CD · Patch 16.08 · Split 1
Apr 22, 2026, 11:13 PM · 29.7 minScouting line
RED Academy won: +12.3k team gold, Top, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
jmz
8/2/6
Zoen
1/4/2
Curse
1/4/10
Levizin
1/7/2
Fuuu
2/0/11
Namiru
2/4/4
Rabelo
8/1/8
Marvin
3/4/1
uZent
4/0/12
Gatovisck
0/4/4
Draft
RED Academy
Blue sideFirst pick
Rumblejmz
PantheonCurse
AuroraFuuu
EzrealRabelo
AniviauZent
paiN Gaming Academy
Red side
K'SanteZoen
WukongLevizin
ViktorNamiru
VarusMarvin
RakanGatovisck
Objectives
- +1,082
- Gold at 15
- -1,082
- 3
- Dragons
- 1
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 12
- Towers
- 1
- 45
- Plates
- 12
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line RED Academy leads; below, paiN Gaming Academy.
Biggest lead: RED Academy +12,251, paiN Gaming Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | RED Academy +824 |
| 15 min | RED Academy +1,082 |
| 20 min | RED Academy +5,561 |
| 25 min | RED Academy +11,104 |
| End (30 min) | RED Academy +12,251 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Mikael's BlessinguZent, in 1.3% of the champion's games
ConquerorRabelo, in 2.3% of the champion's games
OpportunityMarvin, in 3.3% of the champion's games
jmzRumble
ZoenK'Sante
CursePantheon
LevizinWukong
FuuuAurora
NamiruViktor
RabeloEzreal
MarvinVarus
uZentAnivia
GatovisckRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
RED Academy
VictoryRed side
paiN Gaming Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/2/6 | 1/4/10 | 2/0/11 | 8/1/8 | 4/0/12 | 1/4/2 | 1/7/2 | 2/4/4 | 3/4/1 | 0/4/4 |
| Kill participation | 60.9% | 47.8% | 56.5% | 69.6% | 69.6% | 42.9% | 42.9% | 85.7% | 57.1% | 57.1% |
| CS | 243 | 184 | 242 | 311 | 40 | 231 | 188 | 276 | 278 | 41 |
| CS per minute | 8.2 | 6.2 | 8.2 | 10.5 | 1.3 | 7.8 | 6.3 | 9.3 | 9.4 | 1.4 |
| Gold | 14,733 | 10,878 | 11,576 | 16,927 | 9,777 | 9,685 | 9,446 | 11,604 | 14,083 | 6,822 |
| Gold share | 23.1% | 17% | 18.1% | 26.5% | 15.3% | 18.8% | 18.3% | 22.5% | 27.3% | 13.2% |
| Earned gold per minute | 365 | 235 | 258 | 439 | 198 | 195 | 187 | 259 | 343 | 98 |
| Damage to champions | 39,439 | 12,009 | 17,967 | 39,389 | 10,513 | 11,247 | 8,825 | 27,964 | 20,823 | 5,700 |
| Damage share | 33.1% | 10.1% | 15.1% | 33% | 8.8% | 15.1% | 11.8% | 37.5% | 27.9% | 7.6% |
| Damage per minute | 1,329 | 405 | 605 | 1,327 | 354 | 379 | 297 | 942 | 702 | 192 |
| Damage taken per minute | 783 | 1,009 | 673 | 813 | 464 | 1,179 | 1,155 | 884 | 641 | 880 |
| Damage mitigated per minute | 1,142 | 694 | 350 | 426 | 183 | 2,158 | 827 | 786 | 331 | 785 |
| Damage to towers | 7,391 | 5,236 | 6,175 | 16,340 | 3,048 | 4,624 | 2,066 | 4,573 | 0 | 155 |
| Vision score | 31 | 36 | 57 | 19 | 118 | 42 | 51 | 34 | 19 | 114 |
| Wards placed | 11 | 8 | 12 | 9 | 49 | 12 | 11 | 14 | 10 | 40 |
| Wards killed | 2 | 4 | 13 | 6 | 18 | 3 | 9 | 3 | 3 | 18 |
| Control wards | 5 | 4 | 6 | 3 | 8 | 5 | 10 | 8 | 3 | 14 |
| Gold at 15 | 5,398 | 5,127 | 4,959 | 5,956 | 3,812 | 4,948 | 5,399 | 4,987 | 5,268 | 3,568 |
| Gold diff at 10 | +308 | -284 | +12 | +574 | +214 | -308 | +284 | -12 | -574 | -214 |
| Gold diff at 15 | +450 | -272 | -28 | +688 | +244 | -450 | +272 | +28 | -688 | -244 |
| XP diff at 10 | +93 | +223 | -204 | +174 | +153 | -93 | -223 | +204 | -174 | -153 |
| XP diff at 15 | -13 | +629 | +606 | +518 | +557 | +13 | -629 | -606 | -518 | -557 |
| CS diff at 10 | +4 | +5 | -7 | +8 | -4 | -4 | -5 | +7 | -8 | +4 |
| CS diff at 15 | -7 | +8 | -1 | +18 | -5 | +7 | -8 | +1 | -18 | +5 |
| Gold diff at 20 | +726 | +565 | +311 | +2,974 | +985 | -726 | -565 | -311 | -2,974 | -985 |
| XP diff at 20 | +1,356 | +1,611 | +1,054 | +1,137 | +925 | -1,356 | -1,611 | -1,054 | -1,137 | -925 |
| CS diff at 20 | -4 | +12 | -4 | +22 | -6 | +4 | -12 | +4 | -22 | +6 |
| Gold diff at 25 | +3,212 | +882 | +659 | +4,524 | +1,827 | -3,212 | -882 | -659 | -4,524 | -1,827 |
| XP diff at 25 | +3,854 | +1,895 | +278 | +2,669 | +3,978 | -3,854 | -1,895 | -278 | -2,669 | -3,978 |
| CS diff at 25 | 0 | 0 | -7 | +34 | -4 | 0 | 0 | +7 | -34 | +4 |
| Gold spent | 14,425 | 10,275 | 10,200 | 16,758 | 7,810 | 9,075 | 8,983 | 10,950 | 13,125 | 6,310 |
| Multikills | 2× double | — | — | 1× double, 1× triple | — | — | — | — | — | — |
Game ID LOLTMNT02_384689
Methodology →