LDL · Patch 13.01 · Placements
Feb 09, 2023, 08:28 AM · 36.5 min32Kills20
73.5kGold65.4k
97,034Damage103,242
Scouting line
MAX won: +8.2k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Garvey
11/4/9
Chosen1
4/7/6
—
—
—
—
—
—
Xiao17
4/5/9
can
3/4/10
—
—
—
—
—
—
Medzz
3/3/13
Wuhen
2/9/5
—
—
—
—
—
—
7copy
8/3/10
Baiye
7/5/10
—
—
—
—
—
—
Vinay
6/5/14
Xiaoxia
4/7/10
—
—
—
—
—
—
Draft
MAX
Blue side
IreliaGarvey
SejuaniXiao17
AzirMedzz
Kalista7copy
AsheVinay
Bans—
Bilibili Gaming Junior
Red side
DariusChosen1
Maokaican
JayceWuhen
VarusBaiye
RengarXiaoxia
Bans—
Objectives
Bilibili Gaming Junior
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 9
- Towers
- 5
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MAX leads; below, Bilibili Gaming Junior.
Biggest lead: MAX +8,158, Bilibili Gaming Junior +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (37 min) | MAX +8,158 |
Blue side
MAX
VictoryRed side
Bilibili Gaming Junior
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 11/4/9 | 4/5/9 | 3/3/13 | 8/3/10 | 6/5/14 | 4/7/6 | 3/4/10 | 2/9/5 | 7/5/10 | 4/7/10 |
| Kill participation | 62.5% | 40.6% | 50% | 56.3% | 62.5% | 50% | 65% | 35% | 85% | 70% |
| CS | 286 | 131 | 286 | 329 | 39 | 260 | 153 | 271 | 321 | 54 |
| CS per minute | 7.8 | 3.6 | 7.8 | 9.0 | 1.1 | 7.1 | 4.2 | 7.4 | 8.8 | 1.5 |
| Gold | 19,165 | 11,084 | 13,844 | 18,240 | 11,213 | 13,023 | 10,948 | 13,100 | 17,424 | 10,893 |
| Gold share | 26.1% | 15.1% | 18.8% | 24.8% | 15.2% | 19.9% | 16.7% | 20% | 26.6% | 16.7% |
| Earned gold per minute | 396 | 174 | 250 | 370 | 178 | 227 | 170 | 229 | 348 | 169 |
| Damage to champions | 31,823 | 10,226 | 22,468 | 16,968 | 15,549 | 14,585 | 21,096 | 20,535 | 37,443 | 9,583 |
| Damage share | 32.8% | 10.5% | 23.2% | 17.5% | 16% | 14.1% | 20.4% | 19.9% | 36.3% | 9.3% |
| Damage per minute | 873 | 280 | 616 | 465 | 426 | 400 | 579 | 563 | 1,027 | 263 |
| Damage taken per minute | 924 | 1,178 | 663 | 487 | 494 | 770 | 952 | 666 | 492 | 589 |
| Vision score | 33 | 37 | 29 | 28 | 165 | 37 | 68 | 42 | 71 | 133 |
| Wards placed | 11 | 14 | 14 | 9 | 90 | 16 | 20 | 13 | 31 | 58 |
| Wards killed | 4 | 9 | 6 | 9 | 30 | 4 | 19 | 12 | 19 | 26 |
| Control wards | 7 | 15 | 5 | 2 | 22 | 7 | 5 | 1 | 5 | 16 |
| Gold spent | 17,204 | 10,610 | 13,179 | 17,220 | 9,899 | 12,774 | 10,789 | 12,799 | 16,558 | 10,250 |
| Own jungle monsters | 6 | 61 | 34 | 29 | 0 | 10 | 54 | 13 | 21 | 0 |
| Enemy jungle monsters | 10 | 14 | 11 | 11 | 0 | 0 | 16 | 2 | 0 | 1 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9828-9828_game_1
Methodology →