LDL · Patch 13.01 · Placements
Feb 05, 2023, 07:38 AM · 33.4 min11Kills16
60.0kGold62.1k
74,915Damage71,125
Scouting line
Rare Atom Period closed it: +2.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Nuo
1/2/4
Yu
2/3/9
—
—
—
—
—
—
Climber
3/4/4
Yge
3/4/7
—
—
—
—
—
—
xHun
3/3/5
doing
4/1/7
—
—
—
—
—
—
xLiang
4/4/5
Eisley
4/2/7
—
—
—
—
—
—
Ycx
0/3/9
Zorah
3/1/12
—
—
—
—
—
—
Draft
Young Ninjas
Blue side
RenektonNuo
PoppyClimber
SyndraxHun
ZerixLiang
YuumiYcx
Bans—
Rare Atom Period
Red side
K'SanteYu
WukongYge
Kassadindoing
LucianEisley
NamiZorah
Bans—
Objectives
Rare Atom Period
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 8
- Towers
- 7
- 0
- Plates
- 0
- 2
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Young Ninjas leads; below, Rare Atom Period.
Biggest lead: Young Ninjas +0, Rare Atom Period +2,042. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | Rare Atom Period +2,042 |
Blue side
Young Ninjas
DefeatRed side
Rare Atom Period
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/4 | 3/4/4 | 3/3/5 | 4/4/5 | 0/3/9 | 2/3/9 | 3/4/7 | 4/1/7 | 4/2/7 | 3/1/12 |
| Kill participation | 45.5% | 63.6% | 72.7% | 81.8% | 81.8% | 68.8% | 62.5% | 68.8% | 68.8% | 93.8% |
| CS | 281 | 132 | 257 | 324 | 3 | 206 | 179 | 339 | 363 | 19 |
| CS per minute | 8.4 | 4.0 | 7.7 | 9.7 | 0.1 | 6.2 | 5.4 | 10.2 | 10.9 | 0.6 |
| Gold | 13,161 | 11,003 | 13,918 | 14,486 | 7,469 | 10,990 | 10,662 | 14,985 | 16,438 | 9,004 |
| Gold share | 21.9% | 18.3% | 23.2% | 24.1% | 12.4% | 17.7% | 17.2% | 24.1% | 26.5% | 14.5% |
| Earned gold per minute | 264 | 199 | 286 | 303 | 93 | 199 | 189 | 318 | 362 | 139 |
| Damage to champions | 15,699 | 7,689 | 20,284 | 26,617 | 4,626 | 13,736 | 4,913 | 20,348 | 25,566 | 6,562 |
| Damage share | 21% | 10.3% | 27.1% | 35.5% | 6.2% | 19.3% | 6.9% | 28.6% | 35.9% | 9.2% |
| Damage per minute | 470 | 230 | 608 | 797 | 139 | 411 | 147 | 610 | 766 | 197 |
| Damage taken per minute | 1,017 | 756 | 370 | 675 | 193 | 906 | 776 | 928 | 503 | 358 |
| Vision score | 40 | 63 | 59 | 56 | 53 | 15 | 53 | 33 | 56 | 92 |
| Wards placed | 12 | 14 | 19 | 13 | 42 | 7 | 9 | 13 | 18 | 53 |
| Wards killed | 9 | 13 | 4 | 20 | 1 | 2 | 16 | 7 | 16 | 16 |
| Control wards | 9 | 14 | 8 | 5 | 15 | 1 | 8 | 11 | 6 | 18 |
| Gold spent | 12,969 | 10,764 | 13,190 | 13,574 | 7,454 | 9,845 | 9,915 | 13,230 | 13,669 | 7,575 |
| Own jungle monsters | 7 | 61 | 4 | 28 | 0 | 2 | 100 | 12 | 18 | 0 |
| Enemy jungle monsters | 16 | 17 | 0 | 4 | 0 | 0 | 12 | 2 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9789-9789_game_1
Methodology →