LSPL · Summer
Jul 20, 2016, 08:29 AM · 24.5 minScouting line
Oh My God Academy won: +11.2k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
LaoZhou
0/1/10
Cola
1/4/1
Jiekou
7/0/5
AMEL
1/2/0
xiaoweixiao
3/1/5
Naehyun
0/3/1
tale
2/0/6
Moon
0/3/0
Luci
1/0/8
Soul
0/1/1
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
LaoZhou
Shen · 0/1/10
84
Better in 8 x 4 of 14
Cola
Trundle · 1/4/1![]()
- 0
- Kills
- 1
- 1
- Deaths
- 4
- 10
- Assists
- 1
- 10.0
- KDA
- 0.5
- 77%
- Kill participation
- 100%
- 189
- CS
- 189
- 7.7
- CS per minute
- 7.7
- 9,126
- Gold
- 8,259
- 19%
- Gold share
- 22%
- 11,132
- Damage to champions
- 6,897
- 455
- Damage per minute
- 282
- 21%
- Damage share
- 25%
- 494
- Damage taken per minute
- 985
- 9
- Wards placed
- 8
- 2
- Wards killed
- 1
Draft
Oh My God Academy
Blue side
ShenLaoZhou
HecarimJiekou
Viktorxiaoweixiao
Sivirtale
BardLuci
Team KungFu
Red side
TrundleCola
Rek'SaiAMEL
KarmaNaehyun
JhinMoon
BraumSoul
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 8
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God Academy leads; below, Team KungFu.
Biggest lead: Oh My God Academy +11,195, Team KungFu +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Oh My God Academy +11,195 |
Blue side
Oh My God Academy
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 1 / 10(10) | 189 7.7/m | ||
| 7 / 0 / 5(12) | 89 3.6/m | ||
| xiaoweixiaoxiaoweixiao | 3 / 1 / 5(8) | 271 11.1/m | |
| 2 / 0 / 6(8) | 249 10.2/m | ||
| 1 / 0 / 8(9) | 12 0.5/m |
Red side
Team KungFu
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/1/10 | 7/0/5 | 3/1/5 | 2/0/6 | 1/0/8 | 1/4/1 | 1/2/0 | 0/3/1 | 0/3/0 | 0/1/1 |
| Kill participation | 76.9% | 92.3% | 61.5% | 61.5% | 69.2% | 100% | 50% | 50% | 0% | 50% |
| CS | 189 | 89 | 271 | 249 | 12 | 189 | 90 | 236 | 228 | 32 |
| CS per minute | 7.7 | 3.6 | 11.1 | 10.2 | 0.5 | 7.7 | 3.7 | 9.6 | 9.3 | 1.3 |
| Gold | 9,126 | 10,188 | 11,307 | 11,354 | 7,156 | 8,259 | 7,241 | 8,593 | 8,375 | 5,468 |
| Gold share | 18.6% | 20.7% | 23% | 23.1% | 14.6% | 21.8% | 19.1% | 22.7% | 22.1% | 14.4% |
| Earned gold per minute | 247 | 290 | 336 | 338 | 166 | 211 | 170 | 225 | 216 | 97 |
| Damage to champions | 11,132 | 12,829 | 12,153 | 10,184 | 6,282 | 6,897 | 3,979 | 7,107 | 6,676 | 3,215 |
| Damage share | 21.2% | 24.4% | 23.1% | 19.4% | 11.9% | 24.7% | 14.3% | 25.5% | 24% | 11.5% |
| Damage per minute | 455 | 524 | 497 | 416 | 257 | 282 | 163 | 290 | 273 | 131 |
| Damage taken per minute | 494 | 971 | 286 | 297 | 178 | 985 | 981 | 354 | 300 | 430 |
| Wards placed | 9 | 7 | 11 | 10 | 32 | 8 | 22 | 14 | 9 | 25 |
| Wards killed | 2 | 9 | 5 | 3 | 5 | 1 | 12 | 2 | 0 | 7 |
| Control wards | 1 | 3 | 4 | 2 | 9 | 1 | 1 | 4 | 2 | 3 |
| Own jungle monsters | 3 | 51 | 29 | 13 | 0 | 0 | 69 | 9 | 1 | 1 |
| Enemy jungle monsters | 0 | 23 | 8 | 7 | 2 | 1 | 6 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 984-1132
Methodology →