LJL · Patch 15.10
May 17, 2025, 07:05 AM · 35.3 minteam kills
Scouting line
Vortex (Japanese Team) won: +11.6k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Perle
2/4/9
RPG hanya
1/3/5
Tima
3/6/14
RPG Kiwi
1/6/13
VT Nangning
10/0/11
RPG sign
0/4/9
Tele
13/5/11
RPG Nakamura
15/10/1
VT saru
4/2/22
RPG McGrath
0/9/15
Draft
Vortex (Japanese Team)
Blue sideFirst pick
AmbessaPerle
SejuaniTima
ZoeVT Nangning
LucianTele
NamiVT saru
Radical Pop Gaming
Red side
RenektonRPG hanya
PantheonRPG Kiwi
GalioRPG sign
ApheliosRPG Nakamura
LuluRPG McGrath
Objectives
- +3,590
- Gold at 15
- -3,590
- 2
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 9
- Towers
- 2
- 5
- Plates
- 2
- 1
- Inhibitors
- 0


- Atakhan x1
- Vortex (Japanese Team) First blood
- Radical Pop Gaming First dragon
- Vortex (Japanese Team) First herald
- Vortex (Japanese Team) First tower
- Vortex (Japanese Team) First mid tower
- Vortex (Japanese Team) First to 3 towers
- Vortex (Japanese Team) First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Vortex (Japanese Team) leads; below, Radical Pop Gaming.
Biggest lead: Vortex (Japanese Team) +11,647, Radical Pop Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Vortex (Japanese Team) +2,405 |
| 15 min | Vortex (Japanese Team) +3,590 |
| 20 min | Vortex (Japanese Team) +3,724 |
| 25 min | Vortex (Japanese Team) +4,387 |
| End (35 min) | Vortex (Japanese Team) +11,647 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Serpent's FangTele, in 1.3% of the champion's games
Guardian AngelRPG Nakamura, in 5.3% of the champion's games
Crimson LucidityTele, in 8.6% of the champion's games
Armored AdvancePerle, in 9.3% of the champion's games
PerleAmbessa
RPG hanyaRenekton
TimaSejuani
RPG KiwiPantheon
VT NangningZoe
RPG signGalio
TeleLucian
RPG NakamuraAphelios
VT saruNami
RPG McGrathLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Vortex (Japanese Team)
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| PerlePerle | 2 / 4 / 9(2.75) | 254 7.2/m | |
| TimaTima | 3 / 6 / 14(2.83) | 184 5.2/m | |
| VT NangningVT NangningFB | 10 / 0 / 11(21) | 251 7.1/m | |
| TeleTele | 13 / 5 / 11(4.8) | 307 8.7/m | |
| VT saruVT saru | 4 / 2 / 22(13) | 33 0.9/m |
Red side
Radical Pop Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| RPG hanyaRPG hanya | 1 / 3 / 5(2) | 291 8.2/m | |
| RPG KiwiRPG Kiwi | 1 / 6 / 13(2.33) | 189 5.4/m | |
| RPG signRPG sign | 0 / 4 / 9(2.25) | 244 6.9/m | |
| RPG NakamuraRPG Nakamura | 15 / 10 / 1(1.6) | 254 7.2/m | |
| RPG McGrathRPG McGrath | 0 / 9 / 15(1.67) | 29 0.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/9 | 3/6/14 | 10/0/11 | 13/5/11 | 4/2/22 | 1/3/5 | 1/6/13 | 0/4/9 | 15/10/1 | 0/9/15 |
| Kill participation | 34.4% | 53.1% | 65.6% | 75% | 81.3% | 35.3% | 82.4% | 52.9% | 94.1% | 88.2% |
| CS | 254 | 184 | 251 | 307 | 33 | 291 | 189 | 244 | 254 | 29 |
| CS per minute | 7.2 | 5.2 | 7.1 | 8.7 | 0.9 | 8.2 | 5.4 | 6.9 | 7.2 | 0.8 |
| Gold | 13,024 | 12,095 | 16,806 | 19,735 | 11,140 | 12,850 | 11,091 | 10,890 | 18,210 | 8,112 |
| Gold share | 17.9% | 16.6% | 23.1% | 27.1% | 15.3% | 21% | 18.1% | 17.8% | 29.8% | 13.3% |
| Earned gold per minute | 239 | 212 | 346 | 429 | 185 | 234 | 184 | 178 | 385 | 99 |
| Damage to champions | 19,612 | 17,207 | 34,356 | 55,696 | 11,496 | 14,815 | 17,532 | 14,743 | 55,079 | 7,820 |
| Damage share | 14.2% | 12.4% | 24.8% | 40.3% | 8.3% | 13.5% | 15.9% | 13.4% | 50.1% | 7.1% |
| Damage per minute | 555 | 487 | 973 | 1,577 | 326 | 419 | 496 | 417 | 1,560 | 221 |
| Damage taken per minute | 923 | 1,442 | 462 | 920 | 460 | 1,113 | 1,297 | 893 | 892 | 620 |
| Damage mitigated per minute | 1,169 | 1,349 | 238 | 358 | 155 | 903 | 833 | 1,318 | 578 | 308 |
| Damage to towers | 2,928 | 107 | 7,944 | 7,635 | 1,717 | 2,968 | 0 | 0 | 641 | 97 |
| Vision score | 33 | 51 | 34 | 27 | 96 | 34 | 35 | 21 | 22 | 94 |
| Wards placed | 13 | 8 | 21 | 12 | 45 | 10 | 6 | 6 | 10 | 42 |
| Wards killed | 3 | 14 | 6 | 8 | 9 | 3 | 9 | 6 | 5 | 11 |
| Control wards | 2 | 6 | 8 | 1 | 16 | 7 | 6 | 4 | 0 | 15 |
| Gold at 15 | 4,956 | 4,967 | 5,980 | 5,971 | 4,737 | 5,183 | 4,648 | 4,338 | 5,146 | 3,706 |
| Gold diff at 10 | -103 | +101 | +1,581 | +629 | +197 | +103 | -101 | -1,581 | -629 | -197 |
| Gold diff at 15 | -227 | +319 | +1,642 | +825 | +1,031 | +227 | -319 | -1,642 | -825 | -1,031 |
| XP diff at 10 | -175 | -64 | +558 | +386 | -337 | +175 | +64 | -558 | -386 | +337 |
| XP diff at 15 | -106 | -166 | +712 | +484 | +235 | +106 | +166 | -712 | -484 | -235 |
| CS diff at 10 | -9 | +2 | +14 | +11 | +7 | +9 | -2 | -14 | -11 | -7 |
| CS diff at 15 | -18 | +6 | +23 | +19 | +8 | +18 | -6 | -23 | -19 | -8 |
| Gold diff at 20 | -1,160 | +205 | +1,679 | +1,621 | +1,379 | +1,160 | -205 | -1,679 | -1,621 | -1,379 |
| XP diff at 20 | -641 | -1,143 | +562 | +1,254 | +93 | +641 | +1,143 | -562 | -1,254 | -93 |
| CS diff at 20 | -30 | -1 | +24 | +32 | +3 | +30 | +1 | -24 | -32 | -3 |
| Gold diff at 25 | -719 | +307 | +2,432 | +527 | +1,840 | +719 | -307 | -2,432 | -527 | -1,840 |
| XP diff at 25 | +1 | -1,024 | +1,513 | +1,825 | +767 | -1 | +1,024 | -1,513 | -1,825 | -767 |
| CS diff at 25 | -28 | +1 | +29 | +28 | +2 | +28 | -1 | -29 | -28 | -2 |
| Gold spent | 11,360 | 11,950 | 13,900 | 16,875 | 9,750 | 11,725 | 9,550 | 10,500 | 18,100 | 7,950 |
| Multikills | — | — | 2× double | 2× double, 1× triple | — | — | — | — | 2× double | — |
Game ID LOLTMNT03_236830
Methodology →