2024 season, all leagues
AHaHaCiK
Jungle: struggling — 38.9% WR over 18 games, -495g deficit at 15, high kill participation (72.3%).
38.9%
7W 11L
18 games
- KDA
- 2.59
- #14 of 18 in LVP SL
- Damage per minute
- 392
- #9 of 18 in LVP SL
- CS per minute
- 4.89
- #18 of 18 in LVP SL
- Kill participation
- 72.3%
- #14 of 18 in LVP SL
18 games
Recent matches
AHaHaCiK
Against the role average
Better in 4 x 9 of 13
Role avg
- 2.59
- KDA (14th)
- 3.35
- 4.89
- CS / min (18th)
- 5.62
- 392
- Damage / min (9th)
- 379
- 16.1%
- Damage share (6th)
- 15.5%
- 16.6%
- Gold share (17th)
- 17.9%
- 1.42
- Vision / min (8th)
- 1.39
- 9.78
- Control wards (4th)
- 8.52
- 183
- Gold / min (18th)
- 205
- 72.3%
- Kill participation (14th)
- 75%
- 27.8%
- First blood % (14th)
- 34.3%
- -501
- XP diff at 15 (18th)
- -67
- -495
- Gold diff at 15 (18th)
- -62
- -8.8
- CS diff at 15 (15th)
- -1.5
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (10)
Performance
Last 10 matches
3W·7LAvg 67.8Adjusted 68.2Trend↓ 2.8
78
W
8183
L
6162
L
69
L
57
L
47
L
6768
L
60
L
79
W
79
W
best game· worst game·68.2 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.593.35
Kills / deaths / assists2.4 / 3.9 / 7.8
Kill participation72.3%
DPM392379
Damage share16.1%15.5%
Dmg taken /min954959
Involved in first blood27.8%34.3%
Economy
CS /min4.895.62
Earned GPM183205
Gold share16.6%17.9%
CS at 15 minutes8796
Tower damage per game15921395
Avg game34.1 min32.04
Lane diffs
Gold diff at 10-159-22
XP diff at 10+31-17
CS diff at 10+0.3-0.2
Gold diff at 15-495-62
XP diff at 15-501-67
CS diff at 15-8.8-1.5
Gold at 10 / at 153148 / 4617
Kills / deaths at 150.67 / 1.06
Vision
Vision score49.045.32
VS /min1.421.39
Wards placed /min0.370.34
Wards cleared /min0.330.32
Control wards9.88.52
Wards placed13.0
Wards killed11.3
Team's first objectives
First blood38.9%
First dragon55.6%
First herald50.0%
First baron38.9%
First tower44.4%
First mid tower33.3%
First to 3 towers38.9%
Team's objective control
Dragon control46.5%
Herald control50.0%
Grub control52.4%
Baron control36.7%
Towers /game5.17
Tower diff-2.28
Plates /game3.39
Multi-kills2× 43× 04× 0Penta 0Unique champions: 10 · Minion kills 23 · Monster kills 143
Form trend
Last 10
W
W
L
L
L
L
L
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 18 | 38.9% | 2.4 / 3.9 / 7.8 | 392 | 4.89 | 1.42 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood42.9% (7g)vs36.4% (11g)+6.5pp
First dragon60% (10g)vs12.5% (8g)+47.5pp
First herald55.6% (9g)vs22.2% (9g)+33.4pp
First baron71.4% (7g)vs18.2% (11g)+53.2pp
First tower37.5% (8g)vs40% (10g)-2.5pp
First pick in the draft25% (8g)vs50% (10g)-25pp
Playoffs— (0g)vs38.9% (18g)
Game of 30 min or more38.5% (13g)vs40% (5g)-1.5pp
Streaks
Current streak
2W
Longest W
3
Longest L
7