LRS · Patch 15.14 · Split 2
Jul 23, 2025, 09:51 PM · 21.4 minScouting line
Golden Lions won: +6.5k team gold, Top, Bot and Support won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Akunma
0/2/2
nvillada
4/1/4
Unforgiven
2/3/2
AlluK
2/0/5
Nobody
3/3/2
Saifer
2/2/5
Horus
0/2/2
Strensh
4/0/3
Nottingham
0/3/1
Shiku
1/2/6
Draft
Malvinas Gaming
Blue sideFirst pick
SionAkunma
TrundleUnforgiven
LeBlancNobody
SivirHorus
BraumNottingham
Golden Lions
Red side
Ambessanvillada
WukongAlluK
AzirSaifer
Kai'SaStrensh
AlistarShiku
Objectives
- -1,926
- Gold at 15
- +1,926
- 0
- Dragons
- 3
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 0
- 0
- Towers
- 3
- 2
- Plates
- 4
- 0
- Inhibitors
- 0



- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Malvinas Gaming leads; below, Golden Lions.
Biggest lead: Malvinas Gaming +0, Golden Lions +6,547. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Golden Lions +1,607 |
| 15 min | Golden Lions +1,926 |
| 20 min | Golden Lions +4,937 |
| End (21 min) | Golden Lions +6,547 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Statikk ShivHorus, in 0.3% of the champion's games
The CollectorHorus, in 0.7% of the champion's games
Sorcerer's ShoesStrensh, in 2.3% of the champion's games
AkunmaSion
nvilladaAmbessa
UnforgivenTrundle
AlluKWukong
NobodyLeBlanc
SaiferAzir
HorusSivir
StrenshKai'Sa
NottinghamBraum
ShikuAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Malvinas Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 2 / 2(1) | 152 7.1/m | ||
| UnforgivenUnforgiven | 2 / 3 / 2(1.33) | 132 6.2/m | |
| 3 / 3 / 2(1.67) | 189 8.8/m | ||
| 0 / 2 / 2(1) | 178 8.3/m | ||
| 0 / 3 / 1(0.33) | 25 1.2/m |
Red side
Golden Lions
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/2 | 2/3/2 | 3/3/2 | 0/2/2 | 0/3/1 | 4/1/4 | 2/0/5 | 2/2/5 | 4/0/3 | 1/2/6 |
| Kill participation | 40% | 80% | 100% | 40% | 20% | 61.5% | 53.8% | 53.8% | 53.8% | 53.8% |
| CS | 152 | 132 | 189 | 178 | 25 | 175 | 174 | 164 | 218 | 31 |
| CS per minute | 7.1 | 6.2 | 8.8 | 8.3 | 1.2 | 8.2 | 8.1 | 7.7 | 10.2 | 1.4 |
| Gold | 6,506 | 7,213 | 8,647 | 6,853 | 4,275 | 9,009 | 8,466 | 7,698 | 9,680 | 5,188 |
| Gold share | 19.4% | 21.5% | 25.8% | 20.5% | 12.8% | 22.5% | 21.1% | 19.2% | 24.2% | 13% |
| Earned gold per minute | 168 | 201 | 268 | 184 | 64 | 285 | 260 | 224 | 316 | 107 |
| Damage to champions | 5,904 | 3,916 | 12,969 | 7,292 | 2,757 | 11,359 | 5,580 | 20,640 | 9,341 | 3,505 |
| Damage share | 18% | 11.9% | 39.5% | 22.2% | 8.4% | 22.5% | 11.1% | 40.9% | 18.5% | 7% |
| Damage per minute | 275 | 183 | 605 | 340 | 129 | 530 | 260 | 963 | 436 | 164 |
| Damage taken per minute | 822 | 1,147 | 522 | 342 | 430 | 515 | 908 | 519 | 186 | 503 |
| Damage mitigated per minute | 979 | 641 | 217 | 177 | 279 | 633 | 745 | 347 | 106 | 505 |
| Damage to towers | 1,369 | 0 | 932 | 0 | 0 | 3,983 | 414 | 1,684 | 885 | 0 |
| Vision score | 18 | 26 | 23 | 19 | 53 | 11 | 38 | 11 | 18 | 63 |
| Wards placed | 11 | 6 | 6 | 7 | 28 | 6 | 6 | 8 | 9 | 34 |
| Wards killed | 0 | 6 | 8 | 6 | 5 | 1 | 12 | 1 | 4 | 5 |
| Control wards | 3 | 4 | 2 | 0 | 6 | 0 | 5 | 2 | 2 | 9 |
| Gold at 15 | 4,918 | 5,001 | 5,038 | 4,689 | 3,112 | 5,273 | 5,182 | 5,222 | 5,481 | 3,526 |
| Gold diff at 10 | -117 | -395 | -59 | -574 | -462 | +117 | +395 | +59 | +574 | +462 |
| Gold diff at 15 | -355 | -181 | -184 | -792 | -414 | +355 | +181 | +184 | +792 | +414 |
| XP diff at 10 | -438 | -84 | +335 | -674 | -387 | +438 | +84 | -335 | +674 | +387 |
| XP diff at 15 | -777 | -100 | +35 | -462 | -758 | +777 | +100 | -35 | +462 | +758 |
| CS diff at 10 | -8 | -2 | +12 | -22 | -3 | +8 | +2 | -12 | +22 | +3 |
| CS diff at 15 | -20 | -11 | +15 | -24 | -5 | +20 | +11 | -15 | +24 | +5 |
| Gold diff at 20 | -1,417 | -1,367 | +101 | -1,483 | -771 | +1,417 | +1,367 | -101 | +1,483 | +771 |
| XP diff at 20 | -1,258 | -1,224 | -913 | -1,586 | -858 | +1,258 | +1,224 | +913 | +1,586 | +858 |
| CS diff at 20 | -17 | -30 | +23 | -37 | -6 | +17 | +30 | -23 | +37 | +6 |
| Gold spent | 5,675 | 7,133 | 8,450 | 6,900 | 3,700 | 7,300 | 7,008 | 7,400 | 7,200 | 5,135 |
| Multikills | — | — | — | — | — | 1× double | — | — | 1× double, 1× triple | — |
Game ID LOLTMNT01_266076
Methodology →