KeSPA · Patch 15.23
Dec 08, 2025, 11:23 AM · 26.5 minScouting line
Team Liquid won: +19.8k team gold, Top and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
RayFarky
0/4/0
Morgan
5/2/6
hachamecha
1/6/1
Josedeodo
1/1/9
Recap
1/5/2
Quid
7/0/7
Yuhi
0/4/1
Yeon
9/0/7
Enty
1/4/1
CoreJJ
1/0/14
Draft
Japan (National Team)
Blue sideFirst pick
K'SanteRayFarky
Aatroxhachamecha
ZiggsRecap
EzrealYuhi
KarmaEnty
Team Liquid
Red side
RumbleMorgan
Xin ZhaoJosedeodo
YoneQuid
Kai'SaYeon
RakanCoreJJ
Objectives
- -3,302
- Gold at 15
- +3,302
- 1
- Dragons
- 3
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 10
- 2
- Plates
- 7
- 0
- Inhibitors
- 2



- Atakhan x1
First blood- Japan (National Team) First dragon
- Japan (National Team) First herald
First tower- Japan (National Team) First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Japan (National Team) leads; below, Team Liquid.
Biggest lead: Japan (National Team) +0, Team Liquid +19,825. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Liquid +1,897 |
| 15 min | Team Liquid +3,302 |
| 20 min | Team Liquid +7,370 |
| 25 min | Team Liquid +14,332 |
| End (27 min) | Team Liquid +19,825 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Ionian Boots of LucidityYuhi, in 0.1% of the champion's games
SwiftmarchMorgan, in 0.1% of the champion's games
Sorcerer's ShoesRecap, in 0.2% of the champion's games
Gunmetal GreavesYeon, in 0.2% of the champion's games
RayFarkyK'Sante
MorganRumble
hachamechaAatrox
JosedeodoXin Zhao
RecapZiggs
QuidYone
YuhiEzreal
YeonKai'Sa
EntyKarma
CoreJJRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Japan (National Team)
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 4 / 0(0) | 195 7.3/m | ||
| 1 / 6 / 1(0.33) | 141 5.3/m | ||
| 1 / 5 / 2(0.6) | 211 8.0/m | ||
| 0 / 4 / 1(0.25) | 213 8.0/m | ||
| 1 / 4 / 1(0.5) | 35 1.3/m |
Red side
Team Liquid
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/0 | 1/6/1 | 1/5/2 | 0/4/1 | 1/4/1 | 5/2/6 | 1/1/9 | 7/0/7 | 9/0/7 | 1/0/14 |
| Kill participation | 0% | 66.7% | 100% | 33.3% | 66.7% | 47.8% | 43.5% | 60.9% | 69.6% | 65.2% |
| CS | 195 | 141 | 211 | 213 | 35 | 220 | 192 | 297 | 259 | 27 |
| CS per minute | 7.3 | 5.3 | 8.0 | 8.0 | 1.3 | 8.3 | 7.2 | 11.2 | 9.8 | 1.0 |
| Gold | 7,938 | 7,825 | 9,292 | 9,403 | 6,422 | 13,037 | 10,179 | 14,625 | 14,836 | 8,028 |
| Gold share | 19.4% | 19.1% | 22.7% | 23% | 15.7% | 21.5% | 16.8% | 24.1% | 24.4% | 13.2% |
| Earned gold per minute | 166 | 162 | 217 | 222 | 109 | 359 | 251 | 418 | 426 | 170 |
| Damage to champions | 6,023 | 12,318 | 17,556 | 14,140 | 6,438 | 20,627 | 11,395 | 34,113 | 22,785 | 4,303 |
| Damage share | 10.7% | 21.8% | 31.1% | 25% | 11.4% | 22.1% | 12.2% | 36.6% | 24.4% | 4.6% |
| Damage per minute | 227 | 464 | 662 | 533 | 243 | 777 | 429 | 1,286 | 859 | 162 |
| Damage taken per minute | 964 | 1,529 | 600 | 588 | 575 | 559 | 1,384 | 1,069 | 417 | 394 |
| Damage mitigated per minute | 1,248 | 920 | 297 | 345 | 430 | 693 | 869 | 1,120 | 292 | 534 |
| Damage to towers | 0 | 0 | 1,721 | 5,068 | 283 | 4,436 | 3,281 | 6,900 | 8,955 | 3,092 |
| Vision score | 13 | 33 | 14 | 35 | 90 | 25 | 43 | 24 | 34 | 84 |
| Wards placed | 6 | 5 | 11 | 8 | 55 | 9 | 9 | 7 | 10 | 38 |
| Wards killed | 2 | 7 | 1 | 11 | 11 | 5 | 9 | 5 | 11 | 13 |
| Control wards | 2 | 3 | 4 | 1 | 15 | 3 | 7 | 6 | 3 | 11 |
| Gold at 15 | 4,231 | 4,946 | 4,878 | 5,361 | 3,581 | 6,427 | 4,790 | 6,187 | 5,380 | 3,515 |
| Gold diff at 10 | -1,510 | +54 | -798 | +160 | +197 | +1,510 | -54 | +798 | -160 | -197 |
| Gold diff at 15 | -2,196 | +156 | -1,309 | -19 | +66 | +2,196 | -156 | +1,309 | +19 | -66 |
| XP diff at 10 | -1,387 | -460 | -400 | +186 | +246 | +1,387 | +460 | +400 | -186 | -246 |
| XP diff at 15 | -1,778 | +26 | -538 | -149 | +612 | +1,778 | -26 | +538 | +149 | -612 |
| CS diff at 10 | -33 | -12 | -22 | +9 | -1 | +33 | +12 | +22 | -9 | +1 |
| CS diff at 15 | -41 | -10 | -31 | +15 | 0 | +41 | +10 | +31 | -15 | 0 |
| Gold diff at 20 | -2,640 | -581 | -2,003 | -1,722 | -424 | +2,640 | +581 | +2,003 | +1,722 | +424 |
| XP diff at 20 | -509 | -1,473 | -1,937 | -1,327 | -183 | +509 | +1,473 | +1,937 | +1,327 | +183 |
| CS diff at 20 | -16 | -35 | -72 | -10 | +7 | +16 | +35 | +72 | +10 | -7 |
| Gold diff at 25 | -4,074 | -1,307 | -4,459 | -3,549 | -943 | +4,074 | +1,307 | +4,459 | +3,549 | +943 |
| XP diff at 25 | -2,157 | -3,049 | -4,006 | -3,336 | -1,066 | +2,157 | +3,049 | +4,006 | +3,336 | +1,066 |
| CS diff at 25 | -23 | -40 | -67 | -38 | +8 | +23 | +40 | +67 | +38 | -8 |
| Gold spent | 7,300 | 7,175 | 9,250 | 8,858 | 6,175 | 9,345 | 8,075 | 13,150 | 12,485 | 6,175 |
| Multikills | — | — | — | — | — | — | — | — | 2× double, 1× triple | — |
Game ID LOLTMNT02_337503
Methodology →