LJL · Patch 16.03
Feb 07, 2026, 04:53 AM · 33.8 minScouting line
CAG OSAKA won: +12.3k team gold, Top, Mid and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
jejemua
4/5/4
Yuu
5/4/8
V3 Luka
4/7/5
Racon
5/3/14
Asagao
1/5/5
Alleycat
7/2/13
hinami
4/6/8
TenT
13/3/6
V3 ruin
2/9/9
OkerumoN
2/3/25
Draft
V3 Esports
Blue sideFirst pick
K'Santejejemua
GwenV3 Luka
SyndraAsagao
Varushinami
NautilusV3 ruin
CAG OSAKA
Red side
AmbessaYuu
Xin ZhaoRacon
OriannaAlleycat
JhinTenT
LeonaOkerumoN
Objectives
- -2,212
- Gold at 15
- +2,212
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 11
- 20
- Plates
- 45
- 0
- Inhibitors
- 3
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line V3 Esports leads; below, CAG OSAKA.
Biggest lead: V3 Esports +0, CAG OSAKA +12,276. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | CAG OSAKA +953 |
| 15 min | CAG OSAKA +2,212 |
| 20 min | CAG OSAKA +3,752 |
| 25 min | CAG OSAKA +5,182 |
| End (34 min) | CAG OSAKA +12,276 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
ElectrocuteAsagao, in 1.9% of the champion's games
B. F. Swordhinami, in 3.2% of the champion's games
Cosmic DriveAlleycat, in 3.6% of the champion's games
Phantom DancerTenT, in 7.6% of the champion's games
jejemuaK'Sante
YuuAmbessa
V3 LukaGwen
RaconXin Zhao
AsagaoSyndra
AlleycatOrianna
hinamiVarus
TenTJhin
V3 ruinNautilus
OkerumoNLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
V3 Esports
DefeatRed side
CAG OSAKA
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/5/4 | 4/7/5 | 1/5/5 | 4/6/8 | 2/9/9 | 5/4/8 | 5/3/14 | 7/2/13 | 13/3/6 | 2/3/25 |
| Kill participation | 53.3% | 60% | 40% | 80% | 73.3% | 40.6% | 59.4% | 62.5% | 59.4% | 84.4% |
| CS | 246 | 195 | 291 | 309 | 24 | 249 | 217 | 326 | 318 | 44 |
| CS per minute | 7.3 | 5.8 | 8.6 | 9.1 | 0.7 | 7.4 | 6.4 | 9.6 | 9.4 | 1.3 |
| Gold | 12,722 | 12,948 | 12,588 | 16,356 | 9,070 | 13,681 | 13,951 | 16,283 | 20,054 | 11,991 |
| Gold share | 20% | 20.3% | 19.8% | 25.7% | 14.2% | 18% | 18.4% | 21.4% | 26.4% | 15.8% |
| Earned gold per minute | 245 | 252 | 242 | 353 | 138 | 274 | 282 | 351 | 462 | 224 |
| Damage to champions | 25,081 | 19,949 | 20,695 | 25,206 | 9,025 | 33,126 | 18,276 | 26,998 | 24,917 | 14,420 |
| Damage share | 25.1% | 20% | 20.7% | 25.2% | 9% | 28.1% | 15.5% | 22.9% | 21.2% | 12.2% |
| Damage per minute | 741 | 590 | 612 | 745 | 267 | 979 | 540 | 798 | 736 | 426 |
| Damage taken per minute | 1,204 | 1,094 | 584 | 515 | 765 | 1,003 | 1,303 | 678 | 564 | 670 |
| Damage mitigated per minute | 2,603 | 759 | 294 | 239 | 1,097 | 1,532 | 905 | 636 | 304 | 926 |
| Damage to towers | 4,430 | 143 | 5,496 | 6,660 | 0 | 9,101 | 5,714 | 8,805 | 15,233 | 1,371 |
| Vision score | 30 | 30 | 35 | 37 | 102 | 35 | 57 | 47 | 15 | 138 |
| Wards placed | 10 | 4 | 13 | 15 | 51 | 15 | 15 | 9 | 6 | 54 |
| Wards killed | 4 | 8 | 3 | 8 | 6 | 0 | 11 | 11 | 3 | 23 |
| Control wards | 0 | 5 | 3 | 7 | 11 | 3 | 8 | 4 | 1 | 9 |
| Gold at 15 | 5,115 | 5,484 | 4,734 | 5,899 | 3,673 | 5,521 | 5,380 | 5,936 | 6,024 | 4,256 |
| Gold diff at 10 | -76 | -287 | -191 | +120 | -519 | +76 | +287 | +191 | -120 | +519 |
| Gold diff at 15 | -406 | +104 | -1,202 | -125 | -583 | +406 | -104 | +1,202 | +125 | +583 |
| XP diff at 10 | -59 | -145 | -54 | -171 | +441 | +59 | +145 | +54 | +171 | -441 |
| XP diff at 15 | +139 | -97 | -1,271 | -663 | +245 | -139 | +97 | +1,271 | +663 | -245 |
| CS diff at 10 | -3 | +1 | -2 | +2 | 0 | +3 | -1 | +2 | -2 | 0 |
| CS diff at 15 | -8 | +7 | -25 | -4 | -2 | +8 | -7 | +25 | +4 | +2 |
| Gold diff at 20 | -1,446 | -509 | -1,669 | +926 | -1,054 | +1,446 | +509 | +1,669 | -926 | +1,054 |
| XP diff at 20 | -1,301 | -1,498 | -978 | -722 | +112 | +1,301 | +1,498 | +978 | +722 | -112 |
| CS diff at 20 | -22 | -9 | -23 | -2 | -6 | +22 | +9 | +23 | +2 | +6 |
| Gold diff at 25 | -321 | -340 | -2,535 | -567 | -1,419 | +321 | +340 | +2,535 | +567 | +1,419 |
| XP diff at 25 | -284 | -1,594 | -2,335 | -842 | -332 | +284 | +1,594 | +2,335 | +842 | +332 |
| CS diff at 25 | -8 | -7 | -25 | -2 | -9 | +8 | +7 | +25 | +2 | +9 |
| Gold spent | 12,350 | 12,025 | 12,175 | 15,175 | 8,300 | 13,000 | 11,700 | 16,100 | 16,905 | 10,440 |
| Multikills | — | — | — | 1× double | — | — | — | — | 3× double, 1× triple | — |
Game ID LOLTMNT02_348817
Methodology →