LRN · Patch 14.08 · 2024
Apr 23, 2024, 12:17 AM · 24.8 minScouting line
Osaka won: +12.9k team gold, Top and Jungle won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Cristonex
2/0/7
Winder
1/5/0
Blind Walker
8/0/8
Timmer
1/5/2
Intensitive
5/1/9
Ice
0/3/0
Intio
4/3/6
Nannini
2/3/2
Melody
1/1/13
Rosseu
1/4/2
Draft
Osaka
Blue sideFirst pick
K'SanteCristonex
JaxBlind Walker
NeekoIntensitive
KalistaIntio
LeonaMelody
Janus Panter
Red side
GwenWinder
NocturneTimmer
AzirIce
VarusNannini
NautilusRosseu
Objectives
- +1,028
- Gold at 15
- -1,028
- 2
- Dragons
- 1
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 1
- 1
- Plates
- 2
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Osaka leads; below, Janus Panter.
Biggest lead: Osaka +12,864, Janus Panter +54. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Janus Panter +54 |
| 15 min | Osaka +1,028 |
| 20 min | Osaka +6,621 |
| End (25 min) | Osaka +12,864 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
No off-meta choices in this game: everyone followed the season's most common builds.
CristonexK'Sante
WinderGwen
Blind WalkerJax
TimmerNocturne
IntensitiveNeeko
IceAzir
IntioKalista
NanniniVarus
MelodyLeona
RosseuNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Osaka
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| CristonexCristonex | 2 / 0 / 7(9) | 221 8.9/m | |
| 8 / 0 / 8(16) | 197 7.9/m | ||
| 5 / 1 / 9(14) | 202 8.1/m | ||
| IntioIntio | 4 / 3 / 6(3.33) | 197 7.9/m | |
| 1 / 1 / 13(14) | 35 1.4/m |
Red side
Janus Panter
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/0/7 | 8/0/8 | 5/1/9 | 4/3/6 | 1/1/13 | 1/5/0 | 1/5/2 | 0/3/0 | 2/3/2 | 1/4/2 |
| Kill participation | 45% | 80% | 70% | 50% | 70% | 20% | 60% | 0% | 80% | 60% |
| CS | 221 | 197 | 202 | 197 | 35 | 184 | 136 | 226 | 202 | 40 |
| CS per minute | 8.9 | 7.9 | 8.1 | 7.9 | 1.4 | 7.4 | 5.5 | 9.1 | 8.1 | 1.6 |
| Gold | 10,676 | 12,259 | 11,031 | 9,961 | 7,223 | 8,130 | 7,266 | 8,338 | 8,871 | 5,681 |
| Gold share | 20.9% | 24% | 21.6% | 19.5% | 14.1% | 21.2% | 19% | 21.8% | 23.2% | 14.8% |
| Earned gold per minute | 296 | 360 | 311 | 268 | 157 | 194 | 159 | 202 | 224 | 95 |
| Damage to champions | 9,553 | 18,913 | 16,542 | 8,726 | 6,383 | 17,070 | 5,303 | 8,401 | 14,058 | 5,174 |
| Damage share | 15.9% | 31.5% | 27.5% | 14.5% | 10.6% | 34.1% | 10.6% | 16.8% | 28.1% | 10.3% |
| Damage per minute | 385 | 762 | 666 | 351 | 257 | 687 | 214 | 338 | 566 | 208 |
| Damage taken per minute | 745 | 970 | 526 | 558 | 373 | 854 | 1,006 | 464 | 415 | 547 |
| Damage mitigated per minute | 855 | 903 | 309 | 276 | 482 | 577 | 557 | 283 | 187 | 621 |
| Damage to towers | 3,164 | 12,414 | 7,144 | 3,009 | 1,027 | 0 | 0 | 1,068 | 514 | 0 |
| Vision score | 26 | 33 | 16 | 24 | 70 | 16 | 22 | 16 | 15 | 68 |
| Wards placed | 12 | 11 | 5 | 12 | 29 | 8 | 5 | 7 | 9 | 33 |
| Wards killed | 3 | 8 | 2 | 2 | 12 | 3 | 4 | 4 | 2 | 11 |
| Control wards | 4 | 8 | 2 | 6 | 8 | 0 | 3 | 2 | 0 | 10 |
| Gold at 15 | 5,096 | 5,518 | 5,296 | 5,147 | 3,472 | 4,566 | 4,534 | 5,392 | 5,347 | 3,662 |
| Gold diff at 10 | +176 | +444 | +47 | -378 | -343 | -176 | -444 | -47 | +378 | +343 |
| Gold diff at 15 | +530 | +984 | -96 | -200 | -190 | -530 | -984 | +96 | +200 | +190 |
| XP diff at 10 | +12 | +550 | +58 | -160 | -152 | -12 | -550 | -58 | +160 | +152 |
| XP diff at 15 | +489 | +1,765 | +109 | -369 | -20 | -489 | -1,765 | -109 | +369 | +20 |
| CS diff at 10 | -9 | +14 | -9 | +10 | -6 | +9 | -14 | +9 | -10 | +6 |
| CS diff at 15 | +5 | +25 | -15 | +2 | -6 | -5 | -25 | +15 | -2 | +6 |
| Gold diff at 20 | +2,066 | +2,714 | +1,581 | -128 | +388 | -2,066 | -2,714 | -1,581 | +128 | -388 |
| XP diff at 20 | +1,683 | +4,013 | +681 | -352 | +743 | -1,683 | -4,013 | -681 | +352 | -743 |
| CS diff at 20 | +10 | +34 | -19 | +5 | -7 | -10 | -34 | +19 | -5 | +7 |
| Gold diff at 25 | +2,546 | +4,993 | +2,693 | +1,090 | +1,542 | -2,546 | -4,993 | -2,693 | -1,090 | -1,542 |
| XP diff at 25 | +3,847 | +6,565 | +1,491 | +791 | +1,306 | -3,847 | -6,565 | -1,491 | -791 | -1,306 |
| CS diff at 25 | +37 | +61 | -24 | -5 | -5 | -37 | -61 | +24 | +5 | +5 |
| Gold spent | 9,550 | 9,883 | 9,000 | 7,100 | 5,475 | 7,700 | 6,675 | 7,900 | 8,850 | 5,500 |
| Multikills | — | 2× double | 1× double | — | — | — | — | — | — | — |
Game ID LOLTMNT01_90260
Methodology →