PCL · Patch 14.05 · Spring
Mar 19, 2024, 12:31 PM · 26.4 min · Game 2Scouting line
TNU Eagle (東南飛鷹) won: +10.0k team gold, Bot and Support won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Senmary
1/4/0
JP6RU8
11/0/7
Nesty
1/7/2
TNU Alex
3/0/16
1buki
1/3/2
Roger
0/2/13
chico
0/7/1
Lo33v
11/2/10
Sh1vq
1/5/1
EN
1/0/23
Draft
Sengoku Gaming Academy
Blue sideFirst pick
RenektonSenmary
SejuaniNesty
Taliyah1buki
Varuschico
RakanSh1vq
TNU Eagle (東南飛鷹)
Red side
JaxJP6RU8
MaokaiTNU Alex
NeekoRoger
LucianLo33v
MilioEN
Objectives
- -812
- Gold at 15
- +812
- 0
- Dragons
- 4
- 6
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 8
- 8
- Plates
- 5
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Sengoku Gaming Academy leads; below, TNU Eagle (東南飛鷹).
Biggest lead: Sengoku Gaming Academy +0, TNU Eagle (東南飛鷹) +10,035. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | TNU Eagle (東南飛鷹) +1,268 |
| 15 min | TNU Eagle (東南飛鷹) +812 |
| 20 min | TNU Eagle (東南飛鷹) +4,471 |
| 25 min | TNU Eagle (東南飛鷹) +7,600 |
| End (26 min) | TNU Eagle (東南飛鷹) +10,035 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Phase RushNesty, in 4% of the champion's games
Ionian Boots of LucidityNesty, in 7.2% of the champion's games
Shadowflame1buki, in 9% of the champion's games
SenmaryRenekton
JP6RU8Jax
NestySejuani
TNU AlexMaokai
1bukiTaliyah
RogerNeeko
chicoVarus
Lo33vLucian
Sh1vqRakan
ENMilio
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Sengoku Gaming Academy
DefeatRed side
TNU Eagle (東南飛鷹)
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/0 | 1/7/2 | 1/3/2 | 0/7/1 | 1/5/1 | 11/0/7 | 3/0/16 | 0/2/13 | 11/2/10 | 1/0/23 |
| Kill participation | 25% | 75% | 75% | 25% | 50% | 69.2% | 73.1% | 50% | 80.8% | 92.3% |
| CS | 196 | 158 | 231 | 199 | 34 | 195 | 132 | 212 | 218 | 22 |
| CS per minute | 7.4 | 6.0 | 8.7 | 7.5 | 1.3 | 7.4 | 5.0 | 8.0 | 8.2 | 0.8 |
| Gold | 9,591 | 8,584 | 9,566 | 8,569 | 6,248 | 12,361 | 9,156 | 9,625 | 13,256 | 8,195 |
| Gold share | 22.5% | 20.2% | 22.5% | 20.1% | 14.7% | 23.5% | 17.4% | 18.3% | 25.2% | 15.6% |
| Earned gold per minute | 230 | 192 | 229 | 191 | 104 | 335 | 214 | 231 | 369 | 177 |
| Damage to champions | 14,057 | 6,141 | 12,914 | 7,682 | 2,659 | 18,992 | 9,649 | 13,370 | 28,865 | 5,139 |
| Damage share | 32.3% | 14.1% | 29.7% | 17.7% | 6.1% | 25% | 12.7% | 17.6% | 38% | 6.8% |
| Damage per minute | 532 | 232 | 489 | 291 | 101 | 718 | 365 | 506 | 1,092 | 194 |
| Damage taken per minute | 951 | 1,185 | 538 | 561 | 598 | 546 | 714 | 385 | 567 | 365 |
| Damage mitigated per minute | 814 | 1,233 | 447 | 281 | 765 | 512 | 869 | 185 | 378 | 165 |
| Damage to towers | 2,341 | 2,846 | 4,035 | 1,251 | 237 | 11,633 | 4,181 | 1,368 | 6,189 | 1,862 |
| Vision score | 29 | 15 | 23 | 22 | 82 | 23 | 31 | 31 | 11 | 74 |
| Wards placed | 10 | 4 | 10 | 9 | 52 | 11 | 6 | 9 | 5 | 40 |
| Wards killed | 4 | 3 | 5 | 4 | 9 | 2 | 10 | 7 | 3 | 9 |
| Control wards | 5 | 2 | 6 | 1 | 14 | 3 | 6 | 9 | 0 | 12 |
| Gold at 15 | 5,211 | 5,513 | 5,670 | 4,560 | 4,057 | 5,140 | 4,744 | 4,865 | 6,630 | 4,444 |
| Gold diff at 10 | +270 | +92 | -114 | -1,270 | -246 | -270 | -92 | +114 | +1,270 | +246 |
| Gold diff at 15 | +71 | +769 | +805 | -2,070 | -387 | -71 | -769 | -805 | +2,070 | +387 |
| XP diff at 10 | +507 | +501 | +222 | -815 | +913 | -507 | -501 | -222 | +815 | -913 |
| XP diff at 15 | -609 | +823 | +1,280 | -1,137 | +222 | +609 | -823 | -1,280 | +1,137 | -222 |
| CS diff at 10 | +7 | +15 | -11 | -15 | +13 | -7 | -15 | +11 | +15 | -13 |
| CS diff at 15 | +3 | +24 | +12 | -29 | +13 | -3 | -24 | -12 | +29 | -13 |
| Gold diff at 20 | -1,666 | +229 | +425 | -2,801 | -658 | +1,666 | -229 | -425 | +2,801 | +658 |
| XP diff at 20 | -1,138 | -394 | +788 | -1,505 | -601 | +1,138 | +394 | -788 | +1,505 | +601 |
| CS diff at 20 | +2 | +18 | +16 | -32 | +12 | -2 | -18 | -16 | +32 | -12 |
| Gold diff at 25 | -1,655 | -595 | -307 | -3,659 | -1,384 | +1,655 | +595 | +307 | +3,659 | +1,384 |
| XP diff at 25 | -2,011 | -1,188 | -677 | -2,755 | -2,452 | +2,011 | +1,188 | +677 | +2,755 | +2,452 |
| CS diff at 25 | +7 | +23 | +14 | -23 | +13 | -7 | -23 | -14 | +23 | -13 |
| Gold spent | 9,425 | 8,250 | 9,400 | 7,425 | 5,800 | 10,658 | 8,750 | 9,125 | 11,870 | 7,300 |
| Multikills | — | — | — | — | — | 2× double | — | — | 3× double | — |
Game ID LOLTMNT01_70954
Methodology →