2026 season, all leagues
AzizYıldırım
AzizYıldırım
Jungle: 0.0% WR · 6 games, -1,594g deficit at 15, high kill participation (85.4%), in a cold spell.
0%
0W 6L
6 games
- KDA
- 0.66
- #18 of 18 in TCL
- Damage per minute
- 207
- #18 of 18 in TCL
- CS per minute
- 5.99
- #18 of 18 in TCL
- Kill participation
- 85.4%
- #1 of 18 in TCL
6 games
Recent matches
AzizYıldırım
AzizYıldırım
Against the role average
Better in 2 x 11 of 13
Role avg
small sample
- 0.66
- KDA (18th)
- 3.11
- 5.99
- CS / min (18th)
- 6.87
- 207
- Damage / min (18th)
- 470
- 11.1%
- Damage share (18th)
- 17.4%
- 18.3%
- Gold share (18th)
- 20.8%
- 1.24
- Vision / min (15th)
- 1.41
- 6.00
- Control wards (8th)
- 6.24
- 173
- Gold / min (18th)
- 262
- 85.4%
- Kill participation (1st)
- 69.2%
- 33.3%
- First blood % (8th)
- 29.3%
- -1,702
- XP diff at 15 (18th)
- -171
- -1,594
- Gold diff at 15 (18th)
- -159
- -33.8
- CS diff at 15 (18th)
- -2.8
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (6)
Performance
Last 6 matches
0W·6LAvg 52.8Adjusted 53.5Trend↓ 3
5557
L
6162
L
47
L
58
L
45
L
5152
L
best game· worst game·53.5 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA0.663.11
Kills / deaths / assists0.3 / 4.8 / 2.8
Kill participation85.4%
DPM207470
Damage share11.1%17.4%
Dmg taken /min823975
Involved in first blood33.3%29.3%
Economy
CS /min5.996.87
Earned GPM173262
Gold share18.3%20.8%
CS at 15 minutes103114
Tower damage per game02570
Avg game25.2 min30.84
Lane diffs
Gold diff at 10-615-61
XP diff at 10-662-60
CS diff at 10-16-1.2
Gold diff at 15-1594-159
XP diff at 15-1702-171
CS diff at 15-33.8-2.8
Gold at 10 / at 153361 / 4776
Kills / deaths at 150.00 / 1.67
Vision
Vision score30.744.33
VS /min1.241.41
Wards placed /min0.310.3
Wards cleared /min0.270.26
Control wards6.06.24
Wards placed7.7
Wards killed6.5
Team's first objectives
First blood33.3%
First dragon33.3%
First herald33.3%
First baron0.0%
First tower0.0%
First mid tower16.7%
First to 3 towers0.0%
Team's objective control
Dragon control20.0%
Herald control33.3%
Grub control0.0%
Baron control0.0%
Towers /game0.83
Tower diff-9.33
Plates /game8.67
Multi-kills2× 03× 04× 0Penta 0Unique champions: 6 · Minion kills 17 · Monster kills 135
Form trend
Last 10
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 6 | 0.0% | 0.3 / 4.8 / 2.8 | 207 | 5.99 | 1.24 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (2g)vs0% (4g)0pp
First dragon0% (2g)vs0% (4g)0pp
First herald0% (2g)vs0% (4g)0pp
First baron— (0g)vs0% (6g)
First tower— (0g)vs0% (6g)
First pick in the draft0% (2g)vs0% (4g)0pp
Playoffs— (0g)vs0% (6g)
Game of 30 min or more0% (1g)vs0% (5g)0pp
Streaks
Current streak
6L
Longest W
0
Longest L
6