ESLOL · Patch 14.11 · Summer
Jun 18, 2024, 07:10 PM · 23 minScouting line
A One Man Army won: +18.3k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Jaguar
6/2/7
DrSaw
0/6/1
Deletus
3/1/10
Gremy
3/3/1
Nan0
8/1/10
BramGyBhoo
1/7/3
Mauki
4/0/9
Unchainedd
0/3/1
Moosey
1/0/10
Cisse
0/3/1
Draft
A One Man Army
Blue sideFirst pick
AatroxJaguar
ViegoDeletus
OriannaNan0
JinxMauki
LeonaMoosey
KRC Genk Esports
Red side
SettDrSaw
SejuaniGremy
Aurelion SolBramGyBhoo
Kai'SaUnchainedd
AlistarCisse
Objectives
- +5,498
- Gold at 15
- -5,498
- 3
- Dragons
- 0
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 0
- 10
- Plates
- 1
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line A One Man Army leads; below, KRC Genk Esports.
Biggest lead: A One Man Army +18,298, KRC Genk Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | A One Man Army +1,210 |
| 15 min | A One Man Army +5,498 |
| 20 min | A One Man Army +11,815 |
| End (23 min) | A One Man Army +18,298 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
ConquerorNan0, in 0.2% of the champion's games
ConquerorMauki, in 0.5% of the champion's games
Phase RushJaguar, in 0.7% of the champion's games
Horizon FocusNan0, in 4.4% of the champion's games
Ionian Boots of LucidityGremy, in 7.2% of the champion's games
Black CleaverJaguar, in 9% of the champion's games
Sunfire AegisGremy, in 9.9% of the champion's games
JaguarAatrox
DrSawSett
DeletusViego
GremySejuani
Nan0Orianna
BramGyBhooAurelion Sol
MaukiJinx
UnchaineddKai'Sa
MooseyLeona
CisseAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
A One Man Army
VictoryRed side
KRC Genk Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 6 / 1(0.17) | 148 6.4/m | ||
| 3 / 3 / 1(1.33) | 126 5.5/m | ||
| 1 / 7 / 3(0.57) | 131 5.7/m | ||
| UnchaineddUnchainedd | 0 / 3 / 1(0.33) | 186 8.1/m | |
| 0 / 3 / 1(0.33) | 34 1.5/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/2/7 | 3/1/10 | 8/1/10 | 4/0/9 | 1/0/10 | 0/6/1 | 3/3/1 | 1/7/3 | 0/3/1 | 0/3/1 |
| Kill participation | 59.1% | 59.1% | 81.8% | 59.1% | 50% | 25% | 100% | 100% | 25% | 25% |
| CS | 184 | 164 | 207 | 247 | 34 | 148 | 126 | 131 | 186 | 34 |
| CS per minute | 8.0 | 7.1 | 9.0 | 10.7 | 1.5 | 6.4 | 5.5 | 5.7 | 8.1 | 1.5 |
| Gold | 10,441 | 9,889 | 12,571 | 11,446 | 6,329 | 6,430 | 7,380 | 6,757 | 7,120 | 4,691 |
| Gold share | 20.6% | 19.5% | 24.8% | 22.6% | 12.5% | 19.9% | 22.8% | 20.9% | 22% | 14.5% |
| Earned gold per minute | 320 | 296 | 412 | 363 | 141 | 145 | 186 | 159 | 175 | 70 |
| Damage to champions | 18,617 | 10,639 | 17,124 | 13,713 | 2,390 | 10,670 | 4,458 | 6,571 | 5,000 | 2,419 |
| Damage share | 29.8% | 17% | 27.4% | 21.9% | 3.8% | 36.6% | 15.3% | 22.6% | 17.2% | 8.3% |
| Damage per minute | 809 | 463 | 745 | 596 | 104 | 464 | 194 | 286 | 217 | 105 |
| Damage taken per minute | 636 | 1,267 | 274 | 265 | 232 | 913 | 812 | 805 | 376 | 499 |
| Damage mitigated per minute | 534 | 805 | 231 | 125 | 231 | 986 | 678 | 367 | 195 | 620 |
| Damage to towers | 4,215 | 2,159 | 7,377 | 8,035 | 572 | 675 | 0 | 0 | 1,703 | 0 |
| Vision score | 9 | 32 | 27 | 25 | 70 | 28 | 27 | 17 | 12 | 61 |
| Wards placed | 7 | 4 | 10 | 10 | 34 | 10 | 6 | 9 | 6 | 25 |
| Wards killed | 0 | 6 | 4 | 3 | 10 | 5 | 8 | 1 | 2 | 12 |
| Control wards | 0 | 7 | 4 | 4 | 7 | 2 | 5 | 2 | 0 | 9 |
| Gold at 15 | 5,957 | 5,507 | 7,385 | 5,629 | 3,200 | 4,216 | 5,222 | 5,124 | 4,648 | 2,970 |
| Gold diff at 10 | +550 | -406 | +538 | +544 | -16 | -550 | +406 | -538 | -544 | +16 |
| Gold diff at 15 | +1,741 | +285 | +2,261 | +981 | +230 | -1,741 | -285 | -2,261 | -981 | -230 |
| XP diff at 10 | +524 | +292 | +1,170 | +455 | +107 | -524 | -292 | -1,170 | -455 | -107 |
| XP diff at 15 | +1,525 | +959 | +1,581 | +763 | +865 | -1,525 | -959 | -1,581 | -763 | -865 |
| CS diff at 10 | +24 | +12 | +36 | +12 | 0 | -24 | -12 | -36 | -12 | 0 |
| CS diff at 15 | +30 | +17 | +42 | +26 | +3 | -30 | -17 | -42 | -26 | -3 |
| Gold diff at 20 | +2,850 | +1,704 | +3,759 | +2,584 | +918 | -2,850 | -1,704 | -3,759 | -2,584 | -918 |
| XP diff at 20 | +1,797 | +2,692 | +3,144 | +1,731 | +821 | -1,797 | -2,692 | -3,144 | -1,731 | -821 |
| CS diff at 20 | +24 | +33 | +65 | +42 | +2 | -24 | -33 | -65 | -42 | -2 |
| Gold spent | 9,375 | 9,075 | 11,650 | 10,600 | 5,625 | 6,150 | 7,075 | 6,250 | 6,425 | 3,875 |
| Multikills | 1× double | — | 2× double, 1× triple | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT01_130197
Methodology →