LJL · Patch 15.09
May 11, 2025, 06:10 AM · 27.1 minteam kills
Scouting line
Vortex (Japanese Team) won: +16.2k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
HNS Nakamoto
1/8/4
Perle
7/1/8
HNS ekkusu
1/5/6
Tima
2/3/7
HNS tetras256
0/5/3
VT Nangning
9/2/10
HNS Rumi
6/6/3
VT saru
9/2/8
HNS phast
2/5/6
VT Magus
2/3/14
Draft
Hands
Blue sideFirst pick
RenektonHNS Nakamoto
SejuaniHNS ekkusu
ViktorHNS tetras256
VarusHNS Rumi
Renata GlascHNS phast
Vortex (Japanese Team)
Red side
GwenPerle
LilliaTima
JayceVT Nangning
Miss FortuneVT saru
NautilusVT Magus
Objectives
- -4,435
- Gold at 15
- +4,435
- 0
- Dragons
- 3
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 1
- Towers
- 10
- 2
- Plates
- 8
- 0
- Inhibitors
- 1



- Atakhan x1
- Vortex (Japanese Team) First blood
- Vortex (Japanese Team) First dragon
- Vortex (Japanese Team) First herald
- Vortex (Japanese Team) First tower
- Vortex (Japanese Team) First mid tower
- Vortex (Japanese Team) First to 3 towers
- Vortex (Japanese Team) First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Hands leads; below, Vortex (Japanese Team).
Biggest lead: Hands +0, Vortex (Japanese Team) +16,207. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Vortex (Japanese Team) +2,265 |
| 15 min | Vortex (Japanese Team) +4,435 |
| 20 min | Vortex (Japanese Team) +7,208 |
| 25 min | Vortex (Japanese Team) +10,588 |
| End (27 min) | Vortex (Japanese Team) +16,207 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Hollow RadianceHNS ekkusu, in 1.3% of the champion's games
Arcane CometHNS tetras256, in 15% of the champion's games
HNS NakamotoRenekton
PerleGwen
HNS ekkusuSejuani
TimaLillia
HNS tetras256Viktor
VT NangningJayce
HNS RumiVarus
VT saruMiss Fortune
HNS phastRenata Glasc
VT MagusNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Hands
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| HNS NakamotoHNS Nakamoto | 1 / 8 / 4(0.63) | 157 5.8/m | |
| HNS ekkusuHNS ekkusu | 1 / 5 / 6(1.4) | 143 5.3/m | |
| HNS tetras256HNS tetras256 | 0 / 5 / 3(0.6) | 193 7.1/m | |
| HNS RumiHNS Rumi | 6 / 6 / 3(1.5) | 201 7.4/m | |
| HNS phastHNS phast | 2 / 5 / 6(1.6) | 26 1.0/m |
Red side
Vortex (Japanese Team)
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| PerlePerle | 7 / 1 / 8(15) | 258 9.5/m | |
| TimaTima | 2 / 3 / 7(3) | 196 7.2/m | |
| VT NangningVT Nangning | 9 / 2 / 10(9.5) | 166 6.1/m | |
| VT saruVT saruFB | 9 / 2 / 8(8.5) | 252 9.3/m | |
| VT MagusVT Magus | 2 / 3 / 14(5.33) | 37 1.4/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/8/4 | 1/5/6 | 0/5/3 | 6/6/3 | 2/5/6 | 7/1/8 | 2/3/7 | 9/2/10 | 9/2/8 | 2/3/14 |
| Kill participation | 50% | 70% | 30% | 90% | 80% | 51.7% | 31% | 65.5% | 58.6% | 55.2% |
