PRM · Patch 16.07 · Spring
Apr 17, 2026, 03:08 PM · 26.9 minScouting line
TeamOrangeGaming won: +18.1k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
CPM
1/3/3
zorenous
1/1/5
Pasu
0/5/2
Woldjo
5/1/13
Fooneses
2/3/0
SAJATOR
8/0/6
Devn
1/2/0
Ryuk
6/0/9
Smarty
0/7/2
Lilipp
0/2/13
Draft
ROSSMANN Centaurs
Blue sideFirst pick
SionCPM
Dr. MundoPasu
AhriFooneses
YunaraDevn
KarmaSmarty
TeamOrangeGaming
Red side
Gnarzorenous
Nunu & WillumpWoldjo
CassiopeiaSAJATOR
SivirRyuk
NautilusLilipp
Objectives
- -4,792
- Gold at 15
- +4,792
- 1
- Dragons
- 3
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 10
- 7
- Plates
- 42
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ROSSMANN Centaurs leads; below, TeamOrangeGaming.
Biggest lead: ROSSMANN Centaurs +0, TeamOrangeGaming +18,055. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | TeamOrangeGaming +1,670 |
| 15 min | TeamOrangeGaming +4,792 |
| 20 min | TeamOrangeGaming +9,296 |
| 25 min | TeamOrangeGaming +15,663 |
| End (27 min) | TeamOrangeGaming +18,055 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Spellslinger's ShoesSAJATOR, in 4% of the champion's games
Void StaffSAJATOR, in 6.7% of the champion's games
CPMSion
zorenousGnar
PasuDr. Mundo
WoldjoNunu & Willump
FoonesesAhri
SAJATORCassiopeia
DevnYunara
RyukSivir
SmartyKarma
LilippNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
ROSSMANN Centaurs
DefeatRed side
TeamOrangeGaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/3 | 0/5/2 | 2/3/0 | 1/2/0 | 0/7/2 | 1/1/5 | 5/1/13 | 8/0/6 | 6/0/9 | 0/2/13 |
| Kill participation | 100% | 50% | 50% | 25% | 50% | 30% | 90% | 70% | 75% | 65% |
| CS | 190 | 192 | 216 | 284 | 27 | 283 | 201 | 270 | 292 | 30 |
| CS per minute | 7.1 | 7.1 | 8.0 | 10.6 | 1.0 | 10.5 | 7.5 | 10.0 | 10.9 | 1.1 |
| Gold | 7,946 | 8,613 | 8,775 | 11,768 | 5,959 | 11,923 | 12,012 | 14,150 | 15,622 | 7,409 |
| Gold share | 18.5% | 20% | 20.4% | 27.3% | 13.8% | 19.5% | 19.7% | 23.2% | 25.6% | 12.1% |
| Earned gold per minute | 163 | 188 | 194 | 305 | 89 | 311 | 314 | 394 | 448 | 143 |
| Damage to champions | 11,489 | 12,193 | 10,726 | 19,640 | 6,746 | 22,747 | 16,509 | 24,044 | 40,376 | 5,426 |
| Damage share | 18.9% | 20.1% | 17.6% | 32.3% | 11.1% | 20.8% | 15.1% | 22% | 37% | 5% |
| Damage per minute | 427 | 454 | 399 | 731 | 251 | 846 | 614 | 894 | 1,502 | 202 |
| Damage taken per minute | 1,236 | 1,474 | 623 | 568 | 818 | 771 | 1,380 | 537 | 331 | 589 |
| Damage mitigated per minute | 1,670 | 882 | 322 | 353 | 429 | 590 | 1,056 | 262 | 191 | 709 |
| Damage to towers | 0 | 0 | 0 | 2,396 | 452 | 12,142 | 1,312 | 12,859 | 8,790 | 1,710 |
| Vision score | 17 | 40 | 24 | 18 | 95 | 30 | 33 | 22 | 30 | 89 |
| Wards placed | 7 | 7 | 4 | 9 | 34 | 12 | 8 | 12 | 10 | 44 |
| Wards killed | 0 | 9 | 5 | 5 | 12 | 4 | 4 | 3 | 8 | 9 |
| Control wards | 1 | 6 | 2 | 2 | 10 | 2 | 6 | 4 | 4 | 11 |
| Gold at 15 | 4,240 | 5,166 | 5,296 | 6,552 | 3,430 | 6,216 | 6,329 | 6,609 | 6,781 | 3,541 |
| Gold diff at 10 | -1,219 | -245 | -259 | +139 | -86 | +1,219 | +245 | +259 | -139 | +86 |
| Gold diff at 15 | -1,976 | -1,163 | -1,313 | -229 | -111 | +1,976 | +1,163 | +1,313 | +229 | +111 |
| XP diff at 10 | -543 | +190 | -303 | +66 | +66 | +543 | -190 | +303 | -66 | -66 |
| XP diff at 15 | -1,067 | -1,000 | -955 | -101 | -236 | +1,067 | +1,000 | +955 | +101 | +236 |
| CS diff at 10 | -48 | +9 | -15 | +2 | -12 | +48 | -9 | +15 | -2 | +12 |
| CS diff at 15 | -64 | -2 | -24 | +2 | -7 | +64 | +2 | +24 | -2 | +7 |
| Gold diff at 20 | -2,466 | -2,469 | -2,934 | -1,020 | -407 | +2,466 | +2,469 | +2,934 | +1,020 | +407 |
| XP diff at 20 | -1,078 | -3,077 | -1,148 | -957 | -118 | +1,078 | +3,077 | +1,148 | +957 | +118 |
| CS diff at 20 | -76 | -20 | -38 | -4 | -6 | +76 | +20 | +38 | +4 | +6 |
| Gold diff at 25 | -3,831 | -3,070 | -4,482 | -3,092 | -1,188 | +3,831 | +3,070 | +4,482 | +3,092 | +1,188 |
| XP diff at 25 | -2,578 | -2,799 | -2,760 | -2,487 | -1,173 | +2,578 | +2,799 | +2,760 | +2,487 | +1,173 |
| CS diff at 25 | -83 | -8 | -51 | -8 | -3 | +83 | +8 | +51 | +8 | +3 |
| Gold spent | 7,425 | 7,900 | 8,550 | 11,700 | 5,095 | 10,658 | 9,950 | 13,550 | 13,450 | 6,350 |
| Multikills | — | — | — | — | — | — | 1× double | — | — | — |
Game ID LOLTMNT04_156956
Methodology →