DCGI · Patch 16.18
Oct 03, 2026, 12:33 PM · 37.4 minScouting line
HANJIN BRION won: +10.8k team gold, Jungle won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Xiaoxu
2/6/5
Casting
6/4/9
xiaofang
7/6/2
GIDEON
6/1/9
Angel
1/3/8
Roamer
3/2/11
GALA
0/2/4
Teddy
5/1/9
Vampire
0/4/8
Namgung
1/2/12
Draft
JD Gaming
Blue side
YorickXiaoxu
Pantheonxiaofang
Twisted FateAngel
EzrealGALA
KarmaVampire
HANJIN BRION
Red sideFirst pick
JayceCasting
Lee SinGIDEON
RyzeRoamer
Miss FortuneTeddy
NautilusNamgung
Objectives
- +1,716
- Gold at 15
- -1,716
- 2
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 6
- Towers
- 9
- 32
- Plates
- 39
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line JD Gaming leads; below, HANJIN BRION.
Biggest lead: JD Gaming +4,020, HANJIN BRION +10,799. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | HANJIN BRION +556 |
| 15 min | JD Gaming +1,716 |
| 20 min | JD Gaming +2,336 |
| 25 min | JD Gaming +4,020 |
| End (37 min) | HANJIN BRION +10,799 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
GuardianVampire, in 2% of the champion's games
Maw of Malmortiusxiaofang, in 4.4% of the champion's games
Hextech RocketbeltAngel, in 9% of the champion's games
XiaoxuYorick
CastingJayce
xiaofangPantheon
GIDEONLee Sin
AngelTwisted Fate
RoamerRyze
GALAEzreal
TeddyMiss Fortune
VampireKarma
NamgungNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
JD Gaming
DefeatRed side
HANJIN BRION
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/6/5 | 7/6/2 | 1/3/8 | 0/2/4 | 0/4/8 | 6/4/9 | 6/1/9 | 3/2/11 | 5/1/9 | 1/2/12 |
| Kill participation | 70% | 90% | 90% | 40% | 80% | 71.4% | 71.4% | 66.7% | 66.7% | 61.9% |
| CS | 296 | 236 | 343 | 380 | 27 | 323 | 280 | 398 | 414 | 42 |
| CS per minute | 7.9 | 6.3 | 9.2 | 10.2 | 0.7 | 8.6 | 7.5 | 10.6 | 11.1 | 1.1 |
| Gold | 14,144 | 15,399 | 15,832 | 15,830 | 9,210 | 16,281 | 16,399 | 16,566 | 21,733 | 10,235 |
| Gold share | 20.1% | 21.9% | 22.5% | 22.5% | 13.1% | 20% | 20.2% | 20.4% | 26.8% | 12.6% |
| Earned gold per minute | 248 | 282 | 293 | 293 | 116 | 305 | 308 | 313 | 451 | 144 |
| Damage to champions | 18,797 | 24,656 | 23,222 | 18,044 | 7,053 | 29,134 | 16,478 | 25,581 | 32,964 | 4,567 |
| Damage share | 20.5% | 26.9% | 25.3% | 19.7% | 7.7% | 26.8% | 15.2% | 23.5% | 30.3% | 4.2% |
| Damage per minute | 502 | 659 | 620 | 482 | 188 | 778 | 440 | 683 | 881 | 122 |
| Damage taken per minute | 1,131 | 1,051 | 557 | 558 | 357 | 630 | 860 | 640 | 401 | 675 |
| Damage mitigated per minute | 1,589 | 1,006 | 407 | 383 | 241 | 545 | 1,131 | 658 | 575 | 1,337 |
| Damage to towers | 17,446 | 1,541 | 7,115 | 3,113 | 483 | 12,024 | 1,701 | 6,418 | 17,357 | 2,185 |
| Vision score | 58 | 70 | 68 | 40 | 182 | 47 | 69 | 64 | 41 | 158 |
| Wards placed | 23 | 13 | 17 | 12 | 91 | 23 | 21 | 21 | 14 | 81 |
| Wards killed | 7 | 14 | 11 | 15 | 18 | 7 | 14 | 11 | 11 | 15 |
| Control wards | 6 | 11 | 3 | 4 | 39 | 7 | 9 | 9 | 6 | 34 |
| Gold at 15 | 6,003 | 5,485 | 5,893 | 5,774 | 3,884 | 4,622 | 5,746 | 5,461 | 5,715 | 3,779 |
| Gold diff at 10 | +378 | -637 | -72 | -24 | -201 | -378 | +637 | +72 | +24 | +201 |
| Gold diff at 15 | +1,381 | -261 | +432 | +59 | +105 | -1,381 | +261 | -432 | -59 | -105 |
| XP diff at 10 | +491 | -1,127 | -35 | +63 | -63 | -491 | +1,127 | +35 | -63 | +63 |
| XP diff at 15 | +1,192 | -1,068 | +267 | +18 | +231 | -1,192 | +1,068 | -267 | -18 | -231 |
| CS diff at 10 | +10 | -28 | -7 | +13 | -9 | -10 | +28 | +7 | -13 | +9 |
| CS diff at 15 | +15 | -31 | -12 | +18 | -6 | -15 | +31 | +12 | -18 | +6 |
| Gold diff at 20 | +1,044 | -97 | +1,304 | -50 | +135 | -1,044 | +97 | -1,304 | +50 | -135 |
| XP diff at 20 | +1,097 | -848 | -84 | -223 | +629 | -1,097 | +848 | +84 | +223 | -629 |
| CS diff at 20 | +19 | -25 | -21 | +15 | -12 | -19 | +25 | +21 | -15 | +12 |
| Gold diff at 25 | +1,748 | +374 | +1,744 | -241 | +395 | -1,748 | -374 | -1,744 | +241 | -395 |
| XP diff at 25 | +602 | -762 | -979 | -676 | +1,050 | -602 | +762 | +979 | +676 | -1,050 |
| CS diff at 25 | +13 | -38 | -21 | +4 | -13 | -13 | +38 | +21 | -4 | +13 |
| Gold spent | 13,833 | 15,125 | 15,075 | 15,183 | 8,025 | 15,225 | 14,625 | 14,625 | 18,850 | 8,870 |
| Multikills | — | 1× double | — | — | — | 1× double | 1× double | — | — | — |
Game ID LOLTMNT02_472766
Methodology →