ESLOL · Patch 14.12 · Summer
Jul 03, 2024, 06:06 PM · 25.1 minScouting line
Once Upon A Team won: +18.0k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
DrSaw
1/4/0
jjs156
3/0/2
Gremy
0/3/2
Woldjo
9/1/7
BramGyBhoo
1/8/1
Monstrob
5/2/9
Unchainedd
0/3/1
Sm0oZi
4/0/9
Cisse
1/3/0
Lyrokun
0/0/16
Draft
KRC Genk Esports
Blue sideFirst pick
DariusDrSaw
SejuaniGremy
HweiBramGyBhoo
EzrealUnchainedd
RellCisse
Once Upon A Team
Red side
Gragasjjs156
Xin ZhaoWoldjo
SyndraMonstrob
JinxSm0oZi
NamiLyrokun
Objectives
- -3,615
- Gold at 15
- +3,615
- 1
- Dragons
- 2
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 9
- 2
- Plates
- 6
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line KRC Genk Esports leads; below, Once Upon A Team.
Biggest lead: KRC Genk Esports +0, Once Upon A Team +18,007. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Once Upon A Team +3,011 |
| 15 min | Once Upon A Team +3,615 |
| 20 min | Once Upon A Team +9,262 |
| 25 min | Once Upon A Team +18,007 |
| End (25 min) | Once Upon A Team +18,007 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
EclipseWoldjo, in 5.1% of the champion's games
Glacial AugmentCisse, in 6.6% of the champion's games
Mercury's TreadsBramGyBhoo, in 9.7% of the champion's games
DrSawDarius
jjs156Gragas
GremySejuani
WoldjoXin Zhao
BramGyBhooHwei
MonstrobSyndra
UnchaineddEzreal
Sm0oZiJinx
CisseRell
LyrokunNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
KRC Genk Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 1 / 4 / 0(0.25) | 172 6.9/m | ||
| 0 / 3 / 2(0.67) | 127 5.1/m | ||
| 1 / 8 / 1(0.25) | 172 6.9/m | ||
| UnchaineddUnchainedd | 0 / 3 / 1(0.33) | 207 8.3/m | |
| 1 / 3 / 0(0.33) | 25 1.0/m |
Red side
Once Upon A Team
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/0 | 0/3/2 | 1/8/1 | 0/3/1 | 1/3/0 | 3/0/2 | 9/1/7 | 5/2/9 | 4/0/9 | 0/0/16 |
| Kill participation | 33.3% | 66.7% | 66.7% | 33.3% | 33.3% | 23.8% | 76.2% | 66.7% | 61.9% | 76.2% |
| CS | 172 | 127 | 172 | 207 | 25 | 232 | 200 | 235 | 200 | 28 |
| CS per minute | 6.9 | 5.1 | 6.9 | 8.3 | 1.0 | 9.3 | 8.0 | 9.4 | 8.0 | 1.1 |
| Gold | 8,004 | 6,917 | 7,552 | 8,104 | 5,491 | 10,435 | 12,474 | 12,220 | 11,292 | 7,654 |
| Gold share | 22.2% | 19.2% | 20.9% | 22.5% | 15.2% | 19.3% | 23.1% | 22.6% | 20.9% | 14.2% |
| Earned gold per minute | 186 | 143 | 168 | 190 | 86 | 283 | 364 | 354 | 317 | 172 |
| Damage to champions | 7,728 | 7,439 | 11,756 | 14,532 | 2,637 | 16,875 | 20,074 | 18,066 | 13,106 | 5,351 |
| Damage share | 17.5% | 16.9% | 26.7% | 33% | 6% | 23% | 27.3% | 24.6% | 17.8% | 7.3% |
| Damage per minute | 308 | 297 | 469 | 580 | 105 | 673 | 801 | 721 | 523 | 213 |
| Damage taken per minute | 877 | 987 | 658 | 536 | 576 | 622 | 1,774 | 393 | 343 | 185 |
| Damage mitigated per minute | 686 | 1,018 | 341 | 292 | 473 | 551 | 1,258 | 187 | 164 | 71 |
| Damage to towers | 0 | 2,460 | 751 | 2,939 | 76 | 4,694 | 4,194 | 6,491 | 6,384 | 1,134 |
| Vision score | 21 | 30 | 13 | 9 | 51 | 15 | 25 | 26 | 26 | 58 |
| Wards placed | 10 | 10 | 9 | 5 | 26 | 10 | 6 | 11 | 8 | 24 |
| Wards killed | 1 | 5 | 1 | 2 | 3 | 0 | 5 | 3 | 5 | 7 |
| Control wards | 2 | 5 | 2 | 0 | 5 | 2 | 3 | 4 | 3 | 1 |
| Gold at 15 | 4,236 | 4,220 | 4,702 | 4,829 | 3,562 | 5,178 | 5,844 | 5,536 | 5,304 | 3,302 |
| Gold diff at 10 | -566 | -1,128 | -717 | -377 | -223 | +566 | +1,128 | +717 | +377 | +223 |
| Gold diff at 15 | -942 | -1,624 | -834 | -475 | +260 | +942 | +1,624 | +834 | +475 | -260 |
| XP diff at 10 | -838 | -442 | -699 | -278 | +73 | +838 | +442 | +699 | +278 | -73 |
| XP diff at 15 | -1,636 | -1,625 | -1,096 | +577 | +56 | +1,636 | +1,625 | +1,096 | -577 | -56 |
| CS diff at 10 | -10 | -16 | -21 | -6 | +3 | +10 | +16 | +21 | +6 | -3 |
| CS diff at 15 | -31 | -40 | -30 | +1 | +1 | +31 | +40 | +30 | -1 | -1 |
| Gold diff at 20 | -1,092 | -2,952 | -2,730 | -1,714 | -774 | +1,092 | +2,952 | +2,730 | +1,714 | +774 |
| XP diff at 20 | -1,605 | -3,036 | -2,649 | -298 | -844 | +1,605 | +3,036 | +2,649 | +298 | +844 |
| CS diff at 20 | -29 | -58 | -51 | -9 | 0 | +29 | +58 | +51 | +9 | 0 |
| Gold diff at 25 | -2,431 | -5,557 | -4,668 | -3,188 | -2,163 | +2,431 | +5,557 | +4,668 | +3,188 | +2,163 |
| XP diff at 25 | -6,081 | -4,734 | -4,051 | -2,081 | -2,564 | +6,081 | +4,734 | +4,051 | +2,081 | +2,564 |
| CS diff at 25 | -60 | -73 | -63 | +7 | -3 | +60 | +73 | +63 | -7 | +3 |
| Gold spent | 7,658 | 6,625 | 7,200 | 7,633 | 5,075 | 11,280 | 10,675 | 10,650 | 10,025 | 5,375 |
| Multikills | — | — | — | — | — | 1× double | 1× double, 1× triple | 1× double | 2× double | — |
Game ID LOLTMNT02_134075
Methodology →