LJL · Patch 16.07
Apr 12, 2026, 07:19 AM · 35.8 minScouting line
Fast8 won: +9.4k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
jejemua
4/7/3
F8 hanya
5/3/12
V3 Luka
2/6/4
Fubuki
9/2/12
Asagao
2/5/9
F8 aspire
10/2/7
hinami
8/7/5
MayR
6/3/12
ezman
1/6/11
raku
1/7/15
Draft
V3 Esports
Blue sideFirst pick
Jaxjejemua
ViV3 Luka
GalioAsagao
Ashehinami
Seraphineezman
Fast8
Red side
SionF8 hanya
NaafiriFubuki
AuroraF8 aspire
EzrealMayR
Neekoraku
Objectives
- -3,093
- Gold at 15
- +3,093
- 1
- Dragons
- 4
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 9
- 24
- Plates
- 36
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line V3 Esports leads; below, Fast8.
Biggest lead: V3 Esports +0, Fast8 +9,409. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fast8 +2,370 |
| 15 min | Fast8 +3,093 |
| 20 min | Fast8 +2,795 |
| 25 min | Fast8 +4,729 |
| End (36 min) | Fast8 +9,409 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Serpent's FangMayR, in 3% of the champion's games
HubrisFubuki, in 4.4% of the champion's games
Bloodthirsterhinami, in 6.4% of the champion's games
Crimson LucidityF8 aspire, in 6.9% of the champion's games
jejemuaJax
F8 hanyaSion
V3 LukaVi
FubukiNaafiri
AsagaoGalio
F8 aspireAurora
hinamiAshe
MayREzreal
ezmanSeraphine
rakuNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
V3 Esports
DefeatRed side
Fast8
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/7/3 | 2/6/4 | 2/5/9 | 8/7/5 | 1/6/11 | 5/3/12 | 9/2/12 | 10/2/7 | 6/3/12 | 1/7/15 |
| Kill participation | 41.2% | 35.3% | 64.7% | 76.5% | 70.6% | 54.8% | 67.7% | 54.8% | 58.1% | 51.6% |
| CS | 283 | 202 | 254 | 321 | 33 | 245 | 255 | 284 | 327 | 50 |
| CS per minute | 7.9 | 5.6 | 7.1 | 9.0 | 0.9 | 6.9 | 7.1 | 7.9 | 9.1 | 1.4 |
| Gold | 14,777 | 11,249 | 11,952 | 19,650 | 8,773 | 13,996 | 17,375 | 16,296 | 18,306 | 9,837 |
| Gold share | 22.3% | 16.9% | 18% | 29.6% | 13.2% | 18.5% | 22.9% | 21.5% | 24.1% | 13% |
| Earned gold per minute | 283 | 184 | 204 | 419 | 115 | 261 | 356 | 326 | 382 | 145 |
| Damage to champions | 29,453 | 10,118 | 14,981 | 26,901 | 9,122 | 21,818 | 24,969 | 45,371 | 34,776 | 13,265 |
| Damage share | 32.5% | 11.2% | 16.5% | 29.7% | 10.1% | 15.6% | 17.8% | 32.4% | 24.8% | 9.5% |
| Damage per minute | 823 | 283 | 419 | 752 | 255 | 610 | 698 | 1,269 | 972 | 371 |
| Damage taken per minute | 1,063 | 1,091 | 1,122 | 737 | 767 | 822 | 704 | 650 | 591 | 550 |
| Damage mitigated per minute | 1,170 | 1,030 | 1,909 | 435 | 417 | 1,970 | 935 | 504 | 578 | 401 |
| Damage to towers | 21,789 | 122 | 1,002 | 1,712 | 81 | 8,214 | 5,539 | 8,310 | 9,102 | 5,322 |
| Vision score | 34 | 58 | 37 | 60 | 107 | 39 | 54 | 34 | 49 | 112 |
| Wards placed | 14 | 16 | 15 | 17 | 52 | 12 | 14 | 7 | 18 | 40 |
| Wards killed | 4 | 14 | 5 | 11 | 9 | 3 | 7 | 10 | 15 | 13 |
| Control wards | 0 | 14 | 3 | 6 | 8 | 8 | 11 | 2 | 9 | 5 |
| Gold at 15 | 5,152 | 5,257 | 4,557 | 5,686 | 3,495 | 4,924 | 6,825 | 5,586 | 6,093 | 3,812 |
| Gold diff at 10 | +212 | -1,219 | -898 | -259 | -206 | -212 | +1,219 | +898 | +259 | +206 |
| Gold diff at 15 | +228 | -1,568 | -1,029 | -407 | -317 | -228 | +1,568 | +1,029 | +407 | +317 |
| XP diff at 10 | -131 | -1,070 | -1,120 | -179 | -301 | +131 | +1,070 | +1,120 | +179 | +301 |
| XP diff at 15 | -124 | -733 | -854 | -874 | -267 | +124 | +733 | +854 | +874 | +267 |
| CS diff at 10 | -12 | -20 | -19 | +2 | -5 | +12 | +20 | +19 | -2 | +5 |
| CS diff at 15 | -10 | -20 | -19 | -5 | -8 | +10 | +20 | +19 | +5 | +8 |
| Gold diff at 20 | -118 | -2,065 | -684 | +291 | -219 | +118 | +2,065 | +684 | -291 | +219 |
| XP diff at 20 | -1,243 | -923 | -319 | -509 | +657 | +1,243 | +923 | +319 | +509 | -657 |
| CS diff at 20 | -15 | -26 | -17 | +13 | -13 | +15 | +26 | +17 | -13 | +13 |
| Gold diff at 25 | +170 | -2,501 | -1,769 | -422 | -207 | -170 | +2,501 | +1,769 | +422 | +207 |
| XP diff at 25 | -855 | -1,810 | -1,000 | -1,395 | +833 | +855 | +1,810 | +1,000 | +1,395 | -833 |
| CS diff at 25 | -8 | -24 | -26 | +11 | -9 | +8 | +24 | +26 | -11 | +9 |
| Gold spent | 14,248 | 10,850 | 11,500 | 18,900 | 7,915 | 12,950 | 15,225 | 15,150 | 17,158 | 8,430 |
| Multikills | 1× double | — | — | 1× double | — | 1× double | 2× double | 2× double | — | — |
Game ID LOLTMNT01_364075
Methodology →