ESLOL · Patch 14.12 · Summer
Jun 27, 2024, 08:03 PM · 24.5 minScouting line
A One Man Army won: +15.0k team gold, Jungle, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Jaguar
0/1/8
jjs156
2/5/0
Deletus
5/1/11
Woldjo
2/3/1
Nan0
9/0/6
Monstrob
0/5/2
Mauki
5/1/9
Sm0oZi
1/4/4
Moosey
2/3/10
Lyrokun
1/4/5
Draft
A One Man Army
Blue sideFirst pick
SkarnerJaguar
NidaleeDeletus
CorkiNan0
Kai'SaMauki
NautilusMoosey
Once Upon A Team
Red side
Gragasjjs156
ZyraWoldjo
JayceMonstrob
ZeriSm0oZi
RellLyrokun
Objectives
- +1,500
- Gold at 15
- -1,500
- 3
- Dragons
- 0
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 1
- 7
- Plates
- 5
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line A One Man Army leads; below, Once Upon A Team.
Biggest lead: A One Man Army +14,993, Once Upon A Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | A One Man Army +292 |
| 15 min | A One Man Army +1,500 |
| 20 min | A One Man Army +8,084 |
| End (25 min) | A One Man Army +14,993 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Hextech RocketbeltDeletus, in 3.5% of the champion's games
Ionian Boots of LucidityWoldjo, in 5.1% of the champion's games
Glacial AugmentLyrokun, in 6.6% of the champion's games
ConquerorSm0oZi, in 7.5% of the champion's games
JaguarSkarner
jjs156Gragas
DeletusNidalee
WoldjoZyra
Nan0Corki
MonstrobJayce
MaukiKai'Sa
Sm0oZiZeri
MooseyNautilus
LyrokunRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
A One Man Army
VictoryRed side
Once Upon A Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/1/8 | 5/1/11 | 9/0/6 | 5/1/9 | 2/3/10 | 2/5/0 | 2/3/1 | 0/5/2 | 1/4/4 | 1/4/5 |
| Kill participation | 38.1% | 76.2% | 71.4% | 66.7% | 57.1% | 33.3% | 50% | 33.3% | 83.3% | 100% |
| CS | 144 | 151 | 253 | 229 | 29 | 149 | 159 | 203 | 200 | 33 |
| CS per minute | 5.9 | 6.2 | 10.3 | 9.4 | 1.2 | 6.1 | 6.5 | 8.3 | 8.2 | 1.3 |
| Gold | 8,278 | 10,966 | 14,313 | 12,048 | 7,347 | 7,702 | 7,774 | 8,053 | 8,542 | 5,888 |
| Gold share | 15.6% | 20.7% | 27% | 22.8% | 13.9% | 20.3% | 20.5% | 21.2% | 22.5% | 15.5% |
| Earned gold per minute | 205 | 315 | 452 | 359 | 167 | 181 | 184 | 196 | 216 | 107 |
| Damage to champions | 10,901 | 12,421 | 19,962 | 17,526 | 5,320 | 9,818 | 13,013 | 13,124 | 14,829 | 4,144 |
| Damage share | 16.5% | 18.8% | 30.2% | 26.5% | 8% | 17.9% | 23.7% | 23.9% | 27% | 7.5% |
| Damage per minute | 446 | 508 | 816 | 717 | 218 | 402 | 532 | 537 | 607 | 169 |
| Damage taken per minute | 675 | 1,043 | 661 | 451 | 671 | 929 | 663 | 628 | 634 | 508 |
| Damage mitigated per minute | 1,330 | 523 | 389 | 219 | 766 | 576 | 293 | 351 | 322 | 527 |
| Damage to towers | 4,122 | 5,174 | 12,708 | 9,953 | 1,758 | 799 | 222 | 3,473 | 3,434 | 368 |
| Vision score | 13 | 23 | 25 | 15 | 87 | 25 | 19 | 26 | 18 | 70 |
| Wards placed | 7 | 3 | 10 | 9 | 49 | 9 | 3 | 9 | 10 | 36 |
| Wards killed | 1 | 5 | 3 | 2 | 10 | 1 | 7 | 6 | 5 | 10 |
| Control wards | 0 | 2 | 4 | 1 | 8 | 3 | 0 | 3 | 4 | 7 |
| Gold at 15 | 4,740 | 5,173 | 6,589 | 5,875 | 3,650 | 4,603 | 4,955 | 5,358 | 5,622 | 3,989 |
| Gold diff at 10 | +14 | +566 | +176 | -141 | -323 | -14 | -566 | -176 | +141 | +323 |
| Gold diff at 15 | +137 | +218 | +1,231 | +253 | -339 | -137 | -218 | -1,231 | -253 | +339 |
| XP diff at 10 | -521 | -205 | -44 | +160 | -211 | +521 | +205 | +44 | -160 | +211 |
| XP diff at 15 | -688 | +210 | +436 | +852 | -247 | +688 | -210 | -436 | -852 | +247 |
| CS diff at 10 | -5 | -2 | +1 | +3 | -3 | +5 | +2 | -1 | -3 | +3 |
| CS diff at 15 | -11 | -2 | +5 | +10 | -3 | +11 | +2 | -5 | -10 | +3 |
| Gold diff at 20 | +236 | +1,881 | +3,663 | +2,040 | +264 | -236 | -1,881 | -3,663 | -2,040 | -264 |
| XP diff at 20 | -61 | +1,019 | +1,759 | +2,415 | +891 | +61 | -1,019 | -1,759 | -2,415 | -891 |
| CS diff at 20 | -10 | -5 | +28 | +22 | -6 | +10 | +5 | -28 | -22 | +6 |
| Gold diff at 25 | +576 | +3,192 | +6,260 | +3,506 | +1,459 | -576 | -3,192 | -6,260 | -3,506 | -1,459 |
| XP diff at 25 | +1,805 | +2,964 | +4,625 | +3,877 | +1,908 | -1,805 | -2,964 | -4,625 | -3,877 | -1,908 |
| CS diff at 25 | -5 | -8 | +50 | +29 | -4 | +5 | +8 | -50 | -29 | +4 |
| Gold spent | 7,700 | 10,150 | 12,483 | 10,675 | 6,100 | 7,125 | 6,000 | 8,000 | 7,825 | 4,925 |
| Multikills | — | — | 2× double | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT02_124023
Methodology →