LEC · Patch 16.03 · Versus
Feb 08, 2026, 03:53 PM · 34.9 minScouting line
Team Vitality closed it: +2.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Baus
3/12/4
Naak Nako
5/4/7
Velja
10/0/3
Lyncas
5/1/7
Nemesis
2/3/6
Humanoid
3/4/6
Crownie
1/4/5
Carzzy
4/2/4
Rekkles
0/0/9
Fleshy
2/5/7
Draft
Los Ratones
Blue side
SionBaus
SylasVelja
YoneNemesis
CorkiCrownie
BardRekkles
Team Vitality
Red sideFirst pick
Dr. MundoNaak Nako
PantheonLyncas
AzirHumanoid
VarusCarzzy
AlistarFleshy
Objectives
- +2,994
- Gold at 15
- -2,994
- 4
- Dragons
- 1
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 6
- Towers
- 9
- 15
- Plates
- 15
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Los Ratones leads; below, Team Vitality.
Biggest lead: Los Ratones +3,648, Team Vitality +2,848. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Vitality +78 |
| 15 min | Los Ratones +2,994 |
| 20 min | Los Ratones +3,648 |
| 25 min | Los Ratones +1,417 |
| End (35 min) | Team Vitality +2,848 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Lord Dominik's RegardsCarzzy, in 1.6% of the champion's games
ConquerorHumanoid, in 1.7% of the champion's games
Titanic HydraBaus, in 5.5% of the champion's games
Mejai's SoulstealerVelja, in 7.5% of the champion's games
Ionian Boots of LucidityVelja, in 9.2% of the champion's games
BausSion
Naak NakoDr. Mundo
VeljaSylas
LyncasPantheon
NemesisYone
HumanoidAzir
CrownieCorki
CarzzyVarus
RekklesBard
FleshyAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Los Ratones
DefeatRed side
Team Vitality
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/12/4 | 10/0/3 | 2/3/6 | 1/4/5 | 0/0/9 | 5/4/7 | 5/1/7 | 3/4/6 | 4/2/4 | 2/5/7 |
| Kill participation | 43.8% | 81.3% | 50% | 37.5% | 56.3% | 63.2% | 63.2% | 47.4% | 42.1% | 47.4% |
| CS | 301 | 236 | 282 | 320 | 49 | 305 | 216 | 342 | 294 | 36 |
| CS per minute | 8.6 | 6.8 | 8.1 | 9.2 | 1.4 | 8.7 | 6.2 | 9.8 | 8.4 | 1.0 |
| Gold | 13,701 | 15,505 | 13,616 | 14,570 | 9,578 | 14,636 | 14,177 | 15,267 | 15,603 | 10,135 |
| Gold share | 20.5% | 23.2% | 20.3% | 21.8% | 14.3% | 21% | 20.3% | 21.9% | 22.3% | 14.5% |
| Earned gold per minute | 262 | 314 | 259 | 287 | 144 | 289 | 276 | 307 | 316 | 160 |
| Damage to champions | 40,568 | 31,044 | 33,397 | 28,675 | 14,890 | 42,677 | 31,154 | 53,315 | 40,634 | 7,649 |
| Damage share | 27.3% | 20.9% | 22.5% | 19.3% | 10% | 24.3% | 17.8% | 30.4% | 23.2% | 4.4% |
| Damage per minute | 1,161 | 889 | 956 | 821 | 426 | 1,222 | 892 | 1,526 | 1,163 | 219 |
| Damage taken per minute | 2,193 | 1,406 | 1,216 | 769 | 355 | 2,314 | 1,031 | 726 | 450 | 819 |
| Damage mitigated per minute | 3,648 | 1,274 | 1,167 | 525 | 379 | 2,512 | 1,061 | 591 | 215 | 1,001 |
| Damage to towers | 873 | 8,218 | 8,669 | 8,538 | 1,245 | 13,808 | 1,105 | 13,078 | 9,793 | 588 |
| Vision score | 30 | 53 | 28 | 41 | 187 | 45 | 47 | 34 | 41 | 173 |
| Wards placed | 14 | 6 | 5 | 12 | 71 | 17 | 13 | 14 | 19 | 71 |
| Wards killed | 1 | 9 | 7 | 13 | 26 | 3 | 5 | 6 | 5 | 22 |
| Control wards | 0 | 3 | 2 | 2 | 16 | 4 | 11 | 5 | 5 | 10 |
| Gold at 15 | 6,336 | 6,413 | 6,233 | 7,062 | 4,118 | 6,212 | 5,556 | 5,752 | 5,578 | 4,070 |
| Gold diff at 10 | -462 | +163 | -477 | +732 | -34 | +462 | -163 | +477 | -732 | +34 |
| Gold diff at 15 | +124 | +857 | +481 | +1,484 | +48 | -124 | -857 | -481 | -1,484 | -48 |
| XP diff at 10 | -395 | +37 | +165 | -396 | +953 | +395 | -37 | -165 | +396 | -953 |
| XP diff at 15 | -207 | +848 | +924 | -189 | +995 | +207 | -848 | -924 | +189 | -995 |
| CS diff at 10 | +3 | -3 | -8 | +10 | +6 | -3 | +3 | +8 | -10 | -6 |
| CS diff at 15 | +8 | -7 | +6 | +16 | +8 | -8 | +7 | -6 | -16 | -8 |
| Gold diff at 20 | +3 | +1,365 | +430 | +1,828 | +22 | -3 | -1,365 | -430 | -1,828 | -22 |
| XP diff at 20 | -560 | -359 | +418 | -191 | +1,397 | +560 | +359 | -418 | +191 | -1,397 |
| CS diff at 20 | +8 | -22 | -19 | +23 | +7 | -8 | +22 | +19 | -23 | -7 |
| Gold diff at 25 | -103 | +1,369 | +72 | +228 | -149 | +103 | -1,369 | -72 | -228 | +149 |
| XP diff at 25 | -2,019 | -164 | -642 | -1,101 | +407 | +2,019 | +164 | +642 | +1,101 | -407 |
| CS diff at 25 | -6 | -10 | -27 | +21 | +6 | +6 | +10 | +27 | -21 | -6 |
| Gold spent | 13,150 | 15,325 | 13,750 | 13,183 | 9,230 | 13,350 | 12,725 | 14,765 | 14,125 | 9,590 |
| Multikills | — | 1× double | — | — | — | — | — | — | — | — |
Game ID LOLTMNT05_175147
Methodology →