LDL · Patch 13.01 · Placements
Feb 06, 2023, 10:24 AM · 32.1 min12Kills17
53.8kGold64.1k
65,681Damage88,644
Scouting line
Joy Dream closed it: +10.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Chosen1
4/5/4
redwall
6/7/8
—
—
—
—
—
—
can
2/6/6
zzx
4/0/9
—
—
—
—
—
—
Wuhen
2/1/5
Keaiduo
3/2/2
—
—
—
—
—
—
Baiye
4/2/4
1xn
3/2/5
—
—
—
—
—
—
Xiaoxia
0/3/5
Feather
1/1/9
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—
—
—
—
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Draft
Bilibili Gaming Junior
Blue side
FioraChosen1
Wukongcan
SyndraWuhen
VarusBaiye
LeonaXiaoxia
Bans—
Joy Dream
Red side
Jayceredwall
Maokaizzx
AkaliKeaiduo
Zeri1xn
HeimerdingerFeather
Bans—
Objectives
Joy Dream
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 4
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming Junior leads; below, Joy Dream.
Biggest lead: Bilibili Gaming Junior +0, Joy Dream +10,234. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | Joy Dream +10,234 |
Blue side
Bilibili Gaming Junior
DefeatRed side
Joy Dream
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/5/4 | 2/6/6 | 2/1/5 | 4/2/4 | 0/3/5 | 6/7/8 | 4/0/9 | 3/2/2 | 3/2/5 | 1/1/9 |
| Kill participation | 66.7% | 66.7% | 58.3% | 66.7% | 41.7% | 82.4% | 76.5% | 29.4% | 47.1% | 58.8% |
| CS | 230 | 140 | 296 | 267 | 32 | 221 | 151 | 257 | 340 | 19 |
| CS per minute | 7.2 | 4.4 | 9.2 | 8.3 | 1.0 | 6.9 | 4.7 | 8.0 | 10.6 | 0.6 |
| Gold | 12,576 | 9,597 | 12,412 | 12,832 | 6,418 | 13,657 | 12,175 | 13,147 | 16,266 | 8,824 |
| Gold share | 23.4% | 17.8% | 23.1% | 23.8% | 11.9% | 21.3% | 19% | 20.5% | 25.4% | 13.8% |
| Earned gold per minute | 261 | 168 | 256 | 269 | 69 | 294 | 248 | 279 | 376 | 144 |
| Damage to champions | 16,027 | 8,829 | 22,183 | 15,542 | 3,100 | 31,642 | 16,800 | 13,256 | 14,902 | 12,044 |
| Damage share | 24.4% | 13.4% | 33.8% | 23.7% | 4.7% | 35.7% | 19% | 15% | 16.8% | 13.6% |
| Damage per minute | 499 | 275 | 691 | 484 | 97 | 986 | 523 | 413 | 464 | 375 |
| Damage taken per minute | 1,201 | 1,060 | 353 | 495 | 525 | 752 | 797 | 742 | 468 | 121 |
| Vision score | 25 | 45 | 19 | 23 | 75 | 31 | 48 | 31 | 70 | 85 |
| Wards placed | 10 | 9 | 7 | 15 | 58 | 12 | 11 | 10 | 11 | 38 |
| Wards killed | 6 | 12 | 3 | 5 | 8 | 2 | 10 | 4 | 23 | 12 |
| Control wards | 3 | 9 | 0 | 3 | 12 | 5 | 9 | 7 | 3 | 12 |
| Gold spent | 11,764 | 9,185 | 12,089 | 12,224 | 6,090 | 12,245 | 10,764 | 12,474 | 15,129 | 7,085 |
| Own jungle monsters | 2 | 90 | 12 | 8 | 0 | 19 | 64 | 9 | 24 | 0 |
| Enemy jungle monsters | 0 | 2 | 2 | 0 | 0 | 0 | 15 | 0 | 3 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9802-9802_game_1
Methodology →