LJL · Patch 15.09
May 11, 2025, 08:10 AM · 30.8 minScouting line
VARREL YOUTH won: +10.2k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
BVL udon
3/8/7
kkkkkkkkk
3/4/10
BVL Fubuki
2/7/7
VLY hachim1
12/2/14
BVL uwaaaa
3/4/3
Competitive
5/3/10
BVL MayR
3/5/6
rakii
11/0/12
BVL Fake1
1/10/7
SaKi
3/3/16
Draft
BraVeLY
Blue sideFirst pick
JayceBVL udon
PantheonBVL Fubuki
AhriBVL uwaaaa
VarusBVL MayR
LeonaBVL Fake1
VARREL YOUTH
Red side
K'Santekkkkkkkkk
Lee SinVLY hachim1
SylasCompetitive
Jhinrakii
NeekoSaKi
Objectives
- -7,451
- Gold at 15
- +7,451
- 0
- Dragons
- 4
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 0
- 2
- Towers
- 8
- 2
- Plates
- 9
- 0
- Inhibitors
- 1




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line BraVeLY leads; below, VARREL YOUTH.
Biggest lead: BraVeLY +0, VARREL YOUTH +10,192. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | VARREL YOUTH +3,592 |
| 15 min | VARREL YOUTH +7,451 |
| 20 min | VARREL YOUTH +8,739 |
| 25 min | VARREL YOUTH +5,731 |
| End (31 min) | VARREL YOUTH +10,192 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Ionian Boots of LucidityBVL Fake1, in 1.1% of the champion's games
Grasp of the UndyingCompetitive, in 2% of the champion's games
Dark Harvestrakii, in 2.8% of the champion's games
Boots of SwiftnessSaKi, in 3.1% of the champion's games
Death's DanceVLY hachim1, in 6.1% of the champion's games
Boots of SwiftnessBVL udon, in 9.3% of the champion's games
Aftershockkkkkkkkkk, in 10% of the champion's games
BVL udonJayce
kkkkkkkkkK'Sante
BVL FubukiPantheon
VLY hachim1Lee Sin
BVL uwaaaaAhri
CompetitiveSylas
BVL MayRVarus
rakiiJhin
BVL Fake1Leona
SaKiNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
BraVeLY
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| BVL udonBVL udon | 3 / 8 / 7(1.25) | 214 6.9/m | |
| BVL FubukiBVL Fubuki | 2 / 7 / 7(1.29) | 157 5.1/m | |
| BVL uwaaaaBVL uwaaaa | 3 / 4 / 3(1.5) | 193 6.3/m | |
| BVL MayRBVL MayR | 3 / 5 / 6(1.8) | 246 8.0/m | |
| BVL Fake1BVL Fake1 | 1 / 10 / 7(0.8) | 48 1.6/m |
Red side
VARREL YOUTH
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 3 / 4 / 10(3.25) | 199 6.5/m | ||
| VLY hachim1VLY hachim1 | 12 / 2 / 14(13) | 214 6.9/m | |
| CompetitiveCompetitive | 5 / 3 / 10(5) | 213 6.9/m | |
| rakiirakii | 11 / 0 / 12(23) | 271 8.8/m | |
| 3 / 3 / 16(6.33) | 33 1.1/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/8/7 | 2/7/7 | 3/4/3 | 3/5/6 | 1/10/7 | 3/4/10 | 12/2/14 | 5/3/10 | 11/0/12 | 3/3/16 |
| Kill participation | 83.3% | 75% | 50% | 75% | 66.7% | 38.2% | 76.5% | 44.1% | 67.6% | 55.9% |
| CS | 214 | 157 | 193 | 246 | 48 | 199 | 214 | 213 | 271 | 33 |
| CS per minute | 6.9 | 5.1 | 6.3 | 8.0 | 1.6 | 6.5 | 6.9 | 6.9 | 8.8 | 1.1 |
| Gold | 12,213 | 10,490 | 10,280 | 11,711 | 7,807 | 12,484 | 14,756 | 11,589 | 15,300 | 8,564 |
| Gold share | 23.3% | 20% | 19.6% | 22.3% | 14.9% | 19.9% | 23.5% | 18.5% | 24.4% | 13.7% |
| Earned gold per minute | 265 | 209 | 202 | 249 | 122 | 274 | 347 | 245 | 365 | 147 |
| Damage to champions | 17,783 | 14,286 | 15,887 | 22,033 | 6,543 | 19,177 | 22,470 | 12,140 | 31,879 | 10,888 |
| Damage share | 23.2% | 18.7% | 20.8% | 28.8% | 8.5% | 19.9% | 23.3% | 12.6% | 33% | 11.3% |
| Damage per minute | 577 | 464 | 516 | 715 | 212 | 622 | 729 | 394 | 1,034 | 353 |
| Damage taken per minute | 881 | 1,093 | 601 | 401 | 825 | 688 | 1,370 | 904 | 283 | 507 |
| Damage mitigated per minute | 656 | 697 | 314 | 195 | 931 | 1,435 | 1,630 | 576 | 149 | 229 |
| Damage to towers | 7,141 | 142 | 390 | 0 | 0 | 12,484 | 78 | 5,635 | 3,925 | 990 |
| Vision score | 23 | 33 | 31 | 23 | 123 | 20 | 41 | 29 | 26 | 100 |
| Wards placed | 10 | 10 | 8 | 11 | 52 | 6 | 13 | 12 | 9 | 44 |
| Wards killed | 4 | 3 | 3 | 5 | 26 | 4 | 5 | 2 | 8 | 19 |
| Control wards | 2 | 9 | 7 | 7 | 17 | 5 | 4 | 7 | 1 | 14 |
| Gold at 15 | 4,843 | 4,266 | 4,720 | 4,600 | 3,496 | 6,322 | 6,731 | 5,948 | 5,930 | 4,445 |
| Gold diff at 10 | -417 | -1,368 | -227 | -960 | -620 | +417 | +1,368 | +227 | +960 | +620 |
| Gold diff at 15 | -1,479 | -2,465 | -1,228 | -1,330 | -949 | +1,479 | +2,465 | +1,228 | +1,330 | +949 |
| XP diff at 10 | -799 | -215 | +148 | -524 | -821 | +799 | +215 | -148 | +524 | +821 |
| XP diff at 15 | -2,055 | -1,422 | -143 | -725 | -1,131 | +2,055 | +1,422 | +143 | +725 | +1,131 |
| CS diff at 10 | -8 | -7 | -8 | -7 | +10 | +8 | +7 | +8 | +7 | -10 |
| CS diff at 15 | -20 | -22 | +1 | -6 | +17 | +20 | +22 | -1 | +6 | -17 |
| Gold diff at 20 | -2,069 | -2,155 | -981 | -3,008 | -526 | +2,069 | +2,155 | +981 | +3,008 | +526 |
| XP diff at 20 | -2,097 | -1,665 | -250 | -1,590 | -889 | +2,097 | +1,665 | +250 | +1,590 | +889 |
| CS diff at 20 | -22 | -22 | +1 | -3 | +19 | +22 | +22 | -1 | +3 | -19 |
| Gold diff at 25 | -1,091 | -2,375 | -492 | -1,744 | -29 | +1,091 | +2,375 | +492 | +1,744 | +29 |
| XP diff at 25 | -2,226 | -3,267 | -2,255 | -2,189 | +313 | +2,226 | +3,267 | +2,255 | +2,189 | -313 |
| CS diff at 25 | -4 | -44 | -13 | -22 | +19 | +4 | +44 | +13 | +22 | -19 |
| Gold spent | 11,130 | 10,175 | 9,050 | 11,675 | 7,475 | 11,655 | 11,950 | 9,375 | 12,275 | 6,750 |
| Multikills | — | 1× double | — | — | — | — | 2× double | 1× double | 3× double, 1× triple | — |
Game ID LOLTMNT02_264268
Methodology →