LJL · Patch 15.04 · Forge
Mar 01, 2025, 10:26 AM · 36.6 minScouting line
Kareha Children won: +11.7k team gold, Top, Mid and Bot won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Senmary
3/5/1
Yuu
2/1/13
Tatsu
2/4/3
Racon
2/1/12
Wasteland
0/5/4
Alleycat
8/1/6
chico
0/3/2
TenT
6/1/12
besu
0/4/2
OkerumoN
3/1/15
Draft
We Can Win
Blue sideFirst pick
OlafSenmary
SkarnerTatsu
AuroraWasteland
Ezrealchico
Rakanbesu
Kareha Children
Red side
SionYuu
Xin ZhaoRacon
SyndraAlleycat
VarusTenT
ZyraOkerumoN
Objectives
- -1,285
- Gold at 15
- +1,285
- 0
- Dragons
- 5
- 3
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 0
- Elder dragons
- 1
- 3
- Towers
- 8
- 2
- Plates
- 2
- 0
- Inhibitors
- 1
- Atakhan x1
- Kareha Children First blood
- Kareha Children First dragon
First herald- Kareha Children First tower
- Kareha Children First mid tower
- Kareha Children First to 3 towers
- Kareha Children First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line We Can Win leads; below, Kareha Children.
Biggest lead: We Can Win +389, Kareha Children +11,744. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | We Can Win +389 |
| 15 min | Kareha Children +1,285 |
| 20 min | Kareha Children +2,607 |
| 25 min | Kareha Children +2,944 |
| End (37 min) | Kareha Children +11,744 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Mortal Reminderchico, in 0.4% of the champion's games
Phase RushYuu, in 1.6% of the champion's games
Ionian Boots of LucidityOkerumoN, in 2.2% of the champion's games
B. F. SwordTenT, in 2.4% of the champion's games
Jak'Sho, The ProteanSenmary, in 3% of the champion's games
Mercury's TreadsSenmary, in 4.9% of the champion's games
Jak'Sho, The ProteanTenT, in 7.5% of the champion's games
Guardian AngelRacon, in 8.3% of the champion's games
Mejai's SoulstealerAlleycat, in 8.3% of the champion's games
Mercury's TreadsWasteland, in 9.1% of the champion's games
Arcane CometWasteland, in 11% of the champion's games
SenmaryOlaf
YuuSion
TatsuSkarner
RaconXin Zhao
WastelandAurora
AlleycatSyndra
chicoEzreal
TenTVarus
besuRakan
OkerumoNZyra
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
We Can Win
DefeatRed side
Kareha Children
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/5/1 | 2/4/3 | 0/5/4 | 0/3/2 | 0/4/2 | 2/1/13 | 2/1/12 | 8/1/6 | 6/1/12 | 3/1/15 |
| Kill participation | 80% | 100% | 80% | 40% | 40% | 71.4% | 66.7% | 66.7% | 85.7% | 85.7% |
| CS | 288 | 235 | 265 | 303 | 29 | 277 | 225 | 307 | 339 | 37 |
| CS per minute | 7.9 | 6.4 | 7.2 | 8.3 | 0.8 | 7.6 | 6.1 | 8.4 | 9.3 | 1.0 |
| Gold | 14,628 | 12,550 | 11,210 | 12,593 | 7,530 | 13,695 | 13,056 | 16,146 | 17,129 | 10,229 |
| Gold share | 25% | 21.4% | 19.2% | 21.5% | 12.9% | 19.5% | 18.6% | 23% | 24.4% | 14.6% |
| Earned gold per minute | 270 | 213 | 176 | 214 | 76 | 244 | 227 | 311 | 338 | 149 |
| Damage to champions | 16,569 | 14,609 | 20,228 | 30,355 | 4,808 | 21,527 | 16,056 | 23,698 | 32,365 | 21,993 |
| Damage share | 19.1% | 16.9% | 23.4% | 35.1% | 5.6% | 18.6% | 13.9% | 20.5% | 28% | 19% |
| Damage per minute | 452 | 399 | 552 | 829 | 131 | 588 | 438 | 647 | 884 | 601 |
| Damage taken per minute | 894 | 1,369 | 615 | 656 | 455 | 1,012 | 1,323 | 364 | 473 | 397 |
| Damage mitigated per minute | 1,235 | 2,255 | 358 | 308 | 487 | 1,852 | 975 | 210 | 345 | 163 |
| Damage to towers | 7,386 | 41 | 0 | 687 | 0 | 3,651 | 3,613 | 7,092 | 8,287 | 2,058 |
| Vision score | 31 | 63 | 31 | 36 | 118 | 35 | 64 | 32 | 33 | 133 |
| Wards placed | 10 | 8 | 13 | 13 | 68 | 6 | 18 | 9 | 8 | 64 |
| Wards killed | 6 | 17 | 1 | 7 | 9 | 12 | 18 | 7 | 12 | 14 |
| Control wards | 6 | 8 | 10 | 3 | 24 | 6 | 18 | 3 | 1 | 20 |
| Gold at 15 | 4,857 | 5,029 | 4,776 | 4,944 | 3,224 | 5,164 | 4,489 | 5,554 | 5,339 | 3,569 |
| Gold diff at 10 | +28 | +340 | -73 | +102 | -8 | -28 | -340 | +73 | -102 | +8 |
| Gold diff at 15 | -307 | +540 | -778 | -395 | -345 | +307 | -540 | +778 | +395 | +345 |
| XP diff at 10 | -1 | +583 | +81 | +30 | -39 | +1 | -583 | -81 | -30 | +39 |
| XP diff at 15 | -74 | +1,182 | -249 | -127 | -182 | +74 | -1,182 | +249 | +127 | +182 |
| CS diff at 10 | +1 | +15 | -6 | +4 | -1 | -1 | -15 | +6 | -4 | +1 |
| CS diff at 15 | +8 | +26 | -19 | -1 | -4 | -8 | -26 | +19 | +1 | +4 |
| Gold diff at 20 | -474 | +488 | -1,464 | -732 | -425 | +474 | -488 | +1,464 | +732 | +425 |
| XP diff at 20 | +105 | +162 | -729 | +129 | -599 | -105 | -162 | +729 | -129 | +599 |
| CS diff at 20 | +5 | +13 | -30 | -10 | -2 | -5 | -13 | +30 | +10 | +2 |
| Gold diff at 25 | -368 | +451 | -1,425 | -1,215 | -387 | +368 | -451 | +1,425 | +1,215 | +387 |
| XP diff at 25 | +286 | +239 | -654 | -85 | -520 | -286 | -239 | +654 | +85 | +520 |
| CS diff at 25 | +12 | +13 | -33 | -15 | +1 | -12 | -13 | +33 | +15 | -1 |
| Gold spent | 13,050 | 12,175 | 10,650 | 12,458 | 7,450 | 11,705 | 11,975 | 14,275 | 15,375 | 8,435 |
| Multikills | — | — | — | — | — | 1× double | — | — | 2× double | — |
Game ID LOLTMNT03_205340
Methodology →