LEC · Patch 14.05 · Spring
Mar 22, 2024, 07:20 PM · 28.3 minScouting line
Team Vitality won: +12.9k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Photon
3/0/1
Cabochard
2/1/2
Daglas
2/3/9
Bo
3/4/2
Vetheo
2/0/7
SAKEN
1/2/4
Carzzy
3/2/5
Upset
1/0/5
Hylissang
3/3/5
Targamas
1/6/2
Draft
Team Vitality
Blue sideFirst pick
AatroxPhoton
RellDaglas
OriannaVetheo
Twisted FateCarzzy
CamilleHylissang
Karmine Corp
Red side
GnarCabochard
Lee SinBo
AhriSAKEN
SennaUpset
NautilusTargamas
Objectives
- +4,087
- Gold at 15
- -4,087
- 3
- Dragons
- 0
- 3
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 0
- 7
- Plates
- 0
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Vitality leads; below, Karmine Corp.
Biggest lead: Team Vitality +12,931, Karmine Corp +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Vitality +2,372 |
| 15 min | Team Vitality +4,087 |
| 20 min | Team Vitality +3,489 |
| 25 min | Team Vitality +10,359 |
| End (28 min) | Team Vitality +12,931 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Mejai's SoulstealerVetheo, in 4.6% of the champion's games
Kaenic RookernDaglas, in 5.4% of the champion's games
Hail of BladesHylissang, in 11% of the champion's games
Arcane CometPhoton, in 11% of the champion's games
PhotonAatrox
CabochardGnar
DaglasRell
BoLee Sin
VetheoOrianna
SAKENAhri
CarzzyTwisted Fate
UpsetSenna
HylissangCamille
TargamasNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Vitality
VictoryRed side
Karmine Corp
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/0/1 | 2/3/9 | 2/0/7 | 3/2/5 | 3/3/5 | 2/1/2 | 3/4/2 | 1/2/4 | 1/0/5 | 1/6/2 |
| Kill participation | 30.8% | 84.6% | 69.2% | 61.5% | 61.5% | 50% | 62.5% | 62.5% | 75% | 37.5% |
| CS | 264 | 147 | 302 | 224 | 65 | 208 | 158 | 269 | 226 | 37 |
| CS per minute | 9.3 | 5.2 | 10.7 | 7.9 | 2.3 | 7.4 | 5.6 | 9.5 | 8.0 | 1.3 |
| Gold | 11,851 | 9,753 | 13,669 | 12,461 | 9,360 | 8,857 | 8,936 | 10,135 | 10,099 | 6,136 |
| Gold share | 20.8% | 17.1% | 23.9% | 21.8% | 16.4% | 20.1% | 20.2% | 22.9% | 22.9% | 13.9% |
| Earned gold per minute | 287 | 213 | 351 | 308 | 199 | 181 | 184 | 226 | 225 | 85 |
| Damage to champions | 19,372 | 3,878 | 16,801 | 14,459 | 9,632 | 12,166 | 8,484 | 12,490 | 13,056 | 3,852 |
| Damage share | 30.2% | 6% | 26.2% | 22.5% | 15% | 24.3% | 17% | 25% | 26.1% | 7.7% |
| Damage per minute | 685 | 137 | 594 | 511 | 341 | 430 | 300 | 442 | 462 | 136 |
| Damage taken per minute | 759 | 707 | 216 | 395 | 622 | 718 | 1,151 | 528 | 174 | 580 |
| Damage mitigated per minute | 579 | 1,243 | 142 | 279 | 497 | 537 | 884 | 236 | 120 | 673 |
| Damage to towers | 3,098 | 419 | 5,345 | 8,925 | 3,436 | 124 | 0 | 0 | 0 | 0 |
| Vision score | 30 | 31 | 36 | 44 | 101 | 19 | 26 | 38 | 16 | 87 |
| Wards placed | 8 | 9 | 12 | 13 | 51 | 10 | 11 | 15 | 11 | 44 |
| Wards killed | 5 | 3 | 11 | 12 | 13 | 3 | 3 | 12 | 4 | 14 |
| Control wards | 3 | 9 | 3 | 4 | 9 | 2 | 5 | 3 | 2 | 12 |
| Gold at 15 | 5,297 | 4,716 | 5,952 | 5,973 | 4,676 | 4,598 | 4,395 | 5,007 | 4,867 | 3,660 |
| Gold diff at 10 | +346 | +504 | +295 | +666 | +561 | -346 | -504 | -295 | -666 | -561 |
| Gold diff at 15 | +699 | +321 | +945 | +1,106 | +1,016 | -699 | -321 | -945 | -1,106 | -1,016 |
| XP diff at 10 | -31 | +546 | +357 | -554 | +623 | +31 | -546 | -357 | +554 | -623 |
| XP diff at 15 | +370 | -133 | +703 | -754 | +1,099 | -370 | +133 | -703 | +754 | -1,099 |
| CS diff at 10 | +9 | +12 | +13 | +7 | +3 | -9 | -12 | -13 | -7 | -3 |
| CS diff at 15 | +13 | +5 | +23 | +9 | +5 | -13 | -5 | -23 | -9 | -5 |
| Gold diff at 20 | +758 | -579 | +1,442 | +666 | +1,202 | -758 | +579 | -1,442 | -666 | -1,202 |
| XP diff at 20 | +398 | -808 | +773 | -1,730 | +684 | -398 | +808 | -773 | +1,730 | -684 |
| CS diff at 20 | +20 | -3 | +25 | +2 | +9 | -20 | +3 | -25 | -2 | -9 |
| Gold diff at 25 | +2,056 | +168 | +3,363 | +1,912 | +2,860 | -2,056 | -168 | -3,363 | -1,912 | -2,860 |
| XP diff at 25 | +2,242 | +371 | +2,976 | -840 | +2,602 | -2,242 | -371 | -2,976 | +840 | -2,602 |
| CS diff at 25 | +37 | -4 | +56 | -3 | +26 | -37 | +4 | -56 | +3 | -26 |
| Gold spent | 9,762 | 8,800 | 11,875 | 11,250 | 8,375 | 8,333 | 8,375 | 9,125 | 9,950 | 5,800 |
| Multikills | — | — | — | — | — | — | 1× double | — | — | — |
Game ID LOLTMNT04_32870
Methodology →