Scouting line
MAX closed it: +3.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
jkw
1/3/3
Garvey
5/2/8
—
—
—
—
—
—
RTLgabi
1/2/6
Crush3
7/3/5
—
—
—
—
—
—
RTLqiyuan
2/2/7
Medzz
2/1/9
—
—
—
—
—
—
RTLhaoshen
7/4/3
Vinay
2/4/8
—
—
—
—
—
—
RTLszys
3/5/10
XinMo
0/4/12
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—
—
—
—
—
Draft
Huya RTL
Huya RTL
Blue side
Jaxjkw
Bel'VethRTLgabi
CassiopeiaRTLqiyuan
DravenRTLhaoshen
BlitzcrankRTLszys
Bans—
MAX
Red side
K'SanteGarvey
GravesCrush3
SyndraMedzz
VarusVinay
BraumXinMo
Bans—
Huya RTLHuya RTL
Objectives
MAX
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 3
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
- Huya RTL First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Huya RTL leads; below, MAX.
Biggest lead: Huya RTL +0, MAX +3,875. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | MAX +3,875 |
Blue side
Huya RTL
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 1 / 3 / 3(1.33) | 294 9.1/m | ||
| RTLgabiRTLgabi | 1 / 2 / 6(3.5) | 168 5.2/m | |
| RTLqiyuanRTLqiyuan | 2 / 2 / 7(4.5) | 256 7.9/m | |
| RTLhaoshenRTLhaoshenFB | 7 / 4 / 3(2.5) | 291 9.0/m | |
| RTLszysRTLszys | 3 / 5 / 10(2.6) | 53 1.6/m |
Red side
MAX
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/3 | 1/2/6 | 2/2/7 | 7/4/3 | 3/5/10 | 5/2/8 | 7/3/5 | 2/1/9 | 2/4/8 | 0/4/12 |
| Kill participation | 28.6% | 50% | 64.3% | 71.4% | 92.9% | 81.3% | 75% | 68.8% | 62.5% | 75% |
| CS | 294 | 168 | 256 | 291 | 53 | 248 | 231 | 335 | 291 | 33 |
| CS per minute | 9.1 | 5.2 | 7.9 | 9.0 | 1.6 | 7.7 | 7.2 | 10.4 | 9.0 | 1.0 |
| Gold | 12,008 | 10,150 | 11,829 | 16,736 | 8,495 | 14,112 | 14,484 | 14,510 | 12,854 | 7,133 |
| Gold share | 20.3% | 17.1% | 20% | 28.3% | 14.3% | 22.4% | 23% | 23% | 20.4% | 11.3% |
| Earned gold per minute | 241 | 183 | 235 | 387 | 132 | 306 | 317 | 318 | 267 | 90 |
| Damage to champions | 6,817 | 6,440 | 18,627 | 15,729 | 5,676 | 16,239 | 10,551 | 26,265 | 12,442 | 3,722 |
| Damage share | 12.8% | 12.1% | 35% | 29.5% | 10.7% | 23.5% | 15.2% | 37.9% | 18% | 5.4% |
| Damage per minute | 211 | 199 | 577 | 487 | 176 | 503 | 327 | 813 | 385 | 115 |
| Damage taken per minute | 750 | 805 | 589 | 432 | 466 | 654 | 617 | 304 | 393 | 453 |
| Vision score | 26 | 60 | 44 | 33 | 118 | 26 | 130 | 30 | 29 | 79 |
| Wards placed | 11 | 8 | 19 | 8 | 74 | 7 | 48 | 13 | 13 | 51 |
| Wards killed | 8 | 17 | 10 | 15 | 18 | 5 | 45 | 2 | 7 | 8 |
| Control wards | 2 | 7 | 6 | 1 | 15 | 3 | 7 | 3 | 4 | 15 |
| Gold spent | 11,535 | 10,195 | 12,120 | 15,764 | 7,875 | 12,795 | 11,989 | 12,619 | 11,089 | 6,199 |
| Own jungle monsters | 14 | 100 | 18 | 9 | 0 | 0 | 99 | 11 | 20 | 0 |
| Enemy jungle monsters | 4 | 9 | 0 | 0 | 0 | 0 | 24 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9640-9640_game_1
Methodology →