LEC · Patch 16.02 · Versus
Feb 02, 2026, 05:41 PM · 30.8 minScouting line
Natus Vincere won: +15.5k team gold, Top and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Baus
0/7/1
Maynter
3/2/9
Velja
2/6/1
Rhilech
6/0/9
Nemesis
0/3/3
Poby
9/0/5
Crownie
1/2/1
SamD
1/0/8
Rekkles
0/2/3
Parus
1/1/15
Draft
Los Ratones
Blue side
K'SanteBaus
PantheonVelja
Aurelion SolNemesis
CaitlynCrownie
KarmaRekkles
Natus Vincere
Red sideFirst pick
RumbleMaynter
Xin ZhaoRhilech
RyzePoby
JhinSamD
BardParus
Objectives
- -1,127
- Gold at 15
- +1,127
- 0
- Dragons
- 4
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 9
- 10
- Plates
- 14
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Los Ratones leads; below, Natus Vincere.
Biggest lead: Los Ratones +0, Natus Vincere +15,454. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Natus Vincere +615 |
| 15 min | Natus Vincere +1,127 |
| 20 min | Natus Vincere +4,488 |
| 25 min | Natus Vincere +9,046 |
| End (31 min) | Natus Vincere +15,454 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
BausK'Sante
MaynterRumble
VeljaPantheon
RhilechXin Zhao
NemesisAurelion Sol
PobyRyze
CrownieCaitlyn
SamDJhin
RekklesKarma
ParusBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Los Ratones
DefeatRed side
Natus Vincere
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/7/1 | 2/6/1 | 0/3/3 | 1/2/1 | 0/2/3 | 3/2/9 | 6/0/9 | 9/0/5 | 1/0/8 | 1/1/15 |
| Kill participation | 33.3% | 100% | 100% | 66.7% | 100% | 60% | 75% | 70% | 45% | 80% |
| CS | 275 | 184 | 285 | 336 | 56 | 274 | 243 | 297 | 357 | 37 |
| CS per minute | 8.9 | 6.0 | 9.2 | 10.9 | 1.8 | 8.9 | 7.9 | 9.6 | 11.6 | 1.2 |
| Gold | 9,777 | 10,127 | 10,484 | 14,098 | 7,272 | 14,193 | 13,807 | 14,888 | 15,708 | 8,616 |
| Gold share | 18.9% | 19.6% | 20.3% | 27.2% | 14.1% | 21.1% | 20.5% | 22.2% | 23.4% | 12.8% |
| Earned gold per minute | 186 | 197 | 209 | 326 | 105 | 329 | 317 | 352 | 378 | 148 |
| Damage to champions | 12,164 | 10,427 | 21,414 | 14,231 | 7,090 | 23,581 | 15,839 | 23,021 | 14,946 | 9,904 |
| Damage share | 18.6% | 16% | 32.8% | 21.8% | 10.9% | 27% | 18.1% | 26.4% | 17.1% | 11.3% |
| Damage per minute | 395 | 338 | 695 | 462 | 230 | 765 | 514 | 747 | 485 | 321 |
| Damage taken per minute | 1,112 | 1,031 | 564 | 348 | 354 | 639 | 1,125 | 641 | 384 | 483 |
| Damage mitigated per minute | 2,074 | 675 | 351 | 242 | 204 | 902 | 860 | 402 | 184 | 261 |
| Damage to towers | 1,692 | 0 | 1,437 | 3,069 | 646 | 8,779 | 7,006 | 7,669 | 12,726 | 2,753 |
| Vision score | 34 | 46 | 29 | 34 | 149 | 27 | 49 | 45 | 39 | 144 |
| Wards placed | 14 | 8 | 11 | 11 | 62 | 11 | 8 | 27 | 16 | 63 |
| Wards killed | 3 | 11 | 6 | 9 | 20 | 1 | 11 | 5 | 5 | 17 |
| Control wards | 0 | 6 | 2 | 1 | 12 | 1 | 6 | 13 | 4 | 10 |
| Gold at 15 | 4,973 | 5,579 | 4,861 | 6,899 | 3,627 | 6,211 | 5,660 | 5,606 | 6,029 | 3,560 |
| Gold diff at 10 | -452 | +21 | -667 | +342 | +141 | +452 | -21 | +667 | -342 | -141 |
| Gold diff at 15 | -1,238 | -81 | -745 | +870 | +67 | +1,238 | +81 | +745 | -870 | -67 |
| XP diff at 10 | -95 | -371 | -189 | -630 | +200 | +95 | +371 | +189 | +630 | -200 |
| XP diff at 15 | -336 | -1,247 | -64 | -1,164 | +398 | +336 | +1,247 | +64 | +1,164 | -398 |
| CS diff at 10 | -2 | -16 | -9 | +9 | +7 | +2 | +16 | +9 | -9 | -7 |
| CS diff at 15 | 0 | -27 | -12 | +11 | +6 | 0 | +27 | +12 | -11 | -6 |
| Gold diff at 20 | -1,823 | -388 | -1,953 | -105 | -219 | +1,823 | +388 | +1,953 | +105 | +219 |
| XP diff at 20 | -596 | -1,536 | -2,385 | -1,892 | +717 | +596 | +1,536 | +2,385 | +1,892 | -717 |
| CS diff at 20 | +7 | -30 | -15 | +5 | +7 | -7 | +30 | +15 | -5 | -7 |
| Gold diff at 25 | -3,245 | -1,890 | -2,692 | -633 | -586 | +3,245 | +1,890 | +2,692 | +633 | +586 |
| XP diff at 25 | -3,067 | -3,476 | -3,406 | -2,946 | -1,144 | +3,067 | +3,476 | +3,406 | +2,946 | +1,144 |
| CS diff at 25 | +2 | -52 | -13 | +7 | +12 | -2 | +52 | +13 | -7 | -12 |
| Gold spent | 9,800 | 9,500 | 9,875 | 13,525 | 7,030 | 13,325 | 12,300 | 13,325 | 13,050 | 7,995 |
| Multikills | — | — | — | — | — | — | 1× double | 1× triple | — | — |
Game ID LOLTMNT04_151516
Methodology →