DCup · Patch 12.23
Dec 16, 2022, 10:53 AM · 23.8 min16Kills2
51.1kGold34.5k
53,431Damage27,359
Scouting line
MAX won: +16.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Garvey
4/1/7
New
1/5/0
—
—
—
—
—
—
Xiao17
3/0/8
Forsaken
0/5/1
—
—
—
—
—
—
Medzz
3/0/4
YeG
1/3/0
—
—
—
—
—
—
Vinay
6/0/3
pqy
0/2/1
—
—
—
—
—
—
XinMo
0/1/11
Xinyuan
0/1/1
—
—
—
—
—
—
Draft
MAX
Blue side
K'SanteGarvey
WukongXiao17
SyndraMedzz
SamiraVinay
RellXinMo
Bans—
Qing Jiu E-sport Club
Red side
JaxNew
SejuaniForsaken
SylasYeG
Lucianpqy
NamiXinyuan
Bans—
Objectives
Qing Jiu E-sport Club
- 0
- Gold at 15
- -0
- 2
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 1
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MAX leads; below, Qing Jiu E-sport Club.
Biggest lead: MAX +16,591, Qing Jiu E-sport Club +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (24 min) | MAX +16,591 |
Blue side
MAX
VictoryRed side
Qing Jiu E-sport Club
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/7 | 3/0/8 | 3/0/4 | 6/0/3 | 0/1/11 | 1/5/0 | 0/5/1 | 1/3/0 | 0/2/1 | 0/1/1 |
| Kill participation | 68.8% | 68.8% | 43.8% | 56.3% | 68.8% | 50% | 50% | 50% | 50% | 50% |
| CS | 207 | 160 | 259 | 175 | 30 | 185 | 120 | 163 | 202 | 3 |
| CS per minute | 8.7 | 6.7 | 10.9 | 7.4 | 1.3 | 7.8 | 5.1 | 6.9 | 8.5 | 0.1 |
| Gold | 10,996 | 10,670 | 11,126 | 11,414 | 6,849 | 8,257 | 6,644 | 6,937 | 8,001 | 4,625 |
| Gold share | 21.5% | 20.9% | 21.8% | 22.4% | 13.4% | 24% | 19.3% | 20.1% | 23.2% | 13.4% |
| Earned gold per minute | 329 | 315 | 334 | 347 | 154 | 214 | 146 | 158 | 203 | 61 |
| Damage to champions | 12,918 | 9,752 | 19,081 | 9,302 | 2,378 | 7,442 | 3,782 | 4,231 | 9,754 | 2,150 |
| Damage share | 24.2% | 18.3% | 35.7% | 17.4% | 4.5% | 27.2% | 13.8% | 15.5% | 35.7% | 7.9% |
| Damage per minute | 544 | 411 | 803 | 392 | 100 | 313 | 159 | 178 | 411 | 91 |
| Damage taken per minute | 509 | 693 | 221 | 434 | 353 | 717 | 1,073 | 788 | 387 | 149 |
| Vision score | 23 | 38 | 36 | 23 | 49 | 21 | 34 | 18 | 23 | 42 |
| Wards placed | 6 | 7 | 13 | 8 | 24 | 9 | 9 | 9 | 9 | 26 |
| Wards killed | 4 | 5 | 9 | 7 | 5 | 3 | 10 | 1 | 6 | 2 |
| Control wards | 1 | 5 | 5 | 3 | 9 | 5 | 11 | 7 | 2 | 9 |
| Gold spent | 8,845 | 8,150 | 10,655 | 9,600 | 5,730 | 8,170 | 6,270 | 6,825 | 7,160 | 4,405 |
| Own jungle monsters | 0 | 67 | 4 | 8 | 0 | 2 | 94 | 4 | 0 | 0 |
| Enemy jungle monsters | 1 | 16 | 2 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9658-9658_game_1
Methodology →