PRM · Patch 16.03 · Winter
Feb 19, 2026, 07:51 PM · 35.6 minScouting line
Berlin International Gaming won: +11.6k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Irrelevant
4/7/8
Smurfe
6/3/4
Habubu
4/6/8
Dome
3/4/3
Reeker
4/2/9
Artoria
8/7/5
Fun K3y
5/5/7
Xay
3/4/6
Kaiser
4/1/15
Urban
1/3/9
Draft
Berlin International Gaming
Blue sideFirst pick
RumbleIrrelevant
QiyanaHabubu
SionReeker
CorkiFun K3y
NamiKaiser
A One Man Army Prime
Red side
AuroraSmurfe
WukongDome
AkaliArtoria
JhinXay
RakanUrban
Objectives
- +4,296
- Gold at 15
- -4,296
- 1
- Dragons
- 3
- 1
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 1
- 40
- Plates
- 13
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Berlin International Gaming leads; below, A One Man Army Prime.
Biggest lead: Berlin International Gaming +11,598, A One Man Army Prime +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Berlin International Gaming +2,984 |
| 15 min | Berlin International Gaming +4,296 |
| 20 min | Berlin International Gaming +5,001 |
| 25 min | Berlin International Gaming +6,020 |
| End (36 min) | Berlin International Gaming +11,598 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Sundered SkyReeker, in 0.1% of the champion's games
Chainlaced CrushersReeker, in 1.5% of the champion's games
Titanic HydraReeker, in 5.5% of the champion's games
IrrelevantRumble
SmurfeAurora
HabubuQiyana
DomeWukong
ReekerSion
ArtoriaAkali
Fun K3yCorki
XayJhin
KaiserNami
UrbanRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Berlin International Gaming
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 4 / 7 / 8(1.71) | 252 7.1/m | ||
| HabubuHabubu | 4 / 6 / 8(2) | 267 7.5/m | |
| 4 / 2 / 9(6.5) | 331 9.3/m | ||
| 5 / 5 / 7(2.4) | 310 8.7/m | ||
| 4 / 1 / 15(19) | 26 0.7/m |
Red side
A One Man Army Prime
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/7/8 | 4/6/8 | 4/2/9 | 5/5/7 | 4/1/15 | 6/3/4 | 3/4/3 | 8/7/5 | 3/4/6 | 1/3/9 |
| Kill participation | 57.1% | 57.1% | 61.9% | 57.1% | 90.5% | 47.6% | 28.6% | 61.9% | 42.9% | 47.6% |
| CS | 252 | 267 | 331 | 310 | 26 | 302 | 196 | 234 | 293 | 47 |
| CS per minute | 7.1 | 7.5 | 9.3 | 8.7 | 0.7 | 8.5 | 5.5 | 6.6 | 8.2 | 1.3 |
| Gold | 13,385 | 16,111 | 17,679 | 16,759 | 11,171 | 15,129 | 11,371 | 13,604 | 14,304 | 9,099 |
| Gold share | 17.8% | 21.5% | 23.5% | 22.3% | 14.9% | 23.8% | 17.9% | 21.4% | 22.5% | 14.3% |
| Earned gold per minute | 246 | 323 | 367 | 341 | 184 | 295 | 190 | 252 | 272 | 126 |
| Damage to champions | 31,690 | 19,388 | 36,340 | 27,483 | 10,625 | 32,724 | 9,465 | 34,605 | 23,232 | 6,125 |
| Damage share | 25.2% | 15.4% | 29% | 21.9% | 8.5% | 30.8% | 8.9% | 32.6% | 21.9% | 5.8% |
| Damage per minute | 891 | 545 | 1,022 | 773 | 299 | 920 | 266 | 973 | 653 | 172 |
| Damage taken per minute | 940 | 978 | 1,362 | 839 | 279 | 697 | 1,079 | 1,136 | 633 | 782 |
| Damage mitigated per minute | 784 | 452 | 2,667 | 427 | 82 | 422 | 833 | 664 | 307 | 869 |
| Damage to towers | 6,630 | 3,430 | 21,036 | 4,633 | 1,601 | 5,697 | 0 | 1,071 | 6,095 | 0 |
| Vision score | 53 | 59 | 22 | 56 | 126 | 41 | 49 | 20 | 24 | 161 |
| Wards placed | 15 | 12 | 12 | 16 | 67 | 12 | 9 | 6 | 13 | 64 |
| Wards killed | 4 | 9 | 3 | 11 | 9 | 6 | 8 | 3 | 3 | 28 |
| Control wards | 7 | 10 | 2 | 4 | 9 | 4 | 6 | 1 | 2 | 3 |
| Gold at 15 | 4,991 | 5,979 | 6,880 | 6,156 | 4,458 | 5,400 | 4,871 | 4,935 | 4,949 | 4,013 |
| Gold diff at 10 | -416 | +665 | +898 | +1,493 | +344 | +416 | -665 | -898 | -1,493 | -344 |
| Gold diff at 15 | -409 | +1,108 | +1,945 | +1,207 | +445 | +409 | -1,108 | -1,945 | -1,207 | -445 |
| XP diff at 10 | -509 | +745 | +458 | +1,251 | +482 | +509 | -745 | -458 | -1,251 | -482 |
| XP diff at 15 | -861 | +1,363 | +511 | -152 | +418 | +861 | -1,363 | -511 | +152 | -418 |
| CS diff at 10 | -19 | +15 | +13 | +41 | -5 | +19 | -15 | -13 | -41 | +5 |
| CS diff at 15 | -24 | +37 | +19 | +30 | -8 | +24 | -37 | -19 | -30 | +8 |
| Gold diff at 20 | -478 | +1,824 | +2,166 | +913 | +576 | +478 | -1,824 | -2,166 | -913 | -576 |
| XP diff at 20 | -1,822 | +1,371 | +919 | +103 | +375 | +1,822 | -1,371 | -919 | -103 | -375 |
| CS diff at 20 | -26 | +45 | +44 | +43 | -15 | +26 | -45 | -44 | -43 | +15 |
| Gold diff at 25 | -1,071 | +2,571 | +2,482 | +1,497 | +541 | +1,071 | -2,571 | -2,482 | -1,497 | -541 |
| XP diff at 25 | -2,970 | +1,603 | +562 | +387 | +231 | +2,970 | -1,603 | -562 | -387 | -231 |
| CS diff at 25 | -34 | +67 | +47 | +49 | -19 | +34 | -67 | -47 | -49 | +19 |
| Gold spent | 12,225 | 14,100 | 15,350 | 15,033 | 9,165 | 14,400 | 11,283 | 12,275 | 13,250 | 8,780 |
| Multikills | 1× double | — | 2× double | — | — | — | — | — | — | — |
Game ID LOLTMNT05_175919
Methodology →