PRM · Patch 16.13 · Summer
Jun 30, 2026, 05:13 PM · 35.2 minScouting line
ROSSMANN Centaurs won: +9.8k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Fooneses
1/3/1
Shelfmade
3/2/0
jokaa
4/1/7
Markoon
1/2/2
c0st0m
9/1/3
Toasty
1/2/2
Hazel
3/1/7
Rin
1/5/2
Infoneral
0/0/15
Tockimo
0/6/4
Draft
ROSSMANN Centaurs
Blue sideFirst pick
YoneFooneses
Aatroxjokaa
Aurorac0st0m
LucianHazel
MilioInfoneral
G2 NORD
Red side
SionShelfmade
WukongMarkoon
AhriToasty
AsheRin
SeraphineTockimo
Objectives
- +1,414
- Gold at 15
- -1,414
- 4
- Dragons
- 1
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 10
- Towers
- 3
- 43
- Plates
- 16
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ROSSMANN Centaurs leads; below, G2 NORD.
Biggest lead: ROSSMANN Centaurs +9,752, G2 NORD +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | ROSSMANN Centaurs +306 |
| 15 min | ROSSMANN Centaurs +1,414 |
| 20 min | ROSSMANN Centaurs +1,994 |
| 25 min | ROSSMANN Centaurs +2,347 |
| End (35 min) | ROSSMANN Centaurs +9,752 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Knight's VowShelfmade, in 4.5% of the champion's games
Frozen HeartShelfmade, in 7.7% of the champion's games
Luden's Echoc0st0m, in 9% of the champion's games
FoonesesYone
ShelfmadeSion
jokaaAatrox
MarkoonWukong
c0st0mAurora
ToastyAhri
HazelLucian
RinAshe
InfoneralMilio
TockimoSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
ROSSMANN Centaurs
VictoryRed side
G2 NORD
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/1 | 4/1/7 | 9/1/3 | 3/1/7 | 0/0/15 | 3/2/0 | 1/2/2 | 1/2/2 | 1/5/2 | 0/6/4 |
| Kill participation | 11.8% | 64.7% | 70.6% | 58.8% | 88.2% | 50% | 50% | 50% | 50% | 66.7% |
| CS | 368 | 290 | 272 | 355 | 34 | 306 | 255 | 308 | 358 | 35 |
| CS per minute | 10.5 | 8.2 | 7.7 | 10.1 | 1.0 | 8.7 | 7.2 | 8.8 | 10.2 | 1.0 |
| Gold | 14,422 | 14,453 | 14,968 | 16,902 | 9,581 | 12,940 | 12,157 | 12,230 | 15,360 | 7,887 |
| Gold share | 20.5% | 20.6% | 21.3% | 24% | 13.6% | 21.4% | 20.1% | 20.2% | 25.4% | 13% |
| Earned gold per minute | 280 | 281 | 295 | 350 | 142 | 238 | 215 | 217 | 306 | 94 |
| Damage to champions | 24,320 | 18,135 | 36,789 | 28,779 | 3,856 | 16,732 | 10,535 | 19,670 | 21,098 | 7,213 |
| Damage share | 21.7% | 16.2% | 32.9% | 25.7% | 3.4% | 22.2% | 14% | 26.1% | 28% | 9.6% |
| Damage per minute | 691 | 515 | 1,046 | 818 | 110 | 476 | 299 | 559 | 600 | 205 |
| Damage taken per minute | 715 | 1,139 | 473 | 508 | 243 | 1,132 | 886 | 593 | 759 | 547 |
| Damage mitigated per minute | 866 | 1,283 | 390 | 576 | 184 | 3,334 | 768 | 337 | 490 | 228 |
| Damage to towers | 12,602 | 2,745 | 11,079 | 8,220 | 1,527 | 3,034 | 1,920 | 8,942 | 4,414 | 72 |
| Vision score | 49 | 57 | 36 | 61 | 137 | 39 | 46 | 37 | 36 | 115 |
| Wards placed | 16 | 9 | 7 | 17 | 59 | 9 | 12 | 10 | 13 | 65 |
| Wards killed | 4 | 11 | 9 | 17 | 14 | 8 | 11 | 5 | 8 | 7 |
| Control wards | 5 | 8 | 3 | 7 | 17 | 3 | 9 | 4 | 4 | 21 |
| Gold at 15 | 5,445 | 6,044 | 5,521 | 4,847 | 3,957 | 5,054 | 5,225 | 4,893 | 5,627 | 3,601 |
| Gold diff at 10 | +110 | +575 | +198 | -685 | +108 | -110 | -575 | -198 | +685 | -108 |
| Gold diff at 15 | +391 | +819 | +628 | -780 | +356 | -391 | -819 | -628 | +780 | -356 |
| XP diff at 10 | -124 | +52 | +143 | -1,085 | +53 | +124 | -52 | -143 | +1,085 | -53 |
| XP diff at 15 | +186 | -164 | +625 | -853 | +724 | -186 | +164 | -625 | +853 | -724 |
| CS diff at 10 | -1 | -3 | +5 | -20 | -1 | +1 | +3 | -5 | +20 | +1 |
| CS diff at 15 | +7 | -10 | +4 | -15 | -5 | -7 | +10 | -4 | +15 | +5 |
| Gold diff at 20 | +568 | +707 | +417 | -297 | +599 | -568 | -707 | -417 | +297 | -599 |
| XP diff at 20 | -201 | +903 | +9 | -611 | +629 | +201 | -903 | -9 | +611 | -629 |
| CS diff at 20 | +18 | +3 | -4 | -28 | -6 | -18 | -3 | +4 | +28 | +6 |
| Gold diff at 25 | +661 | +481 | +514 | -96 | +787 | -661 | -481 | -514 | +96 | -787 |
| XP diff at 25 | -733 | +827 | -14 | -462 | +899 | +733 | -827 | +14 | +462 | -899 |
| CS diff at 25 | +28 | 0 | -5 | -20 | -1 | -28 | 0 | +5 | +20 | +1 |
| Gold spent | 12,925 | 12,975 | 12,380 | 14,400 | 7,600 | 12,875 | 11,808 | 12,050 | 15,300 | 7,315 |
| Multikills | — | 1× double | 2× double | — | — | — | — | — | — | — |
Game ID LOLTMNT04_176065
Methodology →