Scouting line
Joblife won: +8.5k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
NuQ
4/3/12
Misanthiel
2/2/9
KKT
3/5/20
CRoNiiK
4/7/10
xKenzuke
10/2/11
Kamiloo
12/7/8
Seelame
16/5/12
Piwek
4/8/11
Enjawve
1/8/16
Highway
1/10/17
Draft
Joblife
Blue sideFirst pick
KarmaNuQ
VolibearKKT
AhrixKenzuke
VarusSeelame
BlitzcrankEnjawve
IziDream
Red side
Dr. MundoMisanthiel
ViCRoNiiK
GragasKamiloo
SennaPiwek
MaokaiHighway
Objectives
- +2,978
- Gold at 15
- -2,978
- 1
- Dragons
- 3
- 1
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 3
- 7
- Plates
- 2
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joblife leads; below, IziDream.
Biggest lead: Joblife +8,524, IziDream +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Joblife +181 |
| 15 min | Joblife +2,978 |
| 20 min | Joblife +3,641 |
| 25 min | Joblife +5,209 |
| End (31 min) | Joblife +8,524 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
First StrikexKenzuke, in 1.8% of the champion's games
Liandry's TormentNuQ, in 2.2% of the champion's games
Grasp of the UndyingNuQ, in 2.5% of the champion's games
Anathema's ChainsMisanthiel, in 2.9% of the champion's games
Abyssal MaskCRoNiiK, in 3.1% of the champion's games
Ionian Boots of LucidityCRoNiiK, in 4.9% of the champion's games
ShadowflameKamiloo, in 6.3% of the champion's games
Wit's EndSeelame, in 8.9% of the champion's games
NuQKarma
MisanthielDr. Mundo
KKTVolibear
CRoNiiKVi
xKenzukeAhri
KamilooGragas
SeelameVarus
PiwekSenna
EnjawveBlitzcrank
HighwayMaokai
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Joblife
VictoryRed side
IziDream
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 2 / 9(5.5) | 243 7.8/m | ||
| 4 / 7 / 10(2) | 180 5.8/m | ||
| 12 / 7 / 8(2.86) | 213 6.9/m | ||
| 4 / 8 / 11(1.88) | 182 5.9/m | ||
| 1 / 10 / 17(1.8) | 51 1.6/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/12 | 3/5/20 | 10/2/11 | 16/5/12 | 1/8/16 | 2/2/9 | 4/7/10 | 12/7/8 | 4/8/11 | 1/10/17 |
| Kill participation | 47.1% | 67.6% | 61.8% | 82.4% | 50% | 47.8% | 60.9% | 87% | 65.2% | 78.3% |
| CS | 237 | 156 | 254 | 191 | 33 | 243 | 180 | 213 | 182 | 51 |
| CS per minute | 7.6 | 5.0 | 8.2 | 6.1 | 1.1 | 7.8 | 5.8 | 6.9 | 5.9 | 1.6 |
| Gold | 13,262 | 11,837 | 15,768 | 15,487 | 8,698 | 10,764 | 10,953 | 14,695 | 11,459 | 8,657 |
| Gold share | 20.4% | 18.2% | 24.2% | 23.8% | 13.4% | 19% | 19.4% | 26% | 20.3% | 15.3% |
| Earned gold per minute | 295 | 250 | 376 | 367 | 149 | 215 | 221 | 342 | 237 | 147 |
| Damage to champions | 34,245 | 19,520 | 34,371 | 47,155 | 8,986 | 20,707 | 11,386 | 35,158 | 26,343 | 15,704 |
| Damage share | 23.7% | 13.5% | 23.8% | 32.7% | 6.2% | 18.9% | 10.4% | 32.2% | 24.1% | 14.4% |
| Damage per minute | 1,102 | 628 | 1,106 | 1,517 | 289 | 666 | 366 | 1,131 | 847 | 505 |
| Damage taken per minute | 651 | 1,633 | 630 | 642 | 895 | 1,590 | 1,216 | 808 | 691 | 1,086 |
| Damage mitigated per minute | 719 | 1,847 | 305 | 498 | 519 | 1,611 | 1,579 | 509 | 296 | 1,038 |
| Damage to towers | 7,010 | 1,805 | 4,781 | 3,515 | 433 | 6,082 | 21 | 2,217 | 2,952 | 32 |
| Vision score | 37 | 39 | 30 | 46 | 109 | 30 | 41 | 33 | 25 | 108 |
| Wards placed | 15 | 9 | 9 | 16 | 65 | 7 | 9 | 8 | 10 | 57 |
| Wards killed | 4 | 8 | 3 | 14 | 15 | 9 | 9 | 3 | 7 | 19 |
| Control wards | 4 | 9 | 4 | 8 | 23 | 1 | 6 | 6 | 5 | 5 |
| Gold at 15 | 5,801 | 5,735 | 6,903 | 6,715 | 4,325 | 5,072 | 4,845 | 5,976 | 6,303 | 4,305 |
| Gold diff at 10 | -9 | +627 | -487 | +261 | -211 | +9 | -627 | +487 | -261 | +211 |
| Gold diff at 15 | +729 | +890 | +927 | +412 | +20 | -729 | -890 | -927 | -412 | -20 |
| XP diff at 10 | -268 | -150 | -52 | +145 | -426 | +268 | +150 | +52 | -145 | +426 |
| XP diff at 15 | -225 | +339 | +253 | +541 | -191 | +225 | -339 | -253 | -541 | +191 |
| CS diff at 10 | +7 | -6 | +8 | -5 | -7 | -7 | +6 | -8 | +5 | +7 |
| CS diff at 15 | +5 | -2 | +18 | +10 | -7 | -5 | +2 | -18 | -10 | +7 |
| Gold diff at 20 | +307 | +1,620 | +349 | +1,306 | +59 | -307 | -1,620 | -349 | -1,306 | -59 |
| XP diff at 20 | -1,174 | +1,008 | +1,181 | +588 | -1,041 | +1,174 | -1,008 | -1,181 | -588 | +1,041 |
| CS diff at 20 | -14 | -1 | +39 | +3 | -11 | +14 | +1 | -39 | -3 | +11 |
| Gold diff at 25 | +1,487 | +1,351 | -478 | +2,788 | +61 | -1,487 | -1,351 | +478 | -2,788 | -61 |
| XP diff at 25 | +6 | +2,329 | +1,741 | +1,834 | -1,045 | -6 | -2,329 | -1,741 | -1,834 | +1,045 |
| CS diff at 25 | -18 | -4 | +40 | +3 | -13 | +18 | +4 | -40 | -3 | +13 |
| Gold spent | 11,550 | 10,975 | 13,250 | 13,205 | 7,900 | 10,475 | 10,550 | 14,600 | 11,425 | 7,975 |
| Multikills | — | 1× double | 1× double | 4× double, 1× triple | — | — | — | 1× double | 1× double | — |
Game ID LOLTMNT06_25512
Methodology →