ESLOL · Patch 14.02 · Spring
Feb 08, 2024, 08:00 PM · 8.7 min1Kills4
12.9kGold14.3k
11,822Damage8,444
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Wind1
0/1/0
Revo
1/0/0
—
—
—
—
—
—
Sawyor
0/0/1
Lykki
1/0/2
—
—
—
—
—
—
pump
0/0/0
Water
1/0/0
—
—
—
—
—
—
kehvo
1/1/0
Nilsog
1/1/1
—
—
—
—
—
—
B Butcher
0/2/1
Kolios
0/0/3
—
—
—
—
—
—
Draft
A One Man Army
Blue sideFirst pick
RenektonWind1
MaokaiSawyor
Corkipump
Ezrealkehvo
NautilusB Butcher
Bans




Once Upon A Team
Red side
Cho'GathRevo
WukongLykki
AkaliWater
XayahNilsog
RellKolios
Bans




Objectives
Once Upon A Team
- 0
- Gold at 15
- -0
- 0
- Dragons
- 1
- 3
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 0
- Towers
- 0
- 1
- Plates
- 2
- 0
- Inhibitors
- 0
First blood
First dragon
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Banshee's Veilpump, in 0.1% of the champion's games
Ravenous HydraLykki, in 0.4% of the champion's games
Chempunk ChainswordWind1, in 0.9% of the champion's games
Unending DespairSawyor, in 1% of the champion's games
Titanic HydraWind1, in 1.1% of the champion's games
Kaenic RookernB Butcher, in 2.8% of the champion's games
Guardian AngelLykki, in 3.6% of the champion's games
Death's DanceWind1, in 4.7% of the champion's games
Sunfire AegisSawyor, in 4.7% of the champion's games
Force of NatureRevo, in 5.3% of the champion's games
TrailblazerKolios, in 6.4% of the champion's games
Lord Dominik's Regardskehvo, in 7.3% of the champion's games
Eclipsepump, in 7.6% of the champion's games
Wind1Renekton
RevoCho'Gath
SawyorMaokai
LykkiWukong
pumpCorki
WaterAkali
kehvoEzreal
NilsogXayah
B ButcherNautilus
KoliosRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
A One Man Army
DefeatRed side
Once Upon A Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/1/0 | 0/0/1 | 0/0/0 | 1/1/0 | 0/2/1 | 1/0/0 | 1/0/2 | 1/0/0 | 1/1/1 | 0/0/3 |
| Kill participation | 0% | 100% | 0% | 100% | 100% | 25% | 75% | 25% | 50% | 75% |
| CS | 55 | 46 | 80 | 51 | 10 | 64 | 60 | 57 | 57 | 9 |
| CS per minute | 6.3 | 5.3 | 9.2 | 5.9 | 1.1 | 7.4 | 6.9 | 6.6 | 6.6 | 1.0 |
| Gold | 2,479 | 2,509 | 3,140 | 2,699 | 2,110 | 3,223 | 3,269 | 2,855 | 2,883 | 2,101 |
| Gold share | 19.2% | 19.4% | 24.3% | 20.9% | 16.3% | 22.5% | 22.8% | 19.9% | 20.1% | 14.7% |
| Earned gold per minute | 131 | 134 | 207 | 156 | 89 | 216 | 222 | 174 | 177 | 87 |
| Damage to champions | 3,023 | 923 | 3,039 | 3,227 | 1,610 | 3,623 | 1,074 | 945 | 1,651 | 1,151 |
| Damage share | 25.6% | 7.8% | 25.7% | 27.3% | 13.6% | 42.9% | 12.7% | 11.2% | 19.6% | 13.6% |
| Damage per minute | 347 | 106 | 349 | 371 | 185 | 416 | 123 | 109 | 190 | 132 |
| Damage taken per minute | 545 | 692 | 151 | 236 | 293 | 399 | 647 | 449 | 327 | 305 |
| Damage mitigated per minute | 230 | 327 | 57 | 71 | 190 | 290 | 401 | 173 | 104 | 288 |
| Damage to towers | 0 | 0 | 149 | 104 | 0 | 1,235 | 0 | 0 | 0 | 0 |
| Vision score | 3 | 6 | 1 | 2 | 6 | 3 | 9 | 1 | 4 | 5 |
| Wards placed | 3 | 3 | 2 | 3 | 5 | 3 | 2 | 1 | 4 | 5 |
| Wards killed | 0 | 0 | 0 | 0 | 2 | 0 | 2 | 0 | 0 | 1 |
| Control wards | 0 | 1 | 0 | 0 | 2 | 0 | 1 | 1 | 1 | 2 |
| Gold spent | 1,550 | 2,175 | 3,025 | 2,550 | 1,750 | 2,350 | 1,775 | 2,525 | 2,625 | 1,900 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID LOLTMNT01_52116
Methodology →