| CS | 157 | 143 | 193 | 201 | 26 | 258 | 196 | 166 | 252 | 37 |
| CS per minute | 5.8 | 5.3 | 7.1 | 7.4 | 1.0 | 9.5 | 7.2 | 6.1 | 9.3 | 1.4 |
| Gold | 8,340 | 8,148 | 8,400 | 11,507 | 7,582 | 15,197 | 10,134 | 12,585 | 13,879 | 8,389 |
| Gold share | 19% | 18.5% | 19.1% | 26.2% | 17.2% | 25.3% | 16.8% | 20.9% | 23.1% | 13.9% |
| Earned gold per minute | 175 | 168 | 177 | 292 | 147 | 428 | 241 | 332 | 379 | 177 |
| Damage to champions | 9,085 | 12,938 | 8,918 | 23,641 | 3,141 | 25,498 | 11,768 | 25,385 | 26,621 | 8,274 |
| Damage share | 15.7% | 22.4% | 15.4% | 41% | 5.4% | 26.1% | 12.1% | 26% | 27.3% | 8.5% |
| Damage per minute | 335 | 477 | 329 | 872 | 116 | 940 | 434 | 936 | 982 | 305 |
| Damage taken per minute | 1,164 | 1,334 | 559 | 796 | 567 | 865 | 1,386 | 648 | 307 | 456 |
| Damage mitigated per minute | 592 | 926 | 416 | 409 | 460 | 818 | 775 | 460 | 384 | 726 |
| Damage to towers | 1,696 | 1,144 | 1,575 | 239 | 168 | 11,892 | 105 | 5,463 | 8,860 | 603 |
| Vision score | 13 | 30 | 15 | 16 | 83 | 32 | 31 | 31 | 19 | 71 |
| Wards placed | 10 | 10 | 7 | 10 | 43 | 12 | 2 | 14 | 10 | 34 |
| Wards killed | 2 | 4 | 2 | 3 | 13 | 5 | 6 | 5 | 5 | 12 |
| Control wards | 3 | 9 | 4 | 2 | 13 | 2 | 3 | 6 | 2 | 10 |
| Gold at 15 | 4,093 | 4,598 | 4,267 | 5,681 | 3,493 | 6,655 | 5,326 | 5,624 | 5,448 | 3,514 |
| Gold diff at 10 | -1,125 | -61 | -353 | -513 | -213 | +1,125 | +61 | +353 | +513 | +213 |
| Gold diff at 15 | -2,562 | -728 | -1,357 | +233 | -21 | +2,562 | +728 | +1,357 | -233 | +21 |
| XP diff at 10 | -792 | -104 | -701 | -266 | -648 | +792 | +104 | +701 | +266 | +648 |
| XP diff at 15 | -2,084 | +94 | -1,484 | -56 | +214 | +2,084 | -94 | +1,484 | +56 | -214 |
| CS diff at 10 | -30 | -12 | 0 | -2 | -8 | +30 | +12 | 0 | +2 | +8 |
| CS diff at 15 | -55 | -23 | -5 | -4 | -9 | +55 | +23 | +5 | +4 | +9 |
| Gold diff at 20 | -2,645 | -1,116 | -2,813 | -122 | -512 | +2,645 | +1,116 | +2,813 | +122 | +512 |
| XP diff at 20 | -2,279 | -295 | -2,594 | -1,135 | -604 | +2,279 | +295 | +2,594 | +1,135 | +604 |
| CS diff at 20 | -59 | -35 | +6 | -11 | -12 | +59 | +35 | -6 | +11 | +12 |
| Gold diff at 25 | -4,747 | -1,466 | -2,649 | -1,859 | +133 | +4,747 | +1,466 | +2,649 | +1,859 | -133 |
| XP diff at 25 | -4,618 | -2,130 | -2,473 | -3,248 | -1,464 | +4,618 | +2,130 | +2,473 | +3,248 | +1,464 |
| CS diff at 25 | -79 | -49 | +21 | -38 | -11 | +79 | +49 | -21 | +38 | +11 |
| Gold spent | 7,300 | 7,625 | 7,950 | 11,200 | 7,375 | 11,750 | 9,650 | 9,900 | 13,900 | 5,800 |
| Multikills | — | — | — | 1× double | — | 1× double, 1× triple | — | — | 2× double | — |
Game ID LOLTMNT02_264220
Methodology →