8,921 | 23,730 | 19,107 | 4,988 |
| Damage share | 18.1% | 18.8% | 23.8% | 28.8% | 10.5% | 18.3% | 12.8% | 34.2% | 27.5% | 7.2% |
| Damage per minute | 336 | 349 | 441 | 534 | 196 | 444 | 312 | 831 | 669 | 175 |
| Damage taken per minute | 882 | 894 | 585 | 504 | 582 | 624 | 827 | 408 | 436 | 356 |
| Vision score | 25 | 37 | 34 | 37 | 63 | 25 | 37 | 26 | 50 | 65 |
| Wards placed | 7 | 5 | 5 | 13 | 37 | 14 | 10 | 10 | 11 | 37 |
| Wards killed | 4 | 12 | 6 | 7 | 9 | 2 | 3 | 2 | 15 | 5 |
| Control wards | 1 | 5 | 3 | 4 | 11 | 7 | 8 | 3 | 3 | 14 |
| Gold spent | 7,785 | 9,679 | 11,934 | 11,505 | 6,064 | 8,565 | 9,059 | 11,874 | 13,930 | 7,470 |
| Own jungle monsters | 0 | 100 | 2 | 16 | 0 | 2 | 82 | 4 | 9 | 0 |
| Enemy jungle monsters | 0 | 6 | 2 | 0 | 0 | 0 | 12 | 0 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9639-9639_game_1
Methodology →