Scouting line
Huya MOJ closed it: +8.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Lies
2/3/6
MOJbclg
1/3/0
—
—
—
—
—
—
JYP
4/4/7
MOJgwrm
2/4/12
—
—
—
—
—
—
DHMPokeman
4/6/5
MOJbaicaiovo
4/3/7
—
—
—
—
—
—
DHMjiazhu
1/3/4
MOJwzy
6/0/4
—
—
—
—
—
—
DHMXiaojin
1/1/7
MOJgeeli
4/2/11
—
—
—
—
—
—
Draft
Douyu DHM
Douyu DHM
Blue side
KennenLies
KindredJYP
RyzeDHMPokeman
LucianDHMjiazhu
NamiDHMXiaojin
Bans—
Huya MOJ
Huya MOJ
Red side
FioraMOJbclg
TaliyahMOJgwrm
IreliaMOJbaicaiovo
KalistaMOJwzy
NautilusMOJgeeli
Bans—
Douyu DHMDouyu DHM
Objectives
Huya MOJHuya MOJ
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
- Huya MOJ First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Douyu DHM leads; below, Huya MOJ.
Biggest lead: Douyu DHM +0, Huya MOJ +8,300. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | Huya MOJ +8,300 |
Blue side
Douyu DHM
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 3 / 6(2.67) | 230 8.2/m | ||
| JYPJYP | 4 / 4 / 7(2.75) | 170 6.0/m | |
| DHMPokemanDHMPokeman | 4 / 6 / 5(1.5) | 199 7.1/m | |
| DHMjiazhuDHMjiazhu | 1 / 3 / 4(1.67) | 234 8.3/m | |
| DHMXiaojinDHMXiaojin | 1 / 1 / 7(8) | 34 1.2/m |
Red side
Huya MOJ
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| MOJbclgMOJbclg | 1 / 3 / 0(0.33) | 222 7.9/m | |
| MOJgwrmMOJgwrm | 2 / 4 / 12(3.5) | 245 8.7/m | |
| MOJbaicaiovoMOJbaicaiovo | 4 / 3 / 7(3.67) | 237 8.4/m | |
| MOJwzyMOJwzyFB | 6 / 0 / 4(10) | 270 9.6/m | |
| MOJgeeliMOJgeeli | 4 / 2 / 11(7.5) | 32 1.1/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/6 | 4/4/7 | 4/6/5 | 1/3/4 | 1/1/7 | 1/3/0 | 2/4/12 | 4/3/7 | 6/0/4 | 4/2/11 |
| Kill participation | 66.7% | 91.7% | 75% | 41.7% | 66.7% | 5.9% | 82.4% | 64.7% | 58.8% | 88.2% |
| CS | 230 | 170 | 199 | 234 | 34 | 222 | 245 | 237 | 270 | 32 |
| CS per minute | 8.2 | 6.0 | 7.1 | 8.3 | 1.2 | 7.9 | 8.7 | 8.4 | 9.6 | 1.1 |
| Gold | 10,335 | 11,049 | 10,615 | 10,257 | 7,156 | 10,832 | 12,549 | 11,457 | 14,125 | 8,749 |
| Gold share | 20.9% | 22.4% | 21.5% | 20.8% | 14.5% | 18.8% | 21.7% | 19.9% | 24.5% | 15.2% |
| Earned gold per minute | 235 | 261 | 245 | 233 | 122 | 253 | 314 | 275 | 370 | 179 |
| Damage to champions | 17,126 | 7,630 | 9,564 | 16,396 | 4,202 | 3,945 | 13,769 | 11,151 | 10,752 | 6,160 |
| Damage share | 31.2% | 13.9% | 17.4% | 29.9% | 7.7% | 8.6% | 30.1% | 24.4% | 23.5% | 13.5% |
| Damage per minute | 609 | 271 | 340 | 583 | 149 | 140 | 490 | 397 | 382 | 219 |
| Damage taken per minute | 483 | 686 | 609 | 321 | 238 | 717 | 646 | 566 | 492 | 442 |
| Vision score | 31 | 46 | 30 | 35 | 78 | 29 | 42 | 35 | 66 | 69 |
| Wards placed | 9 | 7 | 16 | 13 | 31 | 11 | 6 | 14 | 10 | 43 |
| Wards killed | 6 | 9 | 1 | 8 | 11 | 6 | 7 | 6 | 21 | 4 |
| Control wards | 4 | 5 | 5 | 4 | 8 | 3 | 5 | 5 | 5 | 9 |
| Gold spent | 10,320 | 10,840 | 9,730 | 10,074 | 6,585 | 10,404 | 12,400 | 10,525 | 11,234 | 7,640 |
| Own jungle monsters | 4 | 110 | 12 | 0 | 0 | 0 | 147 | 2 | 8 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 4 | 2 | 12 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9667-9667_game_1
Methodology →