LSPL · Summer
Jul 25, 2016, 12:25 PM · 41.9 minScouting line
Tan Chi Sa Gaming won: +9.9k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Skye
3/2/5
Lz
4/2/9
Watch
2/5/4
GuYueXin
3/1/8
Ggoong
3/4/1
Fenfen
7/1/8
y4
0/3/3
Lwx
2/3/6
LvMao
0/2/6
Crisp
0/1/11
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Skye
Trundle · 3/2/5
67
Better in 6 x 7 of 14
Lz
Shen · 4/2/9![]()
- 3
- Kills
- 4
- 2
- Deaths
- 2
- 5
- Assists
- 9
- 4.0
- KDA
- 6.5
- 100%
- Kill participation
- 81%
- 373
- CS
- 354
- 8.9
- CS per minute
- 8.5
- 15,944
- Gold
- 17,067
- 23%
- Gold share
- 22%
- 14,233
- Damage to champions
- 22,783
- 340
- Damage per minute
- 544
- 25%
- Damage share
- 22%
- 1,028
- Damage taken per minute
- 491
- 21
- Wards placed
- 23
- 10
- Wards killed
- 4
Draft
ZTR Gaming
Blue side
TrundleSkye
HecarimWatch
KassadinGgoong
Siviry4
AlistarLvMao
Tan Chi Sa Gaming
Red side
ShenLz
GravesGuYueXin
CassiopeiaFenfen
AsheLwx
BraumCrisp
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ZTR Gaming leads; below, Tan Chi Sa Gaming.
Biggest lead: ZTR Gaming +0, Tan Chi Sa Gaming +9,866. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (42 min) | Tan Chi Sa Gaming +9,866 |
Blue side
ZTR Gaming
DefeatRed side
Tan Chi Sa Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/5 | 2/5/4 | 3/4/1 | 0/3/3 | 0/2/6 | 4/2/9 | 3/1/8 | 7/1/8 | 2/3/6 | 0/1/11 |
| Kill participation | 100% | 75% | 50% | 37.5% | 75% | 81.3% | 68.8% | 93.8% | 50% | 68.8% |
| CS | 373 | 169 | 302 | 437 | 34 | 354 | 189 | 365 | 347 | 66 |
| CS per minute | 8.9 | 4.0 | 7.2 | 10.4 | 0.8 | 8.5 | 4.5 | 8.7 | 8.3 | 1.6 |
| Gold | 15,944 | 13,396 | 13,709 | 16,269 | 9,153 | 17,067 | 15,949 | 17,756 | 15,980 | 11,585 |
| Gold share | 23.3% | 19.6% | 20% | 23.8% | 13.4% | 21.8% | 20.4% | 22.7% | 20.4% | 14.8% |
| Earned gold per minute | 259 | 199 | 206 | 267 | 97 | 286 | 260 | 303 | 260 | 155 |
| Damage to champions | 14,233 | 9,874 | 15,077 | 14,642 | 4,055 | 22,783 | 22,879 | 32,687 | 16,800 | 6,400 |
| Damage share | 24.6% | 17.1% | 26% | 25.3% | 7% | 22.4% | 22.5% | 32.2% | 16.5% | 6.3% |
| Damage per minute | 340 | 236 | 360 | 350 | 97 | 544 | 546 | 780 | 401 | 153 |
| Damage taken per minute | 1,028 | 960 | 546 | 340 | 451 | 491 | 527 | 494 | 341 | 437 |
| Wards placed | 21 | 11 | 25 | 15 | 59 | 23 | 12 | 24 | 10 | 61 |
| Wards killed | 10 | 16 | 8 | 11 | 8 | 4 | 25 | 4 | 9 | 23 |
| Control wards | 2 | 6 | 5 | 4 | 10 | 3 | 7 | 3 | 1 | 13 |
| Own jungle monsters | 10 | 129 | 15 | 33 | 0 | 4 | 117 | 27 | 39 | 1 |
| Enemy jungle monsters | 0 | 4 | 0 | 3 | 0 | 0 | 20 | 1 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 993-1168
Methodology →