LJL · Patch 15.02 · Forge
Feb 01, 2025, 11:09 AM · 26.2 minScouting line
REJECT won: +19.9k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
YYG MAO
2/8/2
Kinatu
8/0/9
Norwegian
0/9/3
Forest
8/2/14
Ligen
1/7/4
Recap
12/2/14
YYG hourosummer
4/8/3
Samver
10/1/12
Taiyaki
0/6/6
Raina
0/2/23
Draft
Yang Yang Gaming
Blue sideFirst pick
JayceYYG MAO
TaliyahNorwegian
SylasLigen
KalistaYYG hourosummer
Renata GlascTaiyaki
REJECT
Red side
RumbleKinatu
ViForest
ViktorRecap
AsheSamver
BraumRaina
Objectives
- -4,708
- Gold at 15
- +4,708
- 1
- Dragons
- 2
- 0
- Void grubs
- 6
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 10
- 3
- Plates
- 5
- 0
- Inhibitors
- 2


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Yang Yang Gaming leads; below, REJECT.
Biggest lead: Yang Yang Gaming +0, REJECT +19,930. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | REJECT +2,932 |
| 15 min | REJECT +4,708 |
| 20 min | REJECT +10,466 |
| 25 min | REJECT +15,987 |
| End (26 min) | REJECT +19,930 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Dark HarvestNorwegian, in 1.2% of the champion's games
Blackfire TorchNorwegian, in 3% of the champion's games
Hextech RocketbeltKinatu, in 3.6% of the champion's games
ShadowflameRecap, in 6.1% of the champion's games
ConquerorYYG MAO, in 7.9% of the champion's games
Unsealed SpellbookTaiyaki, in 15% of the champion's games
YYG MAOJayce
KinatuRumble
NorwegianTaliyah
ForestVi
LigenSylas
RecapViktor
YYG hourosummerKalista
SamverAshe
TaiyakiRenata Glasc
RainaBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Yang Yang Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| YYG MAOYYG MAO | 2 / 8 / 2(0.5) | 178 6.8/m | |
| 0 / 9 / 3(0.33) | 144 5.5/m | ||
| LigenLigen | 1 / 7 / 4(0.71) | 181 6.9/m | |
| YYG hourosummerYYG hourosummer | 4 / 8 / 3(0.88) | 162 6.2/m | |
| TaiyakiTaiyaki | 0 / 6 / 6(1) | 34 1.3/m |
Red side
REJECT
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/8/2 | 0/9/3 | 1/7/4 | 4/8/3 | 0/6/6 | 8/0/9 | 8/2/14 | 12/2/14 | 10/1/12 | 0/2/23 |
| Kill participation | 57.1% | 42.9% | 71.4% | 100% | 85.7% | 44.7% | 57.9% | 68.4% | 57.9% | 60.5% |
| CS | 178 | 144 | 181 | 162 | 34 | 211 | 193 | 177 | 206 | 18 |
| CS per minute | 6.8 | 5.5 | 6.9 | 6.2 | 1.3 | 8.1 | 7.4 | 6.8 | 7.9 | 0.7 |
| Gold | 8,000 | 7,342 | 8,208 | 9,880 | 5,604 | 12,554 | 12,917 | 13,020 | 12,508 | 7,965 |
| Gold share | 20.5% | 18.8% | 21% | 25.3% | 14.4% | 21.3% | 21.9% | 22.1% | 21.2% | 13.5% |
| Earned gold per minute | 173 | 148 | 181 | 245 | 81 | 347 | 361 | 365 | 345 | 171 |
| Damage to champions | 11,046 | 18,157 | 13,572 | 15,913 | 4,225 | 22,032 | 19,070 | 29,595 | 21,634 | 7,408 |
| Damage share | 17.6% | 28.9% | 21.6% | 25.3% | 6.7% | 22.1% | 19.1% | 29.7% | 21.7% | 7.4% |
| Damage per minute | 422 | 694 | 519 | 608 | 161 | 842 | 729 | 1,131 | 827 | 283 |
| Damage taken per minute | 871 | 1,039 | 1,186 | 803 | 708 | 608 | 1,178 | 430 | 462 | 473 |
| Damage mitigated per minute | 689 | 364 | 660 | 355 | 555 | 667 | 1,484 | 396 | 258 | 490 |
| Damage to towers | 0 | 355 | 807 | 399 | 155 | 5,434 | 3,181 | 6,058 | 7,127 | 5,903 |
| Vision score | 26 | 24 | 20 | 31 | 69 | 22 | 35 | 29 | 22 | 78 |
| Wards placed | 9 | 5 | 5 | 11 | 35 | 8 | 10 | 17 | 8 | 36 |
| Wards killed | 4 | 1 | 1 | 10 | 6 | 1 | 4 | 3 | 5 | 7 |
| Control wards | 1 | 4 | 4 | 3 | 11 | 4 | 9 | 8 | 1 | 11 |
| Gold at 15 | 4,612 | 4,444 | 4,754 | 5,810 | 3,484 | 6,164 | 5,750 | 6,336 | 5,718 | 3,844 |
| Gold diff at 10 | -761 | -853 | -1,290 | +400 | -428 | +761 | +853 | +1,290 | -400 | +428 |
| Gold diff at 15 | -1,552 | -1,306 | -1,582 | +92 | -360 | +1,552 | +1,306 | +1,582 | -92 | +360 |
| XP diff at 10 | -1,302 | +179 | +95 | +335 | -143 | +1,302 | -179 | -95 | -335 | +143 |
| XP diff at 15 | -2,966 | -473 | -412 | -693 | -334 | +2,966 | +473 | +412 | +693 | +334 |
| CS diff at 10 | -15 | +2 | -1 | +4 | +8 | +15 | -2 | +1 | -4 | -8 |
| CS diff at 15 | -30 | -14 | -6 | -12 | +11 | +30 | +14 | +6 | +12 | -11 |
| Gold diff at 20 | -2,684 | -2,627 | -3,022 | -854 | -1,279 | +2,684 | +2,627 | +3,022 | +854 | +1,279 |
| XP diff at 20 | -2,771 | -1,998 | -1,873 | -1,414 | -1,099 | +2,771 | +1,998 | +1,873 | +1,414 | +1,099 |
| CS diff at 20 | -24 | -26 | -20 | -19 | +11 | +24 | +26 | +20 | +19 | -11 |
| Gold diff at 25 | -3,910 | -4,645 | -3,930 | -1,844 | -1,658 | +3,910 | +4,645 | +3,930 | +1,844 | +1,658 |
| XP diff at 25 | -3,872 | -3,797 | -2,417 | -3,178 | -1,161 | +3,872 | +3,797 | +2,417 | +3,178 | +1,161 |
| CS diff at 25 | -34 | -40 | +4 | -43 | +16 | +34 | +40 | -4 | +43 | -16 |
| Gold spent | 7,525 | 7,250 | 8,200 | 9,275 | 5,125 | 11,700 | 11,775 | 11,750 | 11,325 | 6,725 |
| Multikills | — | — | — | — | — | 1× double | 1× double | 2× double | 2× double, 1× triple | — |
Game ID LOLTMNT01_198379
Methodology →