LDL · Patch 13.01 · Placements
Feb 06, 2023, 12:13 PM · 37.6 min9Kills17
63.6kGold66.7k
79,927Damage107,110
Scouting line
FunPlus Phoenix Blaze won: +3.1k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Nuo
2/4/3
TheNiu
4/2/7
—
—
—
—
—
—
Climber
1/5/3
sorrow
1/2/9
—
—
—
—
—
—
xHun
4/2/2
Ashes
7/0/3
—
—
—
—
—
—
xLiang
2/3/3
Such
3/1/5
—
—
—
—
—
—
Ycx
0/3/7
fled
2/4/7
—
—
—
—
—
—
Draft
Young Ninjas
Blue side
GnarNuo
WukongClimber
SylasxHun
LucianxLiang
NamiYcx
Bans—
FunPlus Phoenix Blaze
Red side
K'SanteTheNiu
Sejuanisorrow
AkaliAshes
VarusSuch
Heimerdingerfled
Bans—
Objectives
FunPlus Phoenix Blaze
- 0
- Gold at 15
- -0
- 3
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 5
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Young Ninjas leads; below, FunPlus Phoenix Blaze.
Biggest lead: Young Ninjas +0, FunPlus Phoenix Blaze +3,104. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (38 min) | FunPlus Phoenix Blaze +3,104 |
Blue side
Young Ninjas
DefeatRed side
FunPlus Phoenix Blaze
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/3 | 1/5/3 | 4/2/2 | 2/3/3 | 0/3/7 | 4/2/7 | 1/2/9 | 7/0/3 | 3/1/5 | 2/4/7 |
| Kill participation | 55.6% | 44.4% | 66.7% | 55.6% | 77.8% | 64.7% | 58.8% | 58.8% | 47.1% | 52.9% |
| CS | 323 | 202 | 281 | 365 | 26 | 295 | 149 | 294 | 336 | 54 |
| CS per minute | 8.6 | 5.4 | 7.5 | 9.7 | 0.7 | 7.8 | 4.0 | 7.8 | 8.9 | 1.4 |
| Gold | 14,517 | 11,402 | 13,744 | 15,915 | 7,998 | 14,605 | 11,333 | 15,760 | 15,319 | 9,663 |
| Gold share | 22.8% | 17.9% | 21.6% | 25% | 12.6% | 21.9% | 17% | 23.6% | 23% | 14.5% |
| Earned gold per minute | 256 | 173 | 235 | 293 | 83 | 258 | 171 | 289 | 277 | 127 |
| Damage to champions | 19,220 | 7,293 | 22,004 | 25,049 | 6,361 | 24,883 | 10,350 | 19,912 | 37,699 | 14,266 |
| Damage share | 24% | 9.1% | 27.5% | 31.3% | 8% | 23.2% | 9.7% | 18.6% | 35.2% | 13.3% |
| Damage per minute | 511 | 194 | 585 | 666 | 169 | 661 | 275 | 529 | 1,002 | 379 |
| Damage taken per minute | 806 | 861 | 956 | 700 | 387 | 884 | 919 | 475 | 331 | 373 |
| Vision score | 42 | 96 | 33 | 34 | 96 | 31 | 67 | 32 | 45 | 77 |
| Wards placed | 15 | 11 | 11 | 14 | 51 | 8 | 30 | 5 | 18 | 39 |
| Wards killed | 6 | 31 | 7 | 5 | 12 | 6 | 12 | 8 | 8 | 11 |
| Control wards | 11 | 12 | 10 | 6 | 13 | 5 | 13 | 2 | 7 | 14 |
| Gold spent | 13,917 | 10,780 | 13,474 | 14,369 | 7,774 | 13,994 | 10,749 | 15,009 | 13,300 | 8,830 |
| Own jungle monsters | 13 | 107 | 12 | 32 | 0 | 4 | 97 | 10 | 18 | 0 |
| Enemy jungle monsters | 0 | 11 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9804-9804_game_1
Methodology →