LFL2 · Patch 15.16 · Summer
Aug 31, 2025, 12:55 PM · 28.3 minScouting line
Project Conquerors won: +12.7k team gold, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Eyliph
3/7/4
Dionelux
3/1/7
Joinze
2/3/6
Frost
4/2/15
Furuy
1/2/7
Kuroneel
8/1/9
Mihai
4/6/4
Avarice
7/0/12
Shredder
1/5/8
Abagnale
1/7/14
Draft
Skillcamp
Blue sideFirst pick
ShenEyliph
TrundleJoinze
AhriFuruy
YunaraMihai
NautilusShredder
Project Conquerors
Red side
K'SanteDionelux
BrandFrost
SylasKuroneel
CorkiAvarice
LeonaAbagnale
Objectives
- -1,170
- Gold at 15
- +1,170
- 0
- Dragons
- 4
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 10
- 2
- Plates
- 5
- 0
- Inhibitors
- 1




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Skillcamp leads; below, Project Conquerors.
Biggest lead: Skillcamp +0, Project Conquerors +12,744. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Project Conquerors +577 |
| 15 min | Project Conquerors +1,170 |
| 20 min | Project Conquerors +4,309 |
| 25 min | Project Conquerors +6,802 |
| End (28 min) | Project Conquerors +12,744 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Frozen HeartDionelux, in 2.2% of the champion's games
Crimson LucidityKuroneel, in 7.6% of the champion's games
Mejai's SoulstealerKuroneel, in 8.7% of the champion's games
EyliphShen
DioneluxK'Sante
JoinzeTrundle
FrostBrand
FuruyAhri
KuroneelSylas
MihaiYunara
AvariceCorki
ShredderNautilus
AbagnaleLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Skillcamp
DefeatRed side
Project Conquerors
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/7/4 | 2/3/6 | 1/2/7 | 4/6/4 | 1/5/8 | 3/1/7 | 4/2/15 | 8/1/9 | 7/0/12 | 1/7/14 |
| Kill participation | 63.6% | 72.7% | 72.7% | 72.7% | 81.8% | 43.5% | 82.6% | 73.9% | 82.6% | 65.2% |
| CS | 187 | 171 | 262 | 257 | 30 | 199 | 208 | 261 | 271 | 35 |
| CS per minute | 6.6 | 6.1 | 9.3 | 9.1 | 1.1 | 7.0 | 7.4 | 9.2 | 9.6 | 1.2 |
| Gold | 9,483 | 9,277 | 10,698 | 10,742 | 6,930 | 10,468 | 12,301 | 14,106 | 15,235 | 7,764 |
| Gold share | 20.1% | 19.7% | 22.7% | 22.8% | 14.7% | 17.5% | 20.5% | 23.6% | 25.4% | 13% |
| Earned gold per minute | 204 | 196 | 247 | 248 | 113 | 238 | 303 | 367 | 407 | 143 |
| Damage to champions | 12,925 | 6,483 | 18,775 | 16,218 | 4,633 | 13,670 | 18,738 | 21,460 | 27,167 | 5,754 |
| Damage share | 21.9% | 11% | 31.8% | 27.5% | 7.8% | 15.8% | 21.6% | 24.7% | 31.3% | 6.6% |
| Damage per minute | 458 | 229 | 665 | 574 | 164 | 484 | 663 | 760 | 962 | 204 |
| Damage taken per minute | 1,018 | 1,131 | 450 | 641 | 617 | 691 | 1,002 | 1,005 | 395 | 669 |
| Damage mitigated per minute | 1,028 | 691 | 254 | 292 | 679 | 1,381 | 484 | 695 | 298 | 814 |
| Damage to towers | 2,506 | 0 | 2,244 | 680 | 0 | 1,216 | 1,939 | 4,152 | 13,767 | 754 |
| Vision score | 18 | 46 | 20 | 27 | 76 | 25 | 41 | 16 | 31 | 98 |
| Wards placed | 10 | 9 | 8 | 13 | 42 | 12 | 9 | 5 | 9 | 45 |
| Wards killed | 3 | 11 | 2 | 7 | 8 | 2 | 9 | 5 | 10 | 15 |
| Control wards | 4 | 6 | 5 | 4 | 9 | 5 | 5 | 1 | 1 | 12 |
| Gold at 15 | 5,181 | 4,698 | 5,421 | 5,989 | 3,499 | 5,060 | 5,542 | 5,951 | 5,715 | 3,690 |
| Gold diff at 10 | +107 | -414 | -301 | +208 | -177 | -107 | +414 | +301 | -208 | +177 |
| Gold diff at 15 | +121 | -844 | -530 | +274 | -191 | -121 | +844 | +530 | -274 | +191 |
| XP diff at 10 | -1,001 | -31 | +415 | -407 | +298 | +1,001 | +31 | -415 | +407 | -298 |
| XP diff at 15 | -1,077 | -828 | +55 | -544 | +90 | +1,077 | +828 | -55 | +544 | -90 |
| CS diff at 10 | -16 | -4 | +7 | +7 | -1 | +16 | +4 | -7 | -7 | +1 |
| CS diff at 15 | -16 | -25 | +4 | +3 | -2 | +16 | +25 | -4 | -3 | +2 |
| Gold diff at 20 | -793 | -1,362 | -851 | -714 | -589 | +793 | +1,362 | +851 | +714 | +589 |
| XP diff at 20 | -1,864 | -1,413 | -73 | -1,043 | -562 | +1,864 | +1,413 | +73 | +1,043 | +562 |
| CS diff at 20 | -26 | -19 | +5 | -1 | -4 | +26 | +19 | -5 | +1 | +4 |
| Gold diff at 25 | -1,273 | -1,422 | -1,625 | -2,348 | -134 | +1,273 | +1,422 | +1,625 | +2,348 | +134 |
| XP diff at 25 | -3,062 | -2,537 | -2,872 | -2,337 | -2,146 | +3,062 | +2,537 | +2,872 | +2,337 | +2,146 |
| CS diff at 25 | -19 | -17 | +11 | -1 | -3 | +19 | +17 | -11 | +1 | +3 |
| Gold spent | 8,950 | 8,733 | 10,775 | 10,550 | 6,625 | 9,175 | 9,125 | 13,075 | 11,558 | 7,575 |
| Multikills | — | — | — | — | — | — | 1× double | 1× double | 2× double | — |
Game ID LOLTMNT06_137253
Methodology →