CD · Patch 16.06 · Split 1
Mar 31, 2026, 08:51 PM · 32.8 minScouting line
RMD Gaming won: +14.2k team gold, Top, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Forlin
1/4/1
cRa
4/0/6
Aegis
1/3/3
Randal
2/4/13
Aithusa
3/3/2
Blacky
6/1/7
Gru
0/6/4
Celo
2/0/12
Cavalo
0/5/4
Manel
7/0/7
Draft
Team Solid
Blue side
SionForlin
Xin ZhaoAegis
MelAithusa
JinxGru
LuluCavalo
RMD Gaming
Red sideFirst pick
Rek'SaicRa
AmbessaRandal
AhriBlacky
YunaraCelo
PykeManel
Objectives
- -1,208
- Gold at 15
- +1,208
- 2
- Dragons
- 3
- 1
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 9
- 7
- Plates
- 42
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Solid leads; below, RMD Gaming.
Biggest lead: Team Solid +0, RMD Gaming +14,185. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | RMD Gaming +1,218 |
| 15 min | RMD Gaming +1,208 |
| 20 min | RMD Gaming +2,908 |
| 25 min | RMD Gaming +6,535 |
| End (33 min) | RMD Gaming +14,185 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
OpportunityRandal, in 0.1% of the champion's games
Edge of NightRandal, in 0.5% of the champion's games
Voltaic CycloswordRandal, in 5.4% of the champion's games
Serpent's FangManel, in 6.3% of the champion's games
Serpent's FangRandal, in 6.7% of the champion's games
Randuin's OmencRa, in 8.2% of the champion's games
ForlinSion
cRaRek'Sai
AegisXin Zhao
RandalAmbessa
AithusaMel
BlackyAhri
GruJinx
CeloYunara
CavaloLulu
ManelPyke
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Solid
DefeatRed side
RMD Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/1 | 1/3/3 | 3/3/2 | 0/6/4 | 0/5/4 | 4/0/6 | 2/4/13 | 6/1/7 | 2/0/12 | 7/0/7 |
| Kill participation | 40% | 80% | 100% | 80% | 80% | 47.6% | 71.4% | 61.9% | 66.7% | 66.7% |
| CS | 281 | 252 | 349 | 292 | 48 | 309 | 243 | 316 | 357 | 26 |
| CS per minute | 8.6 | 7.7 | 10.6 | 8.9 | 1.5 | 9.4 | 7.4 | 9.6 | 10.9 | 0.8 |
| Gold | 10,730 | 11,665 | 14,027 | 12,701 | 7,518 | 14,865 | 13,904 | 14,337 | 17,178 | 10,542 |
| Gold share | 18.9% | 20.6% | 24.8% | 22.4% | 13.3% | 21% | 19.6% | 20.2% | 24.3% | 14.9% |
| Earned gold per minute | 196 | 225 | 297 | 256 | 98 | 322 | 293 | 306 | 393 | 191 |
| Damage to champions | 25,174 | 10,142 | 17,384 | 14,414 | 3,672 | 28,969 | 16,732 | 21,638 | 25,099 | 10,402 |
| Damage share | 35.6% | 14.3% | 24.6% | 20.4% | 5.2% | 28.2% | 16.3% | 21% | 24.4% | 10.1% |
| Damage per minute | 768 | 309 | 530 | 439 | 112 | 883 | 510 | 660 | 765 | 317 |
| Damage taken per minute | 1,276 | 906 | 503 | 625 | 521 | 1,195 | 705 | 572 | 520 | 382 |
| Damage mitigated per minute | 2,583 | 580 | 313 | 349 | 217 | 1,167 | 1,082 | 490 | 308 | 209 |
| Damage to towers | 1,321 | 0 | 1,762 | 0 | 0 | 17,962 | 7,543 | 5,606 | 6,824 | 1,821 |
| Vision score | 41 | 91 | 41 | 22 | 126 | 39 | 38 | 45 | 46 | 134 |
| Wards placed | 15 | 12 | 16 | 9 | 52 | 11 | 10 | 11 | 12 | 64 |
| Wards killed | 3 | 20 | 9 | 5 | 20 | 1 | 4 | 10 | 16 | 14 |
| Control wards | 3 | 10 | 5 | 3 | 16 | 2 | 8 | 10 | 2 | 11 |
| Gold at 15 | 5,060 | 5,652 | 5,865 | 5,530 | 3,459 | 5,477 | 5,805 | 5,562 | 6,072 | 3,858 |
| Gold diff at 10 | -211 | -29 | +307 | -767 | -518 | +211 | +29 | -307 | +767 | +518 |
| Gold diff at 15 | -417 | -153 | +303 | -542 | -399 | +417 | +153 | -303 | +542 | +399 |
| XP diff at 10 | -92 | +848 | +630 | -870 | -314 | +92 | -848 | -630 | +870 | +314 |
| XP diff at 15 | -246 | +170 | +495 | -1,482 | +500 | +246 | -170 | -495 | +1,482 | -500 |
| CS diff at 10 | -10 | +8 | +24 | -14 | +10 | +10 | -8 | -24 | +14 | -10 |
| CS diff at 15 | -12 | 0 | +18 | -18 | +19 | +12 | 0 | -18 | +18 | -19 |
| Gold diff at 20 | -1,682 | -361 | +372 | -900 | -337 | +1,682 | +361 | -372 | +900 | +337 |
| XP diff at 20 | -629 | -75 | +518 | -1,866 | +1,239 | +629 | +75 | -518 | +1,866 | -1,239 |
| CS diff at 20 | -15 | +1 | +22 | -18 | +21 | +15 | -1 | -22 | +18 | -21 |
| Gold diff at 25 | -2,501 | -852 | -454 | -2,078 | -650 | +2,501 | +852 | +454 | +2,078 | +650 |
| XP diff at 25 | -2,021 | -5 | -217 | -2,972 | +923 | +2,021 | +5 | +217 | +2,972 | -923 |
| CS diff at 25 | -28 | +10 | +12 | -38 | +20 | +28 | -10 | -12 | +38 | -20 |
| Gold spent | 10,425 | 11,000 | 13,125 | 12,875 | 7,170 | 14,150 | 13,200 | 13,025 | 15,650 | 9,005 |
| Multikills | — | — | — | — | — | — | — | 2× double | — | — |
Game ID LOLTMNT02_375421
Methodology →