HLL · Patch 15.06 · Spring
Apr 04, 2025, 04:14 PM · 31.7 minScouting line
GOAL won: +9.1k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Ivok
1/7/4
Built
6/4/16
D4SH
1/7/6
Drofan
7/2/17
Raizy
5/4/2
J0J0C
10/1/14
Paparotis
2/4/4
Druxy
5/1/18
Seal
0/8/5
Lucker
2/1/19
Draft
Team Paradox
Blue sideFirst pick
JayceIvok
MaokaiD4SH
ViktorRaizy
EzrealPaparotis
RellSeal
GOAL
Red side
SionBuilt
Xin ZhaoDrofan
AhriJ0J0C
AsheDruxy
NautilusLucker
Objectives
- -3,140
- Gold at 15
- +3,140
- 1
- Dragons
- 4
- 1
- Void grubs
- 5
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 3
- Towers
- 7
- 5
- Plates
- 3
- 0
- Inhibitors
- 1

- Atakhan x1
First blood- Team Paradox First dragon
- Team Paradox First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Paradox leads; below, GOAL.
Biggest lead: Team Paradox +0, GOAL +9,146. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | GOAL +2,196 |
| 15 min | GOAL +3,140 |
| 20 min | GOAL +5,146 |
| 25 min | GOAL +5,541 |
| End (32 min) | GOAL +9,146 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Sterak's GageBuilt, in 1% of the champion's games
HeartsteelD4SH, in 5% of the champion's games
IvokJayce
BuiltSion
D4SHMaokai
DrofanXin Zhao
RaizyViktor
J0J0CAhri
PaparotisEzreal
DruxyAshe
SealRell
LuckerNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Paradox
DefeatRed side
GOAL
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/7/4 | 1/7/6 | 5/4/2 | 2/4/4 | 0/8/5 | 6/4/16 | 7/2/17 | 10/1/14 | 5/1/18 | 2/1/19 |
| Kill participation | 55.6% | 77.8% | 77.8% | 66.7% | 55.6% | 73.3% | 80% | 80% | 76.7% | 70% |
| CS | 229 | 158 | 226 | 253 | 39 | 211 | 204 | 268 | 263 | 40 |
| CS per minute | 7.2 | 5.0 | 7.1 | 8.0 | 1.2 | 6.6 | 6.4 | 8.4 | 8.3 | 1.3 |
| Gold | 10,687 | 9,250 | 12,723 | 11,429 | 6,728 | 11,788 | 12,410 | 14,479 | 13,097 | 8,189 |
| Gold share | 21% | 18.2% | 25% | 22.5% | 13.2% | 19.7% | 20.7% | 24.1% | 21.8% | 13.7% |
| Earned gold per minute | 206 | 160 | 270 | 229 | 81 | 240 | 260 | 325 | 282 | 127 |
| Damage to champions | 22,175 | 14,763 | 36,983 | 20,193 | 5,861 | 20,673 | 23,804 | 29,888 | 25,316 | 7,970 |
| Damage share | 22.2% | 14.8% | 37% | 20.2% | 5.9% | 19.2% | 22.1% | 27.8% | 23.5% | 7.4% |
| Damage per minute | 699 | 465 | 1,165 | 636 | 185 | 651 | 750 | 942 | 798 | 251 |
| Damage taken per minute | 980 | 1,586 | 430 | 645 | 589 | 1,441 | 1,686 | 930 | 367 | 539 |
| Damage mitigated per minute | 770 | 1,743 | 450 | 352 | 746 | 1,659 | 1,046 | 593 | 220 | 962 |
| Damage to towers | 4,792 | 0 | 3,441 | 644 | 0 | 3,251 | 4,859 | 6,262 | 5,699 | 468 |
| Vision score | 28 | 38 | 24 | 14 | 112 | 36 | 35 | 35 | 49 | 100 |
| Wards placed | 11 | 8 | 16 | 7 | 60 | 14 | 4 | 10 | 11 | 36 |
| Wards killed | 2 | 9 | 3 | 5 | 12 | 7 | 9 | 8 | 13 | 21 |
| Control wards | 1 | 7 | 6 | 0 | 19 | 4 | 4 | 0 | 3 | 6 |
| Gold at 15 | 5,143 | 4,377 | 5,446 | 5,479 | 3,354 | 5,647 | 6,129 | 6,244 | 5,271 | 3,648 |
| Gold diff at 10 | -570 | -1,146 | -444 | -28 | -8 | +570 | +1,146 | +444 | +28 | +8 |
| Gold diff at 15 | -504 | -1,752 | -798 | +208 | -294 | +504 | +1,752 | +798 | -208 | +294 |
| XP diff at 10 | +171 | -495 | -738 | -499 | -137 | -171 | +495 | +738 | +499 | +137 |
| XP diff at 15 | -2 | -588 | -796 | -627 | +297 | +2 | +588 | +796 | +627 | -297 |
| CS diff at 10 | +2 | -11 | -13 | -3 | -3 | -2 | +11 | +13 | +3 | +3 |
| CS diff at 15 | +4 | -17 | -15 | -5 | +3 | -4 | +17 | +15 | +5 | -3 |
| Gold diff at 20 | -637 | -1,583 | -1,995 | +10 | -941 | +637 | +1,583 | +1,995 | -10 | +941 |
| XP diff at 20 | -49 | -1,290 | -3,695 | -1,153 | -395 | +49 | +1,290 | +3,695 | +1,153 | +395 |
| CS diff at 20 | +16 | -34 | -42 | +2 | -2 | -16 | +34 | +42 | -2 | +2 |
| Gold diff at 25 | -720 | -2,182 | -1,533 | -200 | -906 | +720 | +2,182 | +1,533 | +200 | +906 |
| XP diff at 25 | -234 | -1,903 | -3,422 | -1,471 | -895 | +234 | +1,903 | +3,422 | +1,471 | +895 |
| CS diff at 25 | +8 | -42 | -30 | +7 | 0 | -8 | +42 | +30 | -7 | 0 |
| Gold spent | 10,575 | 8,575 | 12,850 | 11,083 | 6,275 | 11,150 | 11,350 | 13,500 | 10,925 | 7,350 |
| Multikills | — | — | — | — | — | — | 1× double | — | — | — |
Game ID LOLTMNT02_243295
Methodology →