LFL · Patch 16.07
Apr 09, 2026, 04:06 PM · 36.3 minScouting line
Esprit Shōnen won: +6.0k team gold, Top, Bot and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Leny
6/4/8
Yeti
1/5/7
Kobs
5/3/16
SPOOKY
5/6/6
xKenzuke
5/1/17
Nafkelah
6/5/2
Avra
8/2/9
Deadly
1/3/7
Mxe
1/3/22
Steeelback
0/6/9
Draft
Esprit Shōnen
Blue sideFirst pick
RumbleLeny
Xin ZhaoKobs
AniviaxKenzuke
CorkiAvra
NamiMxe
Skillcamp
Red side
OrnnYeti
PantheonSPOOKY
RyzeNafkelah
YunaraDeadly
NautilusSteeelback
Objectives
- +3,968
- Gold at 15
- -3,968
- 2
- Dragons
- 1
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 11
- Towers
- 5
- 41
- Plates
- 27
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Esprit Shōnen leads; below, Skillcamp.
Biggest lead: Esprit Shōnen +5,997, Skillcamp +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Esprit Shōnen +847 |
| 15 min | Esprit Shōnen +3,968 |
| 20 min | Esprit Shōnen +2,571 |
| 25 min | Esprit Shōnen +3,771 |
| End (36 min) | Esprit Shōnen +5,997 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Abyssal MaskKobs, in 0.2% of the champion's games
Phase RushxKenzuke, in 10% of the champion's games
LenyRumble
YetiOrnn
KobsXin Zhao
SPOOKYPantheon
xKenzukeAnivia
NafkelahRyze
AvraCorki
DeadlyYunara
MxeNami
SteeelbackNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Esprit Shōnen
VictoryRed side
Skillcamp
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| YetiYeti | 1 / 5 / 7(1.6) | 227 6.3/m | |
| SPOOKYSPOOKY | 5 / 6 / 6(1.83) | 236 6.5/m | |
| 6 / 5 / 2(1.6) | 339 9.4/m | ||
| 1 / 3 / 7(2.67) | 359 9.9/m | ||
| 0 / 6 / 9(1.5) | 35 1.0/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/4/8 | 5/3/16 | 5/1/17 | 8/2/9 | 1/3/22 | 1/5/7 | 5/6/6 | 6/5/2 | 1/3/7 | 0/6/9 |
| Kill participation | 56% | 84% | 88% | 68% | 92% | 61.5% | 84.6% | 61.5% | 61.5% | 69.2% |
| CS | 275 | 184 | 303 | 334 | 28 | 227 | 236 | 339 | 359 | 35 |
| CS per minute | 7.6 | 5.1 | 8.4 | 9.2 | 0.8 | 6.3 | 6.5 | 9.4 | 9.9 | 1.0 |
| Gold | 16,584 | 14,014 | 15,162 | 18,704 | 10,254 | 11,468 | 14,650 | 17,062 | 16,823 | 8,718 |
| Gold share | 22.2% | 18.8% | 20.3% | 25% | 13.7% | 16.7% | 21.3% | 24.8% | 24.5% | 12.7% |
| Earned gold per minute | 327 | 257 | 288 | 386 | 153 | 186 | 274 | 341 | 334 | 110 |
| Damage to champions | 37,663 | 25,124 | 28,521 | 38,017 | 8,245 | 12,968 | 17,159 | 31,038 | 27,930 | 6,798 |
| Damage share | 27.4% | 18.3% | 20.7% | 27.6% | 6% | 13.5% | 17.9% | 32.4% | 29.1% | 7.1% |
| Damage per minute | 1,039 | 693 | 787 | 1,049 | 227 | 358 | 473 | 856 | 770 | 188 |
| Damage taken per minute | 795 | 1,308 | 664 | 458 | 428 | 1,203 | 1,032 | 871 | 666 | 778 |
| Damage mitigated per minute | 908 | 965 | 374 | 339 | 232 | 2,107 | 709 | 513 | 319 | 743 |
| Damage to towers | 11,604 | 5,608 | 6,987 | 11,479 | 2,029 | 2,252 | 0 | 8,761 | 11,824 | 408 |
| Vision score | 32 | 48 | 62 | 73 | 140 | 34 | 58 | 50 | 54 | 130 |
| Wards placed | 10 | 15 | 19 | 22 | 64 | 18 | 15 | 19 | 14 | 60 |
| Wards killed | 3 | 8 | 11 | 13 | 9 | 1 | 8 | 6 | 20 | 12 |
| Control wards | 2 | 13 | 7 | 9 | 12 | 7 | 6 | 7 | 5 | 15 |
| Gold at 15 | 6,783 | 5,662 | 5,685 | 6,938 | 3,883 | 4,687 | 5,495 | 5,553 | 5,778 | 3,470 |
| Gold diff at 10 | -20 | -88 | +128 | +534 | +293 | +20 | +88 | -128 | -534 | -293 |
| Gold diff at 15 | +2,096 | +167 | +132 | +1,160 | +413 | -2,096 | -167 | -132 | -1,160 | -413 |
| XP diff at 10 | -486 | +144 | +480 | +310 | +37 | +486 | -144 | -480 | -310 | -37 |
| XP diff at 15 | +1,900 | +521 | +544 | +1,085 | -190 | -1,900 | -521 | -544 | -1,085 | +190 |
| CS diff at 10 | +2 | -2 | +5 | +7 | -3 | -2 | +2 | -5 | -7 | +3 |
| CS diff at 15 | +35 | -1 | +3 | +16 | -11 | -35 | +1 | -3 | -16 | +11 |
| Gold diff at 20 | +2,565 | -444 | -404 | +146 | +708 | -2,565 | +444 | +404 | -146 | -708 |
| XP diff at 20 | +1,281 | -621 | +13 | -303 | -702 | -1,281 | +621 | -13 | +303 | +702 |
| CS diff at 20 | +43 | -21 | -9 | +2 | -9 | -43 | +21 | +9 | -2 | +9 |
| Gold diff at 25 | +2,640 | -191 | +214 | +5 | +1,103 | -2,640 | +191 | -214 | -5 | -1,103 |
| XP diff at 25 | +1,249 | -151 | +1,320 | -551 | +1,017 | -1,249 | +151 | -1,320 | +551 | -1,017 |
| CS diff at 25 | +31 | -22 | -1 | -16 | -7 | -31 | +22 | +1 | +16 | +7 |
| Gold spent | 14,640 | 13,225 | 13,375 | 16,758 | 10,665 | 11,375 | 13,475 | 15,925 | 16,375 | 8,180 |
| Multikills | 1× double | — | — | 1× double, 1× triple | — | — | — | 2× double | — | — |
Game ID LOLTMNT04_155294
Methodology →