LJL · Patch 15.06
Mar 30, 2025, 10:17 AM · 36.2 minScouting line
Hands won: +12.0k team gold, Jungle, Mid and Bot won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
HNS Nakamoto
3/6/8
RPG claude
2/6/10
HNS ekkusu
2/4/11
RPG petal
4/8/8
HNS R1to
4/3/10
AIM4
3/5/7
HNS Rumi
19/1/6
RPG McGrath
3/8/7
HNS phast
1/0/24
RPG Kikumin
2/2/9
Draft
Hands
Blue sideFirst pick
Tahm KenchHNS Nakamoto
ViHNS ekkusu
AhriHNS R1to
JhinHNS Rumi
KarmaHNS phast
Radical Pop Gaming
Red side
JayceRPG claude
Xin ZhaoRPG petal
SylasAIM4
AsheRPG McGrath
SeraphineRPG Kikumin
Objectives
- +1,064
- Gold at 15
- -1,064
- 3
- Dragons
- 2
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 8
- Plates
- 5
- 1
- Inhibitors
- 0


- Atakhan x1
- Hands First blood
- Radical Pop Gaming First dragon
- Hands First herald
- Radical Pop Gaming First tower
- Hands First mid tower
- Hands First to 3 towers
- Hands First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Hands leads; below, Radical Pop Gaming.
Biggest lead: Hands +11,971, Radical Pop Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Hands +1,692 |
| 15 min | Hands +1,064 |
| 20 min | Hands +3,437 |
| 25 min | Hands +4,269 |
| End (36 min) | Hands +11,971 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Wit's EndRPG McGrath, in 0.7% of the champion's games
RiftmakerHNS Nakamoto, in 0.8% of the champion's games
EclipseRPG petal, in 1% of the champion's games
TerminusRPG McGrath, in 1.3% of the champion's games
Ardent CenserRPG Kikumin, in 4% of the champion's games
BloodthirsterHNS Rumi, in 5% of the champion's games
Boots of SwiftnessHNS Nakamoto, in 5.8% of the champion's games
RiftmakerHNS R1to, in 6.7% of the champion's games
Unending DespairHNS Nakamoto, in 9.1% of the champion's games
HNS NakamotoTahm Kench
RPG claudeJayce
HNS ekkusuVi
RPG petalXin Zhao
HNS R1toAhri
AIM4Sylas
HNS RumiJhin
RPG McGrathAshe
HNS phastKarma
RPG KikuminSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Hands
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| HNS NakamotoHNS Nakamoto | 3 / 6 / 8(1.83) | 169 4.7/m | |
| HNS ekkusuHNS ekkusuFB | 2 / 4 / 11(3.25) | 212 5.9/m | |
| HNS R1toHNS R1to | 4 / 3 / 10(4.67) | 262 7.2/m | |
| HNS RumiHNS Rumi | 19 / 1 / 6(25) | 318 8.8/m | |
| HNS phastHNS phast | 1 / 0 / 24(25) | 32 0.9/m |
Red side
Radical Pop Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| RPG claudeRPG claude | 2 / 6 / 10(2) | 252 7.0/m | |
| RPG petalRPG petal | 4 / 8 / 8(1.5) | 175 4.8/m | |
| AIM4AIM4 | 3 / 5 / 7(2) | 230 6.4/m | |
| RPG McGrathRPG McGrath | 3 / 8 / 7(1.25) | 281 7.8/m | |
| RPG KikuminRPG Kikumin | 2 / 2 / 9(5.5) | 37 1.0/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/6/8 | 2/4/11 | 4/3/10 | 19/1/6 | 1/0/24 | 2/6/10 | 4/8/8 | 3/5/7 | 3/8/7 | 2/2/9 |
| Kill participation | 37.9% | 44.8% | 48.3% | 86.2% | 86.2% | 85.7% | 85.7% | 71.4% | 71.4% | 78.6% |
| CS | 169 | 212 | 262 | 318 | 32 | 252 | 175 | 230 | 281 | 37 |
| CS per minute | 4.7 | 5.9 | 7.2 | 8.8 | 0.9 | 7.0 | 4.8 | 6.4 | 7.8 | 1.0 |
| Gold | 11,221 | 12,217 | 13,967 | 21,569 | 10,664 | 12,569 | 11,680 | 11,612 | 13,240 | 8,566 |
| Gold share | 16.1% | 17.5% | 20.1% | 31% | 15.3% | 21.8% | 20.3% | 20.1% | 23% | 14.9% |
| Earned gold per minute | 180 | 208 | 256 | 467 | 165 | 218 | 193 | 191 | 236 | 107 |
| Damage to champions | 23,213 | 16,229 | 30,312 | 46,118 | 7,993 | 21,500 | 21,072 | 26,089 | 28,333 | 14,407 |
| Damage share | 18.7% | 13.1% | 24.5% | 37.2% | 6.5% | 19.3% | 18.9% | 23.4% | 25.4% | 12.9% |
| Damage per minute | 642 | 449 | 839 | 1,276 | 221 | 595 | 583 | 722 | 784 | 399 |
| Damage taken per minute | 1,426 | 1,174 | 828 | 314 | 441 | 826 | 1,470 | 1,021 | 837 | 389 |
| Damage mitigated per minute | 1,125 | 1,499 | 537 | 264 | 442 | 611 | 1,060 | 714 | 550 | 212 |
| Damage to towers | 4,311 | 3,258 | 3,576 | 14,998 | 3,830 | 2,933 | 0 | 0 | 2,275 | 1,116 |
| Vision score | 23 | 45 | 42 | 24 | 104 | 29 | 48 | 32 | 34 | 69 |
| Wards placed | 11 | 10 | 20 | 15 | 47 | 12 | 9 | 6 | 10 | 33 |
| Wards killed | 0 | 7 | 4 | 4 | 8 | 7 | 11 | 9 | 7 | 4 |
| Control wards | 3 | 8 | 7 | 2 | 9 | 0 | 8 | 2 | 3 | 6 |
| Gold at 15 | 4,296 | 5,023 | 5,205 | 5,398 | 3,731 | 4,647 | 4,531 | 4,445 | 5,003 | 3,963 |
| Gold diff at 10 | -111 | +772 | +645 | +372 | +14 | +111 | -772 | -645 | -372 | -14 |
| Gold diff at 15 | -351 | +492 | +760 | +395 | -232 | +351 | -492 | -760 | -395 | +232 |
| XP diff at 10 | +678 | +419 | +851 | +204 | -62 | -678 | -419 | -851 | -204 | +62 |
| XP diff at 15 | +1,096 | -234 | +831 | -34 | -284 | -1,096 | +234 | -831 | +34 | +284 |
| CS diff at 10 | -9 | +12 | +21 | +8 | -2 | +9 | -12 | -21 | -8 | +2 |
| CS diff at 15 | -9 | +4 | +19 | +12 | 0 | +9 | -4 | -19 | -12 | 0 |
| Gold diff at 20 | -580 | +82 | +1,201 | +2,551 | +183 | +580 | -82 | -1,201 | -2,551 | -183 |
| XP diff at 20 | +189 | -271 | +704 | +1,183 | +21 | -189 | +271 | -704 | -1,183 | -21 |
| CS diff at 20 | -29 | +11 | +19 | +46 | -2 | +29 | -11 | -19 | -46 | +2 |
| Gold diff at 25 | -860 | -370 | +1,528 | +3,785 | +186 | +860 | +370 | -1,528 | -3,785 | -186 |
| XP diff at 25 | -256 | +820 | +2,324 | +1,339 | +556 | +256 | -820 | -2,324 | -1,339 | -556 |
| CS diff at 25 | -50 | +23 | +29 | +48 | -4 | +50 | -23 | -29 | -48 | +4 |
| Gold spent | 10,975 | 10,100 | 13,875 | 18,080 | 8,750 | 11,150 | 11,250 | 11,660 | 13,275 | 7,650 |
| Multikills | — | — | — | 4× double, 1× triple, 1× quadra | — | — | — | — | — | — |
Game ID LOLTMNT02_239344
Methodology →