LJL · Patch 16.04 · Winter
PlayoffsFeb 21, 2026, 11:22 AM · 42 minScouting line
New Meta won: Top and Jungle won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
antana
1/6/10
advance
3/4/10
Fubuki
1/2/5
HRK
4/6/8
GukBo
6/4/2
Alps
2/2/6
Vox
10/1/5
Godot
4/4/6
f4ke
1/1/8
koisi
1/3/10
Draft
VARREL YOUTH
Blue sideFirst pick
Sionantana
ZaahenFubuki
RyzeGukBo
YunaraVox
Nautilusf4ke
New Meta
Red side
Yoneadvance
GravesHRK
AniviaAlps
EzrealGodot
Karmakoisi
Objectives
- -3,107
- Gold at 15
- +3,107
- 3
- Dragons
- 3
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 1
- Barons
- 2
- 5
- Towers
- 9
- 29
- Plates
- 38
- 1
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line VARREL YOUTH leads; below, New Meta.
Biggest lead: VARREL YOUTH +156, New Meta +5,113. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | VARREL YOUTH +4 |
| 15 min | New Meta +3,107 |
| 20 min | New Meta +3,104 |
| 25 min | New Meta +5,113 |
| End (42 min) | VARREL YOUTH +156 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Armored AdvanceGukBo, in 1.4% of the champion's games
Mercurial ScimitarVox, in 1.5% of the champion's games
Locket of the Iron Solarikoisi, in 1.6% of the champion's games
Void StaffAlps, in 4.9% of the champion's games
Death's Danceadvance, in 7.2% of the champion's games
Lord Dominik's Regardsadvance, in 8% of the champion's games
antanaSion
advanceYone
FubukiZaahen
HRKGraves
GukBoRyze
AlpsAnivia
VoxYunara
GodotEzreal
f4keNautilus
koisiKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
VARREL YOUTH
DefeatRed side
New Meta
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/6/10 | 1/2/5 | 6/4/2 | 10/1/5 | 1/1/8 | 3/4/10 | 4/6/8 | 2/2/6 | 4/4/6 | 1/3/10 |
| Kill participation | 57.9% | 31.6% | 42.1% | 78.9% | 47.4% | 92.9% | 85.7% | 57.1% | 71.4% | 78.6% |
| CS | 273 | 279 | 442 | 419 | 34 | 417 | 293 | 324 | 406 | 43 |
| CS per minute | 6.5 | 6.6 | 10.5 | 10.0 | 0.8 | 9.9 | 7.0 | 7.7 | 9.7 | 1.0 |
| Gold | 13,639 | 14,698 | 19,290 | 24,599 | 10,324 | 18,908 | 17,693 | 14,779 | 19,870 | 11,144 |
| Gold share | 16.5% | 17.8% | 23.4% | 29.8% | 12.5% | 22.9% | 21.5% | 17.9% | 24.1% | 13.5% |
| Earned gold per minute | 196 | 221 | 331 | 457 | 117 | 321 | 292 | 223 | 344 | 136 |
| Damage to champions | 22,578 | 6,847 | 32,187 | 49,663 | 6,586 | 41,733 | 28,406 | 20,746 | 44,894 | 7,709 |
| Damage share | 19.2% | 5.8% | 27.3% | 42.1% | 5.6% | 29.1% | 19.8% | 14.5% | 31.3% | 5.4% |
| Damage per minute | 538 | 163 | 767 | 1,183 | 157 | 994 | 677 | 494 | 1,069 | 184 |
| Damage taken per minute | 1,253 | 892 | 777 | 541 | 617 | 981 | 673 | 792 | 713 | 464 |
| Damage mitigated per minute | 2,817 | 869 | 681 | 460 | 992 | 1,709 | 591 | 477 | 529 | 347 |
| Damage to towers | 1,505 | 1,935 | 12,259 | 8,347 | 49 | 14,631 | 5,615 | 6,100 | 9,168 | 1,644 |
| Vision score | 42 | 60 | 48 | 50 | 182 | 42 | 104 | 45 | 36 | 171 |
| Wards placed | 16 | 13 | 19 | 13 | 95 | 13 | 15 | 17 | 10 | 80 |
| Wards killed | 5 | 10 | 7 | 21 | 13 | 5 | 25 | 10 | 10 | 18 |
| Control wards | 5 | 11 | 3 | 1 | 13 | 4 | 13 | 0 | 2 | 20 |
| Gold at 15 | 4,522 | 4,870 | 5,350 | 6,138 | 3,613 | 6,689 | 6,112 | 5,301 | 6,024 | 3,474 |
| Gold diff at 10 | -532 | -445 | +268 | +416 | +297 | +532 | +445 | -268 | -416 | -297 |
| Gold diff at 15 | -2,167 | -1,242 | +49 | +114 | +139 | +2,167 | +1,242 | -49 | -114 | -139 |
| XP diff at 10 | -171 | -413 | +168 | -146 | +400 | +171 | +413 | -168 | +146 | -400 |
| XP diff at 15 | -1,979 | -871 | -250 | -311 | +257 | +1,979 | +871 | +250 | +311 | -257 |
| CS diff at 10 | -31 | -14 | +4 | -19 | +4 | +31 | +14 | -4 | +19 | -4 |
| CS diff at 15 | -60 | -18 | -2 | -25 | -2 | +60 | +18 | +2 | +25 | +2 |
| Gold diff at 20 | -2,477 | -1,768 | +568 | +532 | +41 | +2,477 | +1,768 | -568 | -532 | -41 |
| XP diff at 20 | -2,022 | -1,158 | -1,440 | +13 | -241 | +2,022 | +1,158 | +1,440 | -13 | +241 |
| CS diff at 20 | -58 | -28 | +16 | -22 | -4 | +58 | +28 | -16 | +22 | +4 |
| Gold diff at 25 | -3,931 | -2,904 | +1,246 | +967 | -491 | +3,931 | +2,904 | -1,246 | -967 | +491 |
| XP diff at 25 | -3,586 | -1,779 | +1,015 | +280 | -1,522 | +3,586 | +1,779 | -1,015 | -280 | +1,522 |
| CS diff at 25 | -78 | -38 | +59 | -6 | -5 | +78 | +38 | -59 | +6 | +5 |
| Gold spent | 13,775 | 13,525 | 19,375 | 27,575 | 9,725 | 18,035 | 15,275 | 14,400 | 18,243 | 10,630 |
| Multikills | — | — | 1× double | 2× double | — | — | 1× double | — | — | — |
Game ID LOLTMNT03_345250
Methodology →