PRM · Patch 16.03 · Winter
Feb 12, 2026, 06:02 PM · 26.8 minScouting line
A One Man Army Prime won: +17.4k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Vizicsacsi
1/5/0
Smurfe
4/0/9
Afroboi
1/7/0
Dome
8/0/9
Relative
0/4/2
Artoria
3/1/9
Noz2k
0/5/2
Xay
7/2/5
Wildenbruch
1/6/2
Urban
5/0/20
Draft
E WIE EINFACH E-SPORTS
Blue sideFirst pick
AmbessaVizicsacsi
ZaahenAfroboi
AuroraRelative
SivirNoz2k
AlistarWildenbruch
A One Man Army Prime
Red side
RumbleSmurfe
WukongDome
CassiopeiaArtoria
CorkiXay
RakanUrban
Objectives
- -3,921
- Gold at 15
- +3,921
- 0
- Dragons
- 4
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 9
- 5
- Plates
- 37
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line E WIE EINFACH E-SPORTS leads; below, A One Man Army Prime.
Biggest lead: E WIE EINFACH E-SPORTS +0, A One Man Army Prime +17,364. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | A One Man Army Prime +2,866 |
| 15 min | A One Man Army Prime +3,921 |
| 20 min | A One Man Army Prime +7,512 |
| 25 min | A One Man Army Prime +13,961 |
| End (27 min) | A One Man Army Prime +17,364 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Blackfire TorchRelative, in 2.7% of the champion's games
Crimson LucidityRelative, in 6.9% of the champion's games
Phase RushWildenbruch, in 7.8% of the champion's games
VizicsacsiAmbessa
SmurfeRumble
AfroboiZaahen
DomeWukong
RelativeAurora
ArtoriaCassiopeia
Noz2kSivir
XayCorki
WildenbruchAlistar
UrbanRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
E WIE EINFACH E-SPORTS
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 1 / 5 / 0(0.2) | 197 7.3/m | ||
| 1 / 7 / 0(0.14) | 165 6.2/m | ||
| 0 / 4 / 2(0.5) | 205 7.6/m | ||
| 0 / 5 / 2(0.4) | 237 8.8/m | ||
| 1 / 6 / 2(0.5) | 30 1.1/m |
Red side
A One Man Army Prime
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/5/0 | 1/7/0 | 0/4/2 | 0/5/2 | 1/6/2 | 4/0/9 | 8/0/9 | 3/1/9 | 7/2/5 | 5/0/20 |
| Kill participation | 33.3% | 33.3% | 66.7% | 66.7% | 100% | 48.1% | 63% | 44.4% | 44.4% | 92.6% |
| CS | 197 | 165 | 205 | 237 | 30 | 211 | 202 | 245 | 271 | 42 |
| CS per minute | 7.3 | 6.2 | 7.6 | 8.8 | 1.1 | 7.9 | 7.5 | 9.1 | 10.1 | 1.6 |
| Gold | 8,105 | 8,735 | 8,002 | 9,931 | 6,289 | 10,082 | 13,008 | 11,275 | 14,225 | 9,836 |
| Gold share | 19.7% | 21.3% | 19.5% | 24.2% | 15.3% | 17.3% | 22.3% | 19.3% | 24.3% | 16.8% |
| Earned gold per minute | 170 | 193 | 166 | 238 | 102 | 243 | 352 | 288 | 398 | 234 |
| Damage to champions | 10,507 | 9,212 | 16,833 | 12,632 | 4,877 | 20,947 | 12,036 | 16,197 | 21,885 | 11,989 |
| Damage share | 19.4% | 17% | 31.1% | 23.4% | 9% | 25.2% | 14.5% | 19.5% | 26.4% | 14.4% |
| Damage per minute | 392 | 344 | 628 | 471 | 182 | 781 | 449 | 604 | 816 | 447 |
| Damage taken per minute | 687 | 1,173 | 713 | 526 | 794 | 501 | 854 | 725 | 629 | 347 |
| Damage mitigated per minute | 698 | 691 | 313 | 289 | 815 | 749 | 792 | 406 | 491 | 511 |
| Damage to towers | 0 | 0 | 3,151 | 804 | 0 | 4,592 | 4,283 | 7,255 | 12,832 | 3,265 |
| Vision score | 27 | 30 | 19 | 30 | 90 | 42 | 40 | 35 | 24 | 129 |
| Wards placed | 11 | 4 | 5 | 12 | 48 | 15 | 7 | 16 | 9 | 45 |
| Wards killed | 4 | 8 | 3 | 6 | 9 | 2 | 7 | 1 | 5 | 21 |
| Control wards | 2 | 3 | 0 | 3 | 6 | 5 | 5 | 8 | 1 | 8 |
| Gold at 15 | 4,357 | 5,405 | 4,988 | 5,465 | 3,865 | 5,473 | 5,809 | 5,584 | 5,997 | 5,138 |
| Gold diff at 10 | -612 | -190 | -481 | -502 | -1,081 | +612 | +190 | +481 | +502 | +1,081 |
| Gold diff at 15 | -1,116 | -404 | -596 | -532 | -1,273 | +1,116 | +404 | +596 | +532 | +1,273 |
| XP diff at 10 | -614 | -454 | -444 | +322 | -1,061 | +614 | +454 | +444 | -322 | +1,061 |
| XP diff at 15 | -1,225 | -1,315 | -921 | -141 | -387 | +1,225 | +1,315 | +921 | +141 | +387 |
| CS diff at 10 | -17 | -14 | -6 | -2 | -1 | +17 | +14 | +6 | +2 | +1 |
| CS diff at 15 | -30 | -25 | -11 | -3 | +3 | +30 | +25 | +11 | +3 | -3 |
| Gold diff at 20 | -1,117 | -1,746 | -1,514 | -1,201 | -1,934 | +1,117 | +1,746 | +1,514 | +1,201 | +1,934 |
| XP diff at 20 | -1,197 | -1,658 | -1,515 | -940 | -504 | +1,197 | +1,658 | +1,515 | +940 | +504 |
| CS diff at 20 | -23 | -18 | -26 | -15 | +2 | +23 | +18 | +26 | +15 | -2 |
| Gold diff at 25 | -1,690 | -3,387 | -2,926 | -2,880 | -3,078 | +1,690 | +3,387 | +2,926 | +2,880 | +3,078 |
| XP diff at 25 | -2,133 | -4,044 | -5,038 | -1,963 | -2,133 | +2,133 | +4,044 | +5,038 | +1,963 | +2,133 |
| CS diff at 25 | -12 | -35 | -35 | -16 | -7 | +12 | +35 | +35 | +16 | +7 |
| Gold spent | 7,850 | 8,108 | 7,700 | 9,785 | 5,825 | 8,875 | 11,608 | 10,600 | 12,333 | 8,770 |
| Multikills | — | — | — | — | — | — | 2× double | — | 2× double, 1× triple | — |
Game ID LOLTMNT05_176471
Methodology →