LJL · Patch 16.04 · Winter
PlayoffsMar 03, 2026, 01:04 PM · 32.3 minScouting line
L Guide Gaming won: +11.8k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
advance
4/10/4
SnowRabbit
10/2/6
HRK
1/3/8
Amel
2/4/10
Eria
2/5/3
rre
4/1/8
Godot
2/5/5
NaiNa
10/1/7
koisi
1/3/7
SaKi
0/2/13
Draft
New Meta
Blue sideFirst pick
Jaxadvance
SejuaniHRK
AniviaEria
VarusGodot
Renata Glasckoisi
L Guide Gaming
Red side
RivenSnowRabbit
Xin ZhaoAmel
Ryzerre
ZiggsNaiNa
NautilusSaKi
Objectives
- -2,490
- Gold at 15
- +2,490
- 0
- Dragons
- 4
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 2
- Towers
- 9
- 13
- Plates
- 39
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line New Meta leads; below, L Guide Gaming.
Biggest lead: New Meta +0, L Guide Gaming +11,771. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | L Guide Gaming +543 |
| 15 min | L Guide Gaming +2,490 |
| 20 min | L Guide Gaming +978 |
| 25 min | L Guide Gaming +5,638 |
| End (32 min) | L Guide Gaming +11,771 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Wit's Endadvance, in 4.7% of the champion's games
Redemptionkoisi, in 8.2% of the champion's games
Mikael's BlessingSaKi, in 9.1% of the champion's games
advanceJax
SnowRabbitRiven
HRKSejuani
AmelXin Zhao
EriaAnivia
rreRyze
GodotVarus
NaiNaZiggs
koisiRenata Glasc
SaKiNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
New Meta
DefeatRed side
L Guide Gaming
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 10 / 2 / 6(8) | 203 6.3/m | ||
| 2 / 4 / 10(3) | 199 6.2/m | ||
| 4 / 1 / 8(12) | 286 8.9/m | ||
| 10 / 1 / 7(17) | 295 9.1/m | ||
| 0 / 2 / 13(6.5) | 32 1.0/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/10/4 | 1/3/8 | 2/5/3 | 2/5/5 | 1/3/7 | 10/2/6 | 2/4/10 | 4/1/8 | 10/1/7 | 0/2/13 |
| Kill participation | 80% | 90% | 50% | 70% | 80% | 61.5% | 46.2% | 46.2% | 65.4% | 50% |
| CS | 228 | 188 | 234 | 308 | 40 | 203 | 199 | 286 | 295 | 32 |
| CS per minute | 7.1 | 5.8 | 7.2 | 9.5 | 1.2 | 6.3 | 6.2 | 8.9 | 9.1 | 1.0 |
| Gold | 12,808 | 10,145 | 9,854 | 13,740 | 7,818 | 14,170 | 11,935 | 13,527 | 17,782 | 8,722 |
| Gold share | 23.6% | 18.7% | 18.1% | 25.3% | 14.4% | 21.4% | 18% | 20.5% | 26.9% | 13.2% |
| Earned gold per minute | 266 | 183 | 174 | 294 | 111 | 308 | 239 | 288 | 420 | 139 |
| Damage to champions | 24,358 | 13,401 | 15,655 | 25,351 | 3,826 | 22,168 | 16,076 | 29,189 | 39,764 | 6,549 |
| Damage share | 29.5% | 16.2% | 19% | 30.7% | 4.6% | 19.5% | 14.1% | 25.7% | 35% | 5.8% |
| Damage per minute | 754 | 415 | 485 | 785 | 118 | 686 | 498 | 904 | 1,231 | 203 |
| Damage taken per minute | 1,038 | 1,025 | 1,004 | 725 | 452 | 885 | 1,330 | 672 | 248 | 376 |
| Damage mitigated per minute | 966 | 1,671 | 469 | 444 | 431 | 1,421 | 1,159 | 839 | 236 | 625 |
| Damage to towers | 7,210 | 602 | 0 | 4,384 | 0 | 14,799 | 0 | 6,911 | 12,996 | 0 |
| Vision score | 20 | 65 | 27 | 26 | 140 | 38 | 50 | 37 | 32 | 120 |
| Wards placed | 11 | 12 | 9 | 8 | 71 | 12 | 12 | 16 | 11 | 48 |
| Wards killed | 1 | 15 | 7 | 6 | 18 | 4 | 10 | 2 | 6 | 18 |
| Control wards | 0 | 12 | 4 | 0 | 10 | 6 | 12 | 5 | 5 | 18 |
| Gold at 15 | 4,962 | 5,340 | 4,386 | 6,276 | 3,550 | 5,728 | 5,909 | 5,625 | 6,551 | 3,191 |
| Gold diff at 10 | -76 | -134 | -318 | -189 | +174 | +76 | +134 | +318 | +189 | -174 |
| Gold diff at 15 | -766 | -569 | -1,239 | -275 | +359 | +766 | +569 | +1,239 | +275 | -359 |
| XP diff at 10 | -321 | +137 | -239 | -646 | +522 | +321 | -137 | +239 | +646 | -522 |
| XP diff at 15 | -1,274 | -434 | -1,238 | -757 | +910 | +1,274 | +434 | +1,238 | +757 | -910 |
| CS diff at 10 | -3 | -6 | -10 | +6 | +2 | +3 | +6 | +10 | -6 | -2 |
| CS diff at 15 | -8 | -4 | -31 | +16 | +13 | +8 | +4 | +31 | -16 | -13 |
| Gold diff at 20 | +660 | -357 | -1,199 | -206 | +124 | -660 | +357 | +1,199 | +206 | -124 |
| XP diff at 20 | -367 | +428 | -2,248 | -1,267 | +424 | +367 | -428 | +2,248 | +1,267 | -424 |
| CS diff at 20 | +11 | +5 | -41 | +15 | +10 | -11 | -5 | +41 | -15 | -10 |
| Gold diff at 25 | -369 | -1,142 | -1,817 | -1,916 | -394 | +369 | +1,142 | +1,817 | +1,916 | +394 |
| XP diff at 25 | -1,718 | -969 | -4,396 | -3,359 | -1,441 | +1,718 | +969 | +4,396 | +3,359 | +1,441 |
| CS diff at 25 | +11 | -6 | -49 | +4 | +10 | -11 | +6 | +49 | -4 | -10 |
| Gold spent | 13,083 | 9,950 | 9,900 | 13,950 | 7,635 | 12,810 | 11,350 | 11,675 | 15,600 | 6,855 |
| Multikills | 1× double | — | — | — | — | 2× double | — | 1× double | 2× double | — |
Game ID LOLTMNT03_352004
Methodology →