Scouting line
LCC won: +8.1k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
QSGqpg
9/6/4
957
9/0/0
—
—
—
—
—
—
QSGchuyu
3/6/7
West
6/5/13
—
—
—
—
—
—
QSGLye
0/5/5
Teacherma
5/3/12
—
—
—
—
—
—
QSGTaiga
7/6/3
san
9/3/10
—
—
—
—
—
—
QSGMIZ
0/7/9
pyl
1/8/12
—
—
—
—
—
—
Draft
QSG
QSG
Blue side
AkshanQSGqpg
RumbleQSGchuyu
RenektonQSGLye
DravenQSGTaiga
BlitzcrankQSGMIZ
Bans—
LCC
LCC
Red side
Fiora957
ZedWest
TaliyahTeacherma
Ezrealsan
Heimerdingerpyl
Bans—
QSGQSG
Objectives
LCCLCC
- 0
- Gold at 15
- -0
- 2
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 5
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
- LCC First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line QSG leads; below, LCC.
Biggest lead: QSG +0, LCC +8,059. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (37 min) | LCC +8,059 |
Blue side
QSG
DefeatRed side
LCC
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 9/6/4 | 3/6/7 | 0/5/5 | 7/6/3 | 0/7/9 | 9/0/0 | 6/5/13 | 5/3/12 | 9/3/10 | 1/8/12 |
| Kill participation | 68.4% | 52.6% | 26.3% | 52.6% | 47.4% | 30% | 63.3% | 56.7% | 63.3% | 43.3% |
| CS | 337 | 266 | 260 | 341 | 48 | 348 | 288 | 341 | 326 | 32 |
| CS per minute | 9.0 | 7.1 | 7.0 | 9.1 | 1.3 | 9.3 | 7.7 | 9.1 | 8.7 | 0.9 |
| Gold | 18,029 | 14,310 | 12,353 | 19,291 | 8,871 | 18,604 | 18,024 | 17,232 | 17,185 | 9,868 |
| Gold share | 24.7% | 19.6% | 17% | 26.5% | 12.2% | 23% | 22.3% | 21.3% | 21.2% | 12.2% |
| Earned gold per minute | 352 | 253 | 201 | 386 | 107 | 368 | 352 | 331 | 330 | 134 |
| Damage to champions | 33,657 | 28,279 | 10,448 | 17,084 | 4,606 | 26,878 | 25,182 | 34,831 | 23,813 | 12,096 |
| Damage share | 35.8% | 30.1% | 11.1% | 18.2% | 4.9% | 21.9% | 20.5% | 28.4% | 19.4% | 9.9% |
| Damage per minute | 900 | 756 | 279 | 457 | 123 | 719 | 673 | 931 | 637 | 323 |
| Damage taken per minute | 733 | 807 | 1,017 | 705 | 763 | 792 | 956 | 469 | 571 | 572 |
| Vision score | 47 | 54 | 24 | 50 | 118 | 42 | 98 | 55 | 71 | 86 |
| Wards placed | 14 | 13 | 11 | 12 | 57 | 13 | 32 | 16 | 21 | 46 |
| Wards killed | 11 | 6 | 3 | 13 | 18 | 6 | 24 | 3 | 10 | 9 |
| Control wards | 1 | 12 | 9 | 7 | 16 | 7 | 6 | 5 | 7 | 15 |
| Gold spent | 17,268 | 14,194 | 11,829 | 17,094 | 8,280 | 17,739 | 16,914 | 15,989 | 14,672 | 9,295 |
| Own jungle monsters | 13 | 114 | 9 | 30 | 0 | 7 | 162 | 21 | 29 | 0 |
| Enemy jungle monsters | 0 | 2 | 0 | 8 | 4 | 0 | 8 | 18 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9642-9642_game_1
Methodology →