LSPL · Summer
Jul 25, 2016, 08:15 AM · 36.1 min6Kills13
54.5kGold71.7k
57,465Damage61,867
Scouting line
Royal Club won: +17.1k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
many
1/1/1
Letme
4/2/4
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—
—
—
—
—
Vin
1/3/5
inSec
2/1/9
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—
—
—
—
—
cyeol
1/3/3
Corn
2/2/8
—
—
—
—
—
—
yellowman
3/3/1
Bvoy
5/0/6
—
—
—
—
—
—
Starlight
0/3/4
Ley
0/1/9
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—
—
—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
many
Ekko · 1/1/1
112
Better in 1 x 12 of 14
Letme
Irelia · 4/2/4![]()
- 1
- Kills
- 4
- 1
- Deaths
- 2
- 1
- Assists
- 4
- 2.0
- KDA
- 4.0
- 33%
- Kill participation
- 62%
- 274
- CS
- 326
- 7.6
- CS per minute
- 9.0
- 11,338
- Gold
- 15,328
- 20.8%
- Gold share
- 21.4%
- 15,171
- Damage to champions
- 17,095
- 420
- Damage per minute
- 474
- 26%
- Damage share
- 28%
- 756
- Damage taken per minute
- 676
- 17
- Wards placed
- 18
- 3
- Wards killed
- 3
Draft
Revenger
Blue side
Ekkomany
GragasVin
Malzaharcyeol
Lucianyellowman
BraumStarlight
Bans


Royal Club
Red side
IreliaLetme
ZacinSec
LeBlancCorn
AsheBvoy
AlistarLey
Bans


Objectives
Royal Club
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 1
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Revenger leads; below, Royal Club.
Biggest lead: Revenger +0, Royal Club +17,145. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | Royal Club +17,145 |
Blue side
Revenger
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/1 | 1/3/5 | 1/3/3 | 3/3/1 | 0/3/4 | 4/2/4 | 2/1/9 | 2/2/8 | 5/0/6 | 0/1/9 |
| Kill participation | 33.3% | 100% | 66.7% | 66.7% | 66.7% | 61.5% | 84.6% | 76.9% | 84.6% | 69.2% |
| CS | 274 | 119 | 321 | 300 | 53 | 326 | 159 | 358 | 370 | 53 |
| CS per minute | 7.6 | 3.3 | 8.9 | 8.3 | 1.5 | 9.0 | 4.4 | 9.9 | 10.3 | 1.5 |
| Gold | 11,338 | 10,533 | 12,244 | 12,271 | 8,131 | 15,328 | 13,545 | 15,725 | 17,211 | 9,853 |
| Gold share | 20.8% | 19.3% | 22.5% | 22.5% | 14.9% | 21.4% | 18.9% | 21.9% | 24% | 13.7% |
| Earned gold per minute | 192 | 169 | 217 | 218 | 103 | 302 | 253 | 313 | 355 | 151 |
| Damage to champions | 15,171 | 9,967 | 13,171 | 13,324 | 5,832 | 17,095 | 7,274 | 13,155 | 21,451 | 2,892 |
| Damage share | 26.4% | 17.3% | 22.9% | 23.2% | 10.1% | 27.6% | 11.8% | 21.3% | 34.7% | 4.7% |
| Damage per minute | 420 | 276 | 365 | 369 | 162 | 474 | 202 | 365 | 594 | 80 |
| Damage taken per minute | 756 | 667 | 250 | 357 | 364 | 676 | 1,007 | 285 | 341 | 399 |
| Wards placed | 17 | 27 | 19 | 15 | 51 | 18 | 23 | 21 | 18 | 46 |
| Wards killed | 3 | 9 | 6 | 12 | 16 | 3 | 20 | 5 | 10 | 17 |
| Control wards | 3 | 5 | 4 | 2 | 8 | 5 | 5 | 3 | 4 | 9 |
| Own jungle monsters | 0 | 94 | 25 | 13 | 3 | 2 | 90 | 22 | 15 | 0 |
| Enemy jungle monsters | 3 | 5 | 0 | 0 | 0 | 0 | 23 | 0 | 11 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 989-1164
Methodology →