LJL · Patch 16.03
Feb 07, 2026, 02:47 AM · 27.5 minScouting line
Arneb won: +15.0k team gold, Top, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
jejemua
2/3/0
leaf
2/2/6
V3 fairy
3/4/0
Kania
6/0/12
Asagao
0/8/2
Daemi
11/2/9
hinami
0/5/1
dresscode
7/1/8
V3 ruin
0/6/3
Taiyaki
0/0/17
Draft
V3 Esports
Blue sideFirst pick
K'Santejejemua
WukongV3 fairy
SyndraAsagao
Corkihinami
LeonaV3 ruin
Arneb
Red side
Sionleaf
NocturneKania
AuroraDaemi
Varusdresscode
AlistarTaiyaki
Objectives
- -4,547
- Gold at 15
- +4,547
- 0
- Dragons
- 3
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 11
- 12
- Plates
- 45
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line V3 Esports leads; below, Arneb.
Biggest lead: V3 Esports +0, Arneb +15,037. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Arneb +2,653 |
| 15 min | Arneb +4,547 |
| 20 min | Arneb +8,225 |
| 25 min | Arneb +9,152 |
| End (28 min) | Arneb +15,037 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Death's DanceKania, in 6.6% of the champion's games
Last Whisperdresscode, in 8.4% of the champion's games
jejemuaK'Sante
leafSion
V3 fairyWukong
KaniaNocturne
AsagaoSyndra
DaemiAurora
hinamiCorki
dresscodeVarus
V3 ruinLeona
TaiyakiAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
V3 Esports
DefeatRed side
Arneb
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/0 | 3/4/0 | 0/8/2 | 0/5/1 | 0/6/3 | 2/2/6 | 6/0/12 | 11/2/9 | 7/1/8 | 0/0/17 |
| Kill participation | 40% | 60% | 40% | 20% | 60% | 30.8% | 69.2% | 76.9% | 57.7% | 65.4% |
| CS | 238 | 166 | 235 | 276 | 35 | 245 | 221 | 277 | 257 | 37 |
| CS per minute | 8.6 | 6.0 | 8.5 | 10.0 | 1.3 | 8.9 | 8.0 | 10.1 | 9.3 | 1.3 |
| Gold | 10,209 | 10,253 | 10,138 | 11,178 | 6,787 | 11,976 | 13,488 | 15,229 | 14,857 | 8,052 |
| Gold share | 21% | 21.1% | 20.9% | 23% | 14% | 18.8% | 21.2% | 23.9% | 23.4% | 12.7% |
| Earned gold per minute | 239 | 240 | 236 | 274 | 114 | 303 | 358 | 421 | 407 | 160 |
| Damage to champions | 18,092 | 7,395 | 8,181 | 12,440 | 5,089 | 14,610 | 14,397 | 24,280 | 23,767 | 4,707 |
| Damage share | 35.3% | 14.4% | 16% | 24.3% | 9.9% | 17.9% | 17.6% | 29.7% | 29.1% | 5.8% |
| Damage per minute | 657 | 269 | 297 | 452 | 185 | 531 | 523 | 882 | 864 | 171 |
| Damage taken per minute | 901 | 792 | 648 | 704 | 625 | 813 | 1,039 | 507 | 349 | 475 |
| Damage mitigated per minute | 1,066 | 582 | 249 | 296 | 767 | 1,619 | 871 | 247 | 172 | 681 |
| Damage to towers | 4,429 | 3,857 | 5,649 | 1,264 | 0 | 12,751 | 6,419 | 13,186 | 10,613 | 1,731 |
| Vision score | 18 | 45 | 22 | 19 | 87 | 42 | 50 | 43 | 33 | 108 |
| Wards placed | 8 | 10 | 12 | 11 | 38 | 10 | 14 | 13 | 13 | 41 |
| Wards killed | 2 | 11 | 2 | 4 | 12 | 4 | 6 | 10 | 4 | 13 |
| Control wards | 0 | 9 | 2 | 5 | 9 | 6 | 8 | 4 | 7 | 10 |
| Gold at 15 | 4,828 | 6,027 | 5,150 | 5,361 | 3,548 | 6,017 | 6,005 | 6,480 | 7,146 | 3,813 |
| Gold diff at 10 | -359 | +170 | -821 | -1,328 | -315 | +359 | -170 | +821 | +1,328 | +315 |
| Gold diff at 15 | -1,189 | +22 | -1,330 | -1,785 | -265 | +1,189 | -22 | +1,330 | +1,785 | +265 |
| XP diff at 10 | -240 | +333 | -691 | -653 | -540 | +240 | -333 | +691 | +653 | +540 |
| XP diff at 15 | -363 | -524 | -1,416 | -939 | +16 | +363 | +524 | +1,416 | +939 | -16 |
| CS diff at 10 | -4 | -2 | -14 | -4 | 0 | +4 | +2 | +14 | +4 | 0 |
| CS diff at 15 | -11 | -16 | -25 | -4 | +1 | +11 | +16 | +25 | +4 | -1 |
| Gold diff at 20 | -1,218 | -825 | -3,215 | -2,514 | -453 | +1,218 | +825 | +3,215 | +2,514 | +453 |
| XP diff at 20 | +396 | -2,325 | -2,208 | -1,476 | +164 | -396 | +2,325 | +2,208 | +1,476 | -164 |
| CS diff at 20 | -3 | -37 | -33 | -9 | -2 | +3 | +37 | +33 | +9 | +2 |
| Gold diff at 25 | -1,470 | -1,989 | -2,697 | -2,454 | -542 | +1,470 | +1,989 | +2,697 | +2,454 | +542 |
| XP diff at 25 | -829 | -4,393 | -2,398 | -2,169 | -1,144 | +829 | +4,393 | +2,398 | +2,169 | +1,144 |
| CS diff at 25 | -7 | -59 | -26 | +4 | -2 | +7 | +59 | +26 | -4 | +2 |
| Gold spent | 8,900 | 9,658 | 9,580 | 11,158 | 6,115 | 11,425 | 12,050 | 13,750 | 13,205 | 6,740 |
| Multikills | — | — | — | — | — | — | 1× double | 1× double | 1× double | — |
Game ID LOLTMNT02_348803
Methodology